Geodude (Pokémon)/Generation I learnset: Difference between revisions

(New page: {{pokelinkback|074|Geodude}} __NOTOC__ ====By leveling up==== {{movelist|rock|ground|1|1|Geodude}} {{mlentry1|Start|Tackle|Normal|35|95|35}} {{mlentry1|6|Defense Curl|Normal|&mda...)
 
m (→‎By [[transfer]] from another generation: Adding transfer move sources)
 
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{{pokelinkback|074|Geodude}}
{{pokelinkback|074|Geodude|1}}
__NOTOC__
__NOTOC__
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{movelist|rock|ground|1|1|Geodude}}
{{learnlist/levelh|Geodude|Rock|Ground|1|1}}
{{mlentry1|Start|Tackle|Normal|35|95|35}}
{{learnlist/level1|1|Tackle|Normal|35|95|35}}
{{mlentry1|6|Defense Curl|Normal|—|—|40}}
{{learnlist/level1|11|Defense Curl|Normal|||40}}
{{mlentry1|16|Rock Throw|Rock|50|90|15||'''}}
{{learnlist/level1|16|Rock Throw|Rock|50|65|15||'''}}
{{mlentry1|21|Selfdestruct|Normal|200|100|5}}
{{learnlist/level1|21|Selfdestruct|Normal|130|100|5}}
{{mlentry1|26|Harden|Normal|—|—|30}}
{{learnlist/level1|26|Harden|Normal|||30}}
{{mlentry1|31|Earthquake|Ground|100|100|10||'''}}
{{learnlist/level1|31|Earthquake|Ground|100|100|10||'''}}
{{mlentry1|36|Explosion|Normal|250|100|5}}
{{learnlist/level1|36|Explosion|Normal|170|100|5}}
{{movelist/note|1}}
{{learnlist/levelf|Geodude|Rock|Ground|1|1}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{movelisttm|rock|ground|1|1|Geodude}}
{{learnlist/tmh|Geodude|Rock|Ground|1|1}}
{{mlentry1|[[TM01]]|Mega Punch|Normal|80|85|20}}
{{learnlist/tm1|TM01|Mega Punch|Normal|80|85|20}}
{{mlentry1|[[TM06]]|Toxic|Poison|—|85|10}}
{{learnlist/tm1|TM06|Toxic|Poison||85|10}}
{{mlentry1|[[TM08]]|Body Slam|Normal|85|100|15}}
{{learnlist/tm1|TM08|Body Slam|Normal|85|100|15}}
{{mlentry1|[[TM09]]|Take Down|Normal|90|85|20}}
{{learnlist/tm1|TM09|Take Down|Normal|90|85|20}}
{{mlentry1|[[TM10]]|Double-Edge|Normal|100|100|15}}
{{learnlist/tm1|TM10|Double-Edge|Normal|100|100|15}}
{{mlentry1|[[TM17]]|Submission|Fighting|80|80|25}}
{{learnlist/tm1|TM17|Submission|Fighting|80|80|25}}
{{mlentry1|[[TM18]]|Counter|Fighting|—|100|20}}
{{learnlist/tm1|TM18|Counter|Fighting||100|20}}
{{mlentry1|[[TM19]]|Seismic Toss|Fighting|—|100|20}}
{{learnlist/tm1|TM19|Seismic Toss|Fighting||100|20}}
{{mlentry1|[[TM20]]|Rage|Normal|20|100|20}}
{{learnlist/tm1|TM20|Rage|Normal|20|100|20}}
{{mlentry1|[[TM26]]|Earthquake|Ground|100|100|10||'''}}
{{learnlist/tm1|TM26|Earthquake|Ground|100|100|10||'''}}
{{mlentry1|[[TM27]]|Fissure|Ground|—|30|5}}
{{learnlist/tm1|TM27|Fissure|Ground||30|5}}
{{mlentry1|[[TM28]]|Dig|Ground|100|100|10||'''}}
{{learnlist/tm1|TM28|Dig|Ground|100|100|10||'''}}
{{mlentry1|[[TM31]]|Mimic|Normal|—|—|10}}
{{learnlist/tm1|TM31|Mimic|Normal||100|10}}
{{mlentry1|[[TM32]]|Double Team|Normal|—|—|15}}
{{learnlist/tm1|TM32|Double Team|Normal|||15}}
{{mlentry1|[[TM34]]|Bide|Normal|—|—|10}}
{{learnlist/tm1|TM34|Bide|Normal|||10}}
{{mlentry1|[[TM36]]|Selfdestruct|Normal|130|100|5}}
{{learnlist/tm1|TM35|Metronome|Normal|—|—|10}}
{{mlentry1|[[TM38]]|Fire Blast|Fire|120|85|5}}
{{learnlist/tm1|TM36|Selfdestruct|Normal|130|100|5}}
{{mlentry1|[[TM44]]|Rest|Psychic|—|—|10}}
{{learnlist/tm1|TM38|Fire Blast|Fire|120|85|5}}
{{mlentry1|[[TM47]]|Explosion|Normal|170|100|5}}
{{learnlist/tm1|TM44|Rest|Psychic|||10}}
{{mlentry1|[[TM48]]|Rock Slide|Rock|75|90|10||'''}}
{{learnlist/tm1|TM47|Explosion|Normal|170|100|5}}
{{mlentry1|[[TM50]]|Substitute|Normal|—|—|10}}
{{learnlist/tm1|TM48|Rock Slide|Rock|75|90|10||'''}}
{{mlentry1|[[HM04]]|Strength|Normal|80|100|15}}
{{learnlist/tm1|TM50|Substitute|Normal|||10}}
{{movelist/note|1}}
{{learnlist/tm1|HM04|Strength|Normal|80|100|15}}
{{learnlist/tmf|Geodude|Rock|Ground|1|1}}
 
====By [[transfer]] from another generation====
{{learnlist/prevgenh/1|Geodude|Rock|Ground|1}}
{{learnlist/prevgen1|Geodude|1|Fire Punch|Fire|75|100|15|II=yes<!--TM-->}}
{{learnlist/prevgen1|Geodude|1|Flamethrower|Fire|95|100|15|II=yes<!--tutor-->}}
{{learnlist/prevgen1|Geodude|1|Headbutt|Normal|70|100|15|II=yes<!--TM-->}}
{{learnlist/prevgenf/1|Geodude|Rock|Ground|1}}
 
[[fr:Racaillou/Génération 1]]
[[it:Geodude/Mosse apprese in prima generazione]]
[[ja:イシツブテ/第二世代以前のおぼえるわざ]]
[[zh:小拳石/第一世代招式表]]

Latest revision as of 19:41, 30 October 2020

← Geodude Geodude

By leveling up

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
1111 Defense Curl Normal 0000 00—}}—% 40
1616 Rock Throw Rock 05050 065}}65% 15
2121 Selfdestruct Normal 130130 100}}100% 5
2626 Harden Normal 0000 00—}}—% 30
3131 Earthquake Ground 100100 100}}100% 10
3636 Explosion Normal 170170 100}}100% 5
  • Bold indicates a move that gets STAB when used by Geodude
  • Italic indicates a move that gets STAB only when used by an evolution of Geodude
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
  TM01 Mega Punch Normal 80 85% 20
  TM06 Toxic Poison 85% 10
  TM08 Body Slam Normal 85 100% 15
  TM09 Take Down Normal 90 85% 20
  TM10 Double-Edge Normal 100 100% 15
  TM17 Submission Fighting 80 80% 25
  TM18 Counter Fighting 100% 20
  TM19 Seismic Toss Fighting 100% 20
  TM20 Rage Normal 20 100% 20
  TM26 Earthquake Ground 100 100% 10
  TM27 Fissure Ground 30% 5
  TM28 Dig Ground 100 100% 10
  TM31 Mimic Normal 100% 10
  TM32 Double Team Normal —% 15
  TM34 Bide Normal —% 10
  TM35 Metronome Normal —% 10
  TM36 Selfdestruct Normal 130 100% 5
  TM38 Fire Blast Fire 120 85% 5
  TM44 Rest Psychic —% 10
  TM47 Explosion Normal 170 100% 5
  TM48 Rock Slide Rock 75 90% 10
  TM50 Substitute Normal —% 10
  HM04 Strength Normal 80 100% 15
  • Bold indicates a move that gets STAB when used by Geodude
  • Italic indicates a move that gets STAB only when used by an evolution of Geodude
  • Click on the generation numbers at the top to see TM moves from other generations

By transfer from another generation

Generation I
Other generations:
II - IV - V - VI - VII - VIII - IX
 Gen.   Move   Type   Pwr.   Acc.   PP 
II Fire Punch Fire 07575 100}}100% 15
II Flamethrower Fire 09595 100}}100% 15
II Headbutt Normal 07070 100}}100% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Geodude
  • Italic indicates a move that gets STAB only when used by an evolution of Geodude
  • Click on the generation numbers at the top to see transfer-only moves for other generations