Volt Absorb (Ability): Difference between revisions
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==Pokémon with Volt Absorb== | ==Pokémon with Volt Absorb== | ||
{{Ability/head|Electric}} | {{Ability/head|Electric}} | ||
{{Ability/entry| | {{Ability/entry|0135|Jolteon|Electric|Electric|Volt Absorb|None|Quick Feet}} | ||
{{Ability/entry| | {{Ability/entry|0170|Chinchou|Water|Electric|Volt Absorb|Illuminate|Water Absorb}} | ||
{{Ability/entry| | {{Ability/entry|0171|Lanturn|Water|Electric|Volt Absorb|Illuminate|Water Absorb}} | ||
{{Ability/entry| | {{Ability/entry|0312|Minun|Electric|Electric|Minus|None|Volt Absorb|abilityhnote={{color2|000|Generation VI|Gen VI}}+}} | ||
{{Ability/entry| | {{Ability/entry|0417|Pachirisu|Electric|Electric|Run Away|Pickup|Volt Absorb}} | ||
{{Ability/entry| | {{Ability/entry|0642|form=-Therian|Thundurus|Electric|Flying|Volt Absorb|None|None|formlink={{color2|000|List of Pokémon with form differences#Forces of Nature|Therian Forme}}}} | ||
{{Ability/entry| | {{Ability/entry|0807|Zeraora|Electric|Electric|Volt Absorb|None|None}} | ||
{{Ability/entry| | {{Ability/entry|0880|Dracozolt|Electric|Dragon|Volt Absorb|Hustle|Sand Rush}} | ||
{{Ability/entry| | {{Ability/entry|0881|Arctozolt|Electric|Ice|Volt Absorb|Static|Slush Rush}} | ||
{{Ability/entry| | {{Ability/entry|0922|Pawmo|Electric|Fighting|Volt Absorb|Natural Cure|Iron Fist}} | ||
{{Ability/entry| | {{Ability/entry|0923|Pawmot|Electric|Fighting|Volt Absorb|Natural Cure|Iron Fist}} | ||
{{Ability/entry| | {{Ability/entry|0940|Wattrel|Electric|Flying|Wind Power|Volt Absorb|Competitive}} | ||
{{Ability/entry| | {{Ability/entry|0941|Kilowattrel|Electric|Flying|Wind Power|Volt Absorb|Competitive}} | ||
{{Ability/foot|Electric}} | {{Ability/foot|Electric}} | ||
===Pokémon that formerly had Volt Absorb=== | |||
* In the [[Generation V]] and | {{Ability/head|Electric}} | ||
{{ability/entry|0243|Raikou|Electric|Electric|Pressure|None|Volt Absorb|abilityhnote={{color2|000|Generation V|Gen V}}-{{color2|000|Generation VI|VI}}}} | |||
{{Ability/foot|Electric}} | |||
* In the [[Generation V]] and {{gen|VI}} games, {{p|Raikou}} has Volt Absorb as its {{Hidden Ability}}, but it cannot be obtained by any legitimate means. Its Hidden Ability is replaced with {{a|Inner Focus}} in [[Generation VII]]. | |||
===Pokéstar Studios opponents with Volt Absorb=== | ===Pokéstar Studios opponents with Volt Absorb=== | ||
{| align="center" | {| align="center" | ||
| {{Compare|nickname={{color2|000|Pokéstar Studios opponents#F-00|F-00}}|type=Steel|type2=Normal|image=Spr 5b2 F-00|ab=Volt Absorb|HP=100|Attack=100|Defense=100|SpAtk=100|SpDef=100|Speed=100 | | {{Compare|nickname={{color2|000|Pokéstar Studios opponents#F-00|F-00}}|type=Steel|type2=Normal|image=Spr 5b2 F-00|ab=Volt Absorb|HP=100|Attack=100|Defense=100|SpAtk=100|SpDef=100|Speed=100}} | ||
|} | |} | ||
Latest revision as of 15:09, 25 January 2024
Volt Absorb | ちくでん | ||||||||||||||||||||||||||||
Electricity Storage | |||||||||||||||||||||||||||||
Flavor text
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Volt Absorb (Japanese: ちくでん Electricity Storage) is an Ability introduced in Generation III.
Effect
In battle
Generation III
When a Pokémon with Volt Absorb is hit by a damaging Electric-type move, its HP is restored by one quarter of its maximum HP, and the move will have no effect on that Pokémon (if a Pokémon with this Ability already has full HP, the Electric-type move will do nothing).
Volt Absorb will not activate if the Pokémon is protected from the Electric-type move.
Generation IV onward
Volt Absorb will now also activate when a Pokémon with it is hit by an Electric-type status move.
Multi-strike moves that are turned into Electric-type moves, such as by being affected by Electrify or Galvanize, will only activate this Ability once.
If a Pokémon with Volt Absorb is holding a Cell Battery, Volt Absorb absorbs the move, so the Cell Battery's effect is not triggered.
Outside of battle
Volt Absorb has no effect outside of battle.
Pokémon with Volt Absorb
# | Pokémon | Types | First Ability | Second Ability | Hidden Ability | ||
---|---|---|---|---|---|---|---|
0135 | Jolteon |
Electric | Volt Absorb | None | Quick Feet | ||
0170 | Chinchou |
Water | Electric | Volt Absorb | Illuminate | Water Absorb | |
0171 | Lanturn |
Water | Electric | Volt Absorb | Illuminate | Water Absorb | |
0312 | Minun |
Electric | Minus | None | Volt AbsorbGen VI+ | ||
0417 | Pachirisu |
Electric | Run Away | Pickup | Volt Absorb | ||
0642 | Thundurus Therian Forme |
Electric | Flying | Volt Absorb | None | None | |
0807 | Zeraora |
Electric | Volt Absorb | None | None | ||
0880 | Dracozolt |
Electric | Dragon | Volt Absorb | Hustle | Sand Rush | |
0881 | Arctozolt |
Electric | Ice | Volt Absorb | Static | Slush Rush | |
0922 | Pawmo |
Electric | Fighting | Volt Absorb | Natural Cure | Iron Fist | |
0923 | Pawmot |
Electric | Fighting | Volt Absorb | Natural Cure | Iron Fist | |
0940 | Wattrel |
Electric | Flying | Wind Power | Volt Absorb | Competitive | |
0941 | Kilowattrel |
Electric | Flying | Wind Power | Volt Absorb | Competitive | |
Please note that abilities marked with a superscript are only available in the stated generation or later.
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Pokémon that formerly had Volt Absorb
# | Pokémon | Types | First Ability | Second Ability | Hidden Ability | ||
---|---|---|---|---|---|---|---|
0243 | Raikou |
Electric | Pressure | None | Volt AbsorbGen V-VI | ||
Please note that abilities marked with a superscript are only available in the stated generation or later.
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- In the Generation V and VI games, Raikou has Volt Absorb as its Hidden Ability, but it cannot be obtained by any legitimate means. Its Hidden Ability is replaced with Inner Focus in Generation VII.
Pokéstar Studios opponents with Volt Absorb
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In other games
Pokémon Mystery Dungeon series
In Red Rescue Team and Blue Rescue Team, Explorers of Time, Darkness and Sky, and the Mystery Dungeon (WiiWare) games, when a Pokémon with Volt Absorb is hit by an Electric-type move, its HP is restored by the amount of damage it would have inflicted.
In Gates to Infinity and Pokémon Super Mystery Dungeon, Volt Absorb instead restores 20% of the Pokémon's maximum HP when hit by an Electric-type move.
Pokémon UNITE
In Pokémon UNITE, Volt Absorb is Zeraora's Ability. It converts 8% of the damage Zeraora was dealt as Attack, up to 200 Attack. This buff resets after not taking damage for 4s.
Description
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In the manga
Pokémon Adventures
In other languages
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Abilities that alter damage taken | |
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Dry Skin • Flash Fire • Sap Sipper • Lightning Rod • Motor Drive • Storm Drain • Volt Absorb • Water Absorb |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |