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Yamask (Pokémon)/Generation VII learnset
Language
Watch
Edit
← Yamask
By
leveling up
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Astonish
Ghost
Physical
030
30
100
100%
15
01
1
Protect
Normal
Status
0000
—
00—
—%
10
05
5
Disable
Normal
Status
0000
—
100
100%
20
09
9
Haze
Ice
Status
0000
—
00—
—%
30
13
13
Night Shade
Ghost
Special
0000
—
100
100%
15
17
17
Hex
Ghost
Special
065
65
100
100%
10
21
21
Will-O-Wisp
Fire
Status
0000
—
085
85%
15
25
25
Ominous Wind
Ghost
Special
060
60
100
100%
5
29
29
Curse
Ghost
Status
0000
—
00—
—%
10
33
33
Power Split
Psychic
Status
0000
—
00—
—%
10
33
33
Guard Split
Psychic
Status
0000
—
00—
—%
10
37
37
Shadow Ball
Ghost
Special
080
80
100
100%
15
41
41
Grudge
Ghost
Status
0000
—
00—
—%
5
45
45
Mean Look
Normal
Status
0000
—
00—
—%
5
49
49
Destiny Bond
Ghost
Status
0000
—
00—
—%
5
Bold
indicates a move that gets
STAB
when used by Yamask
Italic
indicates a move that gets STAB only when used by an Evolution of Yamask
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM04
TM04
Calm Mind
Psychic
Status
0000
—
00—}}
—%
20
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
TM20
TM20
Safeguard
Normal
Status
0000
—
00—}}
—%
25
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
TM29
TM29
Psychic
Psychic
Special
090
90
100}}
100%
10
TM30
TM30
Shadow Ball
Ghost
Special
080
80
100}}
100%
15
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
TM46
TM46
Thief
Dark
Physical
060
60
100}}
100%
25
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
TM53
TM53
Energy Ball
Grass
Special
090
90
100}}
100%
10
TM61
TM61
Will-O-Wisp
Fire
Status
0000
—
085}}
85%
15
TM63
TM63
Embargo
Dark
Status
0000
—
100}}
100%
15
TM66
TM66
Payback
Dark
Physical
050
50
100}}
100%
10
TM77
TM77
Psych Up
Normal
Status
0000
—
00—}}
—%
10
TM83
TM83
Infestation
Bug
Special
020
20
100}}
100%
20
TM85
TM85
Dream Eater
Psychic
Special
100
100
100}}
100%
15
TM87
TM87
Swagger
Normal
Status
0000
—
085}}
85%
15
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
TM92
TM92
Trick Room
Psychic
Status
0000
—
00—}}
—%
5
TM97
TM97
Dark Pulse
Dark
Special
080
80
100}}
100%
15
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Bold
indicates a move that gets
STAB
when used by Yamask
Italic
indicates a move that gets STAB only when used by an Evolution of Yamask
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Ally Switch
‡
Psychic
Status
—
—%
15
Crafty Shield
US
UM
Fairy
Status
—
—%
10
Disable
Normal
Status
—
100%
20
Endure
Normal
Status
—
—%
10
Fake Tears
*
Dark
Status
—
100%
20
Heal Block
Psychic
Status
—
100%
15
Imprison
Psychic
Status
—
—%
10
Memento
Dark
Status
—
100%
10
Nasty Plot
Dark
Status
—
—%
20
Nightmare
Ghost
Status
—
100%
15
Toxic Spikes
Poison
Status
—
—%
20
Moves marked with an asterisk (*) must be
chain bred
onto Yamask in Generation VII
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Yamask in that game.
Bold
indicates a move that gets
STAB
when used by Yamask
Italic
indicates a move that gets STAB only when used by an Evolution of Yamask
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
S
M
US
UM
After You
Normal
Status
—
—%
15
S
M
US
UM
Ally Switch
Psychic
Status
—
—%
15
S
M
US
UM
Block
Normal
Status
—
—%
5
S
M
US
UM
Iron Defense
Steel
Status
—
—%
15
S
M
US
UM
Knock Off
Dark
Physical
65
100%
20
S
M
US
UM
Magic Coat
Psychic
Status
—
—%
15
S
M
US
UM
Pain Split
Normal
Status
—
—%
20
S
M
US
UM
Role Play
Psychic
Status
—
—%
10
S
M
US
UM
Shock Wave
Electric
Special
60
—%
20
S
M
US
UM
Skill Swap
Psychic
Status
—
—%
10
S
M
US
UM
Snatch
Dark
Status
—
—%
10
S
M
US
UM
Snore
Normal
Special
50
100%
15
S
M
US
UM
Spite
Ghost
Status
—
100%
10
S
M
US
UM
Telekinesis
Psychic
Status
—
—%
15
S
M
US
UM
Trick
Psychic
Status
—
100%
10
S
M
US
UM
Wonder Room
Psychic
Status
—
—%
10
S
M
US
UM
Zen Headbutt
Psychic
Physical
80
90%
15
A black or white abbreviation in a colored box indicates that Yamask can be tutored the move in that game
A colored abbreviation in a white box indicates that Yamask cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Yamask
Italic
indicates a move that gets STAB only when used by an Evolution of Yamask
Click on the generation numbers at the top to see Move Tutor moves from other generations
By
transfer
from another generation
Generation VII
Other generations:
VI
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
V
VI
Flash
Normal
Status
0000
—
100}}
100%
20
V
VI
Secret Power
Normal
Physical
070
70
100}}
100%
20
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Yamask
Italic
indicates a move that gets STAB only when used by an Evolution of Yamask
Click on the generation numbers at the top to see transfer-only moves for other generations