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Wailmer (Pokémon)/Generation VII learnset

By leveling up

Generation VII
Other generations:
III - IV - V - VI
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Splash Normal Status 0000 —% 40
044 Growl Normal Status 0000 100100% 40
077 Water Gun Water Special 04040 100100% 25
1010 Rollout Rock Physical 03030 09090% 20
1313 Whirlpool Water Special 03535 08585% 15
1616 Astonish Ghost Physical 03030 100100% 15
1919 Water Pulse Water Special 06060 100100% 20
2222 Mist Ice Status 0000 —% 30
2525 Brine Water Special 06565 100100% 10
2929 Rest Psychic Status 0000 —% 10
3333 Water Spout Water Special 150150 100100% 5
3737 Amnesia Psychic Status 0000 —% 20
4141 Dive Water Physical 08080 100100% 10
4545 Bounce Flying Physical 08585 08585% 5
4949 Hydro Pump Water Special 110110 08080% 5
5353 Heavy Slam Steel Physical 0000 100100% 10
  • Bold indicates a move that gets STAB when used by Wailmer
  • Italic indicates a move that gets STAB only when used by an evolution of Wailmer
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
III - IV - V - VI
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM05Bag TM Normal VI Sprite.png TM05 Roar Normal Status 0000 —}}—% 20
TM06Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
TM07Bag TM Ice VI Sprite.png TM07 Hail Ice Status 0000 —}}—% 10
TM10Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TM13Bag TM Ice VI Sprite.png TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14Bag TM Ice VI Sprite.png TM14 Blizzard Ice Special 110110 070}}70% 5
TM17Bag TM Normal VI Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
TM18Bag TM Water VI Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
TM21Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
TM26Bag TM Ground VI Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27Bag TM Normal VI Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
TM32Bag TM Normal VI Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
TM39Bag TM Rock VI Sprite.png TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM42Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
TM44Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
TM45Bag TM Normal VI Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
TM48Bag TM Normal VI Sprite.png TM48 Round Normal Special 06060 100}}100% 15
TM49Bag TM Normal VI Sprite.png TM49 Echoed Voice Normal Special 04040 100}}100% 15
TM55Bag TM Water VI Sprite.png TM55 Scald Water Special 08080 100}}100% 15
TM78Bag TM Ground VI Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM87Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 0000 085}}85% 15
TM88Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status 0000 —}}—% 10
TM90Bag TM Normal VI Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
TM94Bag TM Water VI Sprite.png TM94 Surf Water Special 09090 100}}100% 15
TM98Bag TM Water VI Sprite.png TM98 Waterfall Water Physical 08080 100}}100% 15
XTM100Bag TM Normal VI Sprite.png TM100 Confide Normal Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Wailmer
  • Italic indicates a move that gets STAB only when used by an evolution of Wailmer
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
III - IV - V - VI
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
SeelDewgongGoldeenSeakingVaporeonChinchou
LanturnLuvdiscFinneonLumineonAlomomolaWishiwashi
Aqua Ring Water Status —% 20
DunsparceTorkoalSphealSealeoWalreinPurugly
ChespinQuilladinChesnaughtPanchamPangoro
Body Slam Normal Physical 85 100% 15
Psyduck Clear Smog* Poison Special 50 —% 15
NumelCameruptTorkoalBidoofBibarel Curse Ghost Status —% 10
SandshrewSandshrewSandslashSandslashCyndaquilQuilava
TyphlosionDunsparcePhanpyDonphanSphealSealeo
WalreinBidoofBibarelBunearyLopunnyTepig
PigniteEmboarMunnaMusharnaKomalaTogedemaru
Defense Curl Normal Status —% 40
RattataRattataRaticateRaticateTaurosEevee
CyndaquilQuilavaTyphlosionDunsparcePhanpySkitty
NumelSpindaRelicanthHippopotasHippowdonBasculin
DeerlingSawsbuckSkiddoGogoatWishiwashiStufful
BewearPassimian
Double-Edge Normal Physical 120 100% 15
DiglettDiglettDugtrioDugtrioCameruptBarboach
WhiscashHippopotasHippowdonDrilburExcadrill
Fissure Ground Physical 30% 5
WhismurLoudredExploud Sleep Talk Normal Status —% 10
TeddiursaUrsaringSpoinkGrumpigBarboachWhiscash
SphealSealeoWalrein
Snore Normal Special 50 100% 15
PsyduckGolduckGoldeenSeakingRemoraidOctillery
WailordLuvdiscFinneonLumineonBasculinAlomomola
Wishiwashi
Soak Water Status 100% 20
NidokingMankeyPrimeapeTaurosGyaradosTeddiursa
UrsaringPiloswineMamoswineSpindaWhiscashBlitzle
ZebstrikaBasculinSandileKrokorokKrookodileDarumaka
DarmanitanCubchooBearticBouffalantLittenTorracat
IncineroarYungoosGumshoosStuffulBewearPassimian
Komala
Thrash Normal Physical 120 100% 10
AipomAmbipomWhiscashMinccinoCinccino Tickle Normal Status 100% 20
PsyduckGolduckTaurosGirafarigStantlerSpoink
GrumpigWhiscashMunnaOranguru
Zen Headbutt Psychic Physical 80 90% 15
  • Moves marked with an asterisk (*) must be chain bred onto Wailmer in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Wailmer in that game.
  • Bold indicates a move that gets STAB when used by Wailmer
  • Italic indicates a move that gets STAB only when used by an evolution of Wailmer
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
III - IV - V - VI
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Bounce Flying Physical 85 85% 5
S M US UM Hyper Voice Normal Special 90 100% 10
S M US UM Icy Wind Ice Special 55 95% 15
S M US UM Snore Normal Special 50 100% 15
S M US UM Water Pulse Water Special 60 100% 20
S M US UM Zen Headbutt Psychic Physical 80 90% 15
  • A black or white abbreviation in a colored box indicates that Wailmer can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Wailmer cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Wailmer
  • Italic indicates a move that gets STAB only when used by an evolution of Wailmer
  • Click on the generation numbers at the top to see Move Tutor moves from other generations