Vulpix (Pokémon)/Generation VIII learnset

← Vulpix Vulpix

Vulpix is available in Sword and Shield, Brilliant Diamond and Shining Pearl, and Pokémon Legends: Arceus.

Alolan Vulpix is available in Sword and Shield and Pokémon Legends: Arceus.

By leveling up

Vulpix

SwShBDSP

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Ember Fire Special 04040 100100% 25
011 Tail Whip Normal Status 0000 100100% 30
044 Disable Normal Status 0000 100100% 20
088 Quick Attack Normal Physical 04040 100100% 30
1212 Spite Ghost Status 0000 100100% 10
1616 Incinerate Fire Special 06060 100100% 15
2020 Confuse Ray Ghost Status 0000 100100% 10
2424 Will-O-Wisp Fire Status 0000 08585% 15
2828 Extrasensory Psychic Special 08080 100100% 20
3232 Flamethrower Fire Special 09090 100100% 15
3636 Imprison Psychic Status 0000 00——% 10
4040 Fire Spin Fire Special 03535 08585% 15
4444 Safeguard Normal Status 0000 00——% 25
4848 Inferno Fire Special 100100 05050% 5
5252 Grudge Ghost Status 0000 00——% 5
5656 Fire Blast Fire Special 110110 08585% 5
  • Bold indicates a move that gets STAB when used by Vulpix
  • Italic indicates a move that gets STAB only when used by an evolution of Vulpix
  • Click on the generation numbers at the top to see level-up moves from other generations

LA

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
Learn Mastery  Move   Type   Cat.   Power   Accuracy   PP
Base  St.   Ag.  Base  St. 
1 9 Ember Fire Special 40 50 30 100% 100% 25
5 14 Quick Attack Normal Physical 40 50 30 100% 100% 20
9 18 Nasty Plot Dark Status —% —% 20
15 25 Flame Wheel Fire Physical 60 75 45 100% 100% 20
21 31 Hex Ghost Special 65 80 50 100% 100% 15
29 40 Extrasensory Psychic Special 70 85 55 100% 100% 15
37 48 Flamethrower Fire Special 80 100 60 100% 100% 10
47 59 Fire Blast Fire Special 100 120 80 85% 95% 5
  • Bold indicates a move that gets STAB when used by Vulpix
  • Italic indicates a move that gets STAB only when used by an evolution of Vulpix
  • Click on the generation numbers at the top to see level-up moves from other generations
Alolan Vulpix

SwSh

Generation VIII
Other generations:
VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Powder Snow Ice Special 04040 100100% 25
011 Tail Whip Normal Status 0000 100100% 30
044 Disable Normal Status 0000 100100% 20
088 Ice Shard Ice Physical 04040 100100% 30
1212 Spite Ghost Status 0000 100100% 10
1616 Icy Wind Ice Special 05555 09595% 15
2020 Confuse Ray Ghost Status 0000 100100% 10
2424 Aurora Beam Ice Special 06565 100100% 20
2828 Extrasensory Psychic Special 08080 100100% 20
3232 Ice Beam Ice Special 09090 100100% 10
3636 Imprison Psychic Status 0000 00——% 10
4040 Mist Ice Status 0000 00——% 30
4444 Aurora Veil Ice Status 0000 00——% 20
4848 Sheer Cold Ice Special 0000 03030% 5
5252 Grudge Ghost Status 0000 00——% 5
5656 Blizzard Ice Special 110110 07070% 5
  • Bold indicates a move that gets STAB when used by Vulpix
  • Italic indicates a move that gets STAB only when used by an evolution of Vulpix

LA

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
Learn Mastery  Move   Type   Cat.   Power   Accuracy   PP
Base  St.   Ag.  Base  St. 
1 9 Powder Snow Ice Special 40 50 30 100% 100% 25
5 14 Quick Attack Normal Physical 40 50 30 100% 100% 20
9 18 Nasty Plot Dark Status —% —% 20
15 25 Draining Kiss Fairy Special 50 60 40 100% 100% 15
21 31 Ice Fang Ice Physical 65 80 50 95% 100% 15
29 40 Dazzling Gleam Fairy Special 75 90 60 100% 100% 10
37 48 Ice Beam Ice Special 80 100 60 100% 100% 10
47 59 Blizzard Ice Special 100 120 80 75% 90% 5
  • Bold indicates a move that gets STAB when used by Vulpix
  • Italic indicates a move that gets STAB only when used by an evolution of Vulpix
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

Vulpix

SwSh

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM13 TM13 Fire Spin Fire Special 03535 085}}85% 15
TM15 TM15 Dig Ground Physical 08080 100}}100% 10
TM19 TM19 Safeguard Normal Status 0000 00—}}—% 25
TM21 TM21 Rest Psychic Status 0000 00—}}—% 10
TM24 TM24 Snore Normal Special 05050 100}}100% 15
TM25 TM25 Protect Normal Status 0000 00—}}—% 10
TM31 TM31 Attract Normal Status 0000 100}}100% 15
TM34 TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM38 TM38 Will-O-Wisp Fire Status 0000 085}}85% 15
TM39 TM39 Facade Normal Physical 07070 100}}100% 20
TM40 TM40 Swift Normal Special 06060 00—}}—% 20
TM44 TM44 Imprison Psychic Status 0000 00—}}—% 10
TM46 TM46 Weather Ball Normal Special 05050 100}}100% 10
TM57 TM57 Payback Dark Physical 05050 100}}100% 10
TM60 TM60 Power Swap Psychic Status 0000 00—}}—% 10
TM76 TM76 Round Normal Special 06060 100}}100% 15
TM77 TM77 Hex Ghost Special 06565 100}}100% 10
TM84 TM84 Tail Slap Normal Physical 02525 085}}85% 10
TM92 TM92 Mystical Fire Fire Special 07575 100}}100% 10
TR01 TR01 Body Slam Normal Physical 08585 100}}100% 15
TR02 TR02 Flamethrower Fire Special 09090 100}}100% 15
TR12 TR12 Agility Psychic Status 0000 00—}}—% 30
TR15 TR15 Fire Blast Fire Special 110110 085}}85% 5
TR20 TR20 Substitute Normal Status 0000 00—}}—% 10
TR26 TR26 Endure Normal Status 0000 00—}}—% 10
TR27 TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR30 TR30 Encore Normal Status 0000 100}}100% 5
TR31 TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR36 TR36 Heat Wave Fire Special 09595 090}}90% 10
TR43 TR43 Overheat Fire Special 130130 090}}90% 5
TR55 TR55 Flare Blitz Fire Physical 120120 100}}100% 15
TR58 TR58 Dark Pulse Dark Special 08080 100}}100% 15
TR65 TR65 Energy Ball Grass Special 09090 100}}100% 10
TR69 TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR81 TR81 Foul Play Dark Physical 09595 100}}100% 15
  • Bold indicates a move that gets STAB when used by Vulpix
  • Italic indicates a move that gets STAB only when used by an evolution of Vulpix
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM05 TM05 Roar Normal Status 0000 00—}}—% 20
TM11 TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM17 TM17 Protect Normal Status 0000 00—}}—% 10
TM20 TM20 Safeguard Normal Status 0000 00—}}—% 25
TM23 TM23 Iron Tail Steel Physical 100100 075}}75% 15
TM28 TM28 Dig Ground Physical 08080 100}}100% 10
TM32 TM32 Double Team Normal Status 0000 00—}}—% 15
TM35 TM35 Flamethrower Fire Special 09090 100}}100% 15
TM38 TM38 Fire Blast Fire Special 110110 085}}85% 5
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 00—}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM50 TM50 Overheat Fire Special 130130 090}}90% 5
TM53 TM53 Energy Ball Grass Special 09090 100}}100% 10
TM58 TM58 Endure Normal Status 0000 00—}}—% 10
TM61 TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
TM66 TM66 Payback Dark Physical 05050 100}}100% 10
TM77 TM77 Psych Up Normal Status 0000 00—}}—% 10
TM79 TM79 Dark Pulse Dark Special 08080 100}}100% 15
TM82 TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM90 TM90 Substitute Normal Status 0000 00—}}—% 10
  • Bold indicates a move that gets STAB when used by Vulpix
  • Italic indicates a move that gets STAB only when used by an evolution of Vulpix
  • Click on the generation numbers at the top to see TM moves from other generations
Alolan Vulpix
Generation VIII
Other generations:
VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM15 TM15 Dig Ground Physical 08080 100}}100% 10
TM19 TM19 Safeguard Normal Status 0000 00—}}—% 25
TM21 TM21 Rest Psychic Status 0000 00—}}—% 10
TM24 TM24 Snore Normal Special 05050 100}}100% 15
TM25 TM25 Protect Normal Status 0000 00—}}—% 10
TM27 TM27 Icy Wind Ice Special 05555 095}}95% 15
TM29 TM29 Charm Fairy Status 0000 100}}100% 20
TM31 TM31 Attract Normal Status 0000 100}}100% 15
TM33 TM33 Rain Dance Water Status 0000 00—}}—% 5
TM35 TM35 Hail Ice Status 0000 00—}}—% 10
TM39 TM39 Facade Normal Physical 07070 100}}100% 20
TM40 TM40 Swift Normal Special 06060 00—}}—% 20
TM44 TM44 Imprison Psychic Status 0000 00—}}—% 10
TM46 TM46 Weather Ball Normal Special 05050 100}}100% 10
TM57 TM57 Payback Dark Physical 05050 100}}100% 10
TM60 TM60 Power Swap Psychic Status 0000 00—}}—% 10
TM76 TM76 Round Normal Special 06060 100}}100% 15
TM77 TM77 Hex Ghost Special 06565 100}}100% 10
TM84 TM84 Tail Slap Normal Physical 02525 085}}85% 10
TM87 TM87 Draining Kiss Fairy Special 05050 100}}100% 10
TR01 TR01 Body Slam Normal Physical 08585 100}}100% 15
TR05 TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06 TR06 Blizzard Ice Special 110110 070}}70% 5
TR12 TR12 Agility Psychic Status 0000 00—}}—% 30
TR20 TR20 Substitute Normal Status 0000 00—}}—% 10
TR26 TR26 Endure Normal Status 0000 00—}}—% 10
TR27 TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR30 TR30 Encore Normal Status 0000 100}}100% 5
TR31 TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR58 TR58 Dark Pulse Dark Special 08080 100}}100% 15
TR69 TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR81 TR81 Foul Play Dark Physical 09595 100}}100% 15
  • Bold indicates a move that gets STAB when used by Vulpix
  • Italic indicates a move that gets STAB only when used by an evolution of Vulpix

By breeding

Vulpix

SwSh

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Baby-Doll Eyes Fairy Status 100% 30
Flail Normal Physical 100% 15
Flame Charge Fire Physical 50 100% 20
Howl Normal Status —% 40
Hypnosis Psychic Status 60% 20
Memento Dark Status 100% 10
Roar Normal Status —% 20
  • Moves marked with an asterisk (*) must be chain bred onto Vulpix in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Vulpix in that game.
  • Bold indicates a move that gets STAB when used by Vulpix
  • Italic indicates a move that gets STAB only when used by an evolution of Vulpix
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Baby-Doll Eyes Fairy Status 100% 30
Disable Normal Status 100% 20
Extrasensory Psychic Special 80 100% 20
Flail Normal Physical 100% 15
Flame Charge Fire Physical 50 100% 20
Flare Blitz Fire Physical 120 100% 15
Heat Wave Fire Special 95 90% 10
Hex Ghost Special 65 100% 10
Howl Normal Status —% 40
Hypnosis Psychic Status 60% 20
Memento Dark Status 100% 10
Power Swap Psychic Status —% 10
Spite Ghost Status 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Vulpix in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Vulpix in that game.
  • Bold indicates a move that gets STAB when used by Vulpix
  • Italic indicates a move that gets STAB only when used by an evolution of Vulpix
  • Click on the generation numbers at the top to see Egg moves from other generations
Alolan Vulpix
Generation VIII
Other generations:
VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Baby-Doll Eyes Fairy Status 100% 30
Flail Normal Physical 100% 15
Freeze-Dry Ice Special 70 100% 20
Howl Normal Status —% 40
Hypnosis Psychic Status 60% 20
Moonblast Fairy Special 95 100% 15
Roar Normal Status —% 20
  • Moves marked with an asterisk (*) must be chain bred onto Vulpix in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Vulpix in that game.
  • Bold indicates a move that gets STAB when used by Vulpix
  • Italic indicates a move that gets STAB only when used by an evolution of Vulpix

By tutoring

Vulpix

SwShBDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Burning Jealousy Fire Special 70 100% 5
  • Bold indicates a move that gets STAB when used by Vulpix
  • Italic indicates a move that gets STAB only when used by an evolution or alternate form of Vulpix
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

LA

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Power   Accuracy   PP 
Base  St.   Ag.  Base  St. 
LA Baby-Doll Eyes Fairy Status 100% 100% 20
LA Dark Pulse Dark Special 80 100 60 —% —% 10
LA Energy Ball Grass Special 80 100 60 100% 100% 10
LA Flamethrower Fire Special 80 100 60 100% 100% 10
LA Iron Tail Steel Physical 100 120 80 75% 90% 5
LA Mystical Fire Fire Special 70 85 55 100% 100% 10
LA Ominous Wind Ghost Special 60 75 45 100% 100% 15
LA Rest Psychic Status —% —% 10
LA Swift Normal Special 60 75 45 —% —% 20
LA Zen Headbutt Psychic Physical 80 100 60 90% 100% 10
  • Bold indicates a move that gets STAB when used by Vulpix
  • Italic indicates a move that gets STAB only when used by an evolution of Vulpix
  • Click on the generation numbers at the top to see Move Tutor moves from other generations
Alolan Vulpix

SwSh

Generation VIII
Other generations:
VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • Bold indicates a move that gets STAB when used by Vulpix
  • Italic indicates a move that gets STAB only when used by an evolution or alternate form of Vulpix
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

LA

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Power   Accuracy   PP 
Base  St.   Ag.  Base  St. 
LA Baby-Doll Eyes Fairy Status 100% 100% 20
LA Dark Pulse Dark Special 80 100 60 —% —% 10
LA Dazzling Gleam Fairy Special 75 90 60 100% 100% 10
LA Energy Ball Grass Special 80 100 60 100% 100% 10
LA Ice Beam Ice Special 80 100 60 100% 100% 10
LA Ice Fang Ice Physical 65 80 50 95% 100% 15
LA Icy Wind Ice Special 60 75 45 95% 100% 20
LA Iron Tail Steel Physical 100 120 80 75% 90% 5
LA Rest Psychic Status —% —% 10
LA Swift Normal Special 60 75 45 —% —% 20
LA Zen Headbutt Psychic Physical 80 100 60 90% 100% 10
  • Bold indicates a move that gets STAB when used by Vulpix
  • Italic indicates a move that gets STAB only when used by an evolution of Vulpix
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Vulpix
Generation VIII
Other generations:
I - II - IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
I II III IV V VI VII Bide × Normal Physical 0000 00—}}—% 10
I II III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
I II III IV V VI VII Celebrate Normal Status 0000 00—}}—% 40
I II III IV V VI VII Charm Fairy Status 0000 100}}100% 20
I II III IV V VI VII Confide Normal Status 0000 00—}}—% 20
I II III IV V VI VII Covet Normal Physical 06060 100}}100% 25
I II III IV V VI VII Curse Ghost Status 0000 00—}}—% 10
I II III IV V VI VII Double Team Normal Status 0000 00—}}—% 15
I II III IV V VI VII Double-Edge Normal Physical 120120 100}}100% 15
I II III IV V VI VII Feint Attack × Dark Physical 06060 00—}}—% 20
I II III IV V VI VII Flame Burst × Fire Special 07070 100}}100% 15
I II III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
I II III IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
I II III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
I II III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
I II III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
I II III IV V VI VII Ominous Wind × Ghost Special 06060 100}}100% 5
I II III IV V VI VII Pain Split Normal Status 0000 00—}}—% 20
I II III IV V VI VII Psych Up Normal Status 0000 00—}}—% 10
I II III IV V VI VII Rage × Normal Physical 02020 100}}100% 20
I II III IV V VI VII Reflect Psychic Status 0000 00—}}—% 20
I II III IV V VI VII Return × Normal Physical 0000 100}}100% 20
I II III IV V VI VII Role Play Psychic Status 0000 00—}}—% 10
I II III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
I II III IV V VI VII Skull Bash Normal Physical 130130 100}}100% 10
I II III IV V VI VII Swagger Normal Status 0000 085}}85% 15
I II III IV V VI VII Tackle Normal Physical 04040 100}}100% 35
I II III IV V VI VII Take Down Normal Physical 09090 085}}85% 20
I II III IV V VI VII Toxic Poison Status 0000 090}}90% 10
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Vulpix
  • Italic indicates a move that gets STAB only when used by an evolution of Vulpix
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations
Alolan Vulpix
Generation VIII
Other generations:
None
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
VII Aqua Tail Water Physical 09090 090}}90% 10
VII Captivate × Normal Status 0000 100}}100% 20
VII Confide Normal Status 0000 00—}}—% 20
VII Covet Normal Physical 06060 100}}100% 25
VII Dazzling Gleam Fairy Special 08080 100}}100% 10
VII Double Team Normal Status 0000 00—}}—% 15
VII Feint Attack × Dark Physical 06060 00—}}—% 20
VII Frost Breath Ice Special 06060 090}}90% 10
VII Frustration × Normal Physical 0000 100}}100% 20
VII Headbutt Normal Physical 07070 100}}100% 15
VII Heal Bell Normal Status 0000 00—}}—% 5
VII Hidden Power × Normal Special 06060 100}}100% 15
VII Pain Split Normal Status 0000 00—}}—% 20
VII Psych Up Normal Status 0000 00—}}—% 10
VII Reflect Psychic Status 0000 00—}}—% 20
VII Return × Normal Physical 0000 100}}100% 20
VII Role Play Psychic Status 0000 00—}}—% 10
VII Secret Power × Normal Physical 07070 100}}100% 20
VII Swagger Normal Status 0000 085}}85% 15
VII Tackle Normal Physical 04040 100}}100% 35
VII Toxic Poison Status 0000 090}}90% 10
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Vulpix
  • Italic indicates a move that gets STAB only when used by an evolution of Vulpix
  • × indicates a move that cannot be used in Sword and Shield