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User:RespectThePixel/Wolvine (Pokémon)

< User:RespectThePixel
Hoopa #000: Hoopa
Pokémon
#000: Hujungle Hujungle
Wolvine
idk Still Don't Know
#722
None.png
Art by Ken Sugimori from Red and Green
Type
 Grass   Grass   Grass 
Category
Vine Pokémon
Abilities
Overgrow -----
Exp. at Lv. 100
1,059,860
Regional Pokédex numbers
Kanto
#—
Johto
#—
Hoenn
#—
Sinnoh
#—
Unova
#—
Not in any regional Pokédex
Regional Browser numbers
Fiore
R—
Almia
R—
Oblivia
R—
Oblivia (past)
N—
Not in any regional Browser
Height
2'3
Imperial
0.7m
Metric
2'3/0.7m
0.0m
Weight
24.2lbs
Imperial
11kg
Metric
24.2lbs/11kg
0.0kg
Dex color
Green
Footprint
 None.png 
Body style
Body08.png
Catch rate
45
5.9%
Gender ratio
Genderless Unknown
87.5% male, 12.5% female
Breeding
Field and
Dragon groups
Expression error: Unrecognized word "unknown". cycles
(Expression error: Unrecognized word "unknown". minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: ? Battle Exp.: Unknown

Wolvine is a Grass-type Pokémon.

It evolves into Hujungle starting at level 20, which evolves into Fortal starting at level 40.

Along with Slember and Pengin, Wolvine is one of three starter Pokémon of a future region available at the beginning of Pokémon Dawn and Dusk.

Biology

I'll get to this later.

Game Data

Pokédex entries

This Pokémon was unavailable prior to Generation VI.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby {{{rubydex}}}
Sapphire {{{sapphiredex}}}
Emerald {{{emeralddex}}}
FireRed {{{firereddex}}}
LeafGreen {{{leafgreendex}}}
Generation IV
Diamond {{{diamonddex}}}
Pearl {{{pearldex}}}
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black {{{blackdex}}}
White {{{whitedex}}}
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X The vines on its back are used for catching prey. The sun allows this Pokémon to digest and live. Without the sun, the Pokémon would wilt.
Y If kept in darkness, this Pokémon will eventually wilt and die. It needs water, sunlight, and vines on its back to stay healthy.

Stats

Base Stats

Stat
HP: 68
Attack: 60
Defense: 52
Sp.Atk: 34
Sp.Def: 60
Speed: 46
Total: 0


BST: 320 | Other Pokémon with this total

Type effectiveness

Under normal battle conditions in Generation VIII, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
None

Learnset

By leveling up

Generation VII
Other generations:
None
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
00Start Tackle Normal Physical 05050 100100% 35 Cool 0   0  
00Start Growl Normal Status 0000 100100% 40 Cool 0   0  
055 Vine Whip Grass Physical 04545 100100% 25 Cool 0   0  
088 Howl Normal Status 0000 100100% 40 Cool 0   0  
1111 Bite Dark Physical 06060 100100% 25 Cool 0   0  
1515 Leech Seed Grass Status 0000 09090% 10 Cool 0   0  
2020 Howl at the Moon Grass Status 0000 —% 20
2020 Night Fall Ghost Status 0000 —% 10
2323 Needle Arm Grass Physical 06060 100100% 15 Cool 0   0  
2727 Crunch Dark Physical 08080 100100% 15 Cool 0   0  
3232 Seed Bomb Grass Physical 08080 100100% 15 Cool 0   0  
3535 Bulldoze Ground Physical 06060 100100% 10 Cool 0   0  
4040 Dragon Fang Dragon Physical 09090 09595% 10
4242 Ultra-Vine Tackle Grass Physical 150150 100100% 5
4545 Hyper Fang Normal Physical 08080 09090% 15 Cool 0   0  
4848 Wood Hammer Grass Physical 120120 100100% 15 Cool 0   0  
  • Bold indicates a move that gets STAB when used by Wolvine
  • Italic indicates a move that gets STAB only when used by an evolution of Wolvine

By TM/HM

Generation VII
Other generations:
None
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01Bag TM Dark Sprite.png TM01 Hone Claws Dark Status 0000 —}}—% 15 ??? 0   0  
TM02Bag TM Dragon Sprite.png TM02 Dragon Claw Dragon Physical 08080 100}}100% 15 ??? 0   0  
TM05Bag TM Normal Sprite.png TM05 Roar Normal Status 0000 —}}—% 20 ??? 0   0  
TM06Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10 ??? 0   0  
TM08Bag TM Fighting Sprite.png TM08 Bulk Up Fighting Status 0000 —}}—% 20 ??? 0   0  
TM10Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15 ??? 0   0  
TM11Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5 ??? 0   0  
TM12Bag TM Dark Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20 ??? 0   0  
TM17Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10 ??? 0   0  
TM18Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5 ??? 0   0  
TM21Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20 ??? 0   0  
TM22Bag TM Grass Sprite.png TM22 Solar Beam Grass Special 120120 100}}100% 10 ??? 0   0  
TM23Bag TM Rock Sprite.png TM23 Smack Down Rock Physical 05050 100}}100% 15 ??? 0   0  
TM27Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20 ??? 0   0  
TM28Bag TM Ground Sprite.png TM28 Dig Ground Physical 08080 100}}100% 10 ??? 0   0  
TM32Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15 ??? 0   0  
TM39Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 06060 095}}95% 15 ??? 0   0  
TM40Bag TM Flying Sprite.png TM40 Aerial Ace Flying Physical 06060 —}}—% 20 ??? 0   0  
TM42Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20 ??? 0   0  
TM44Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10 ??? 0   0  
TM45Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15 ??? 0   0  
TM48Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15 ??? 0   0  
TM49Bag TM Normal Sprite.png TM49 Echoed Voice Normal Special 04040 100}}100% 15 ??? 0   0  
TM53Bag TM Grass Sprite.png TM53 Energy Ball Grass Special 09090 100}}100% 10 ??? 0   0  
TM54Bag TM Normal Sprite.png TM54 False Swipe Normal Physical 04040 100}}100% 40 ??? 0   0  
TM56Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10 ??? 0   0  
TM62Bag TM Flying Sprite.png TM62 Acrobatics Flying Physical 05555 100}}100% 15 ??? 0   0  
TM63Bag TM Dark Sprite.png TM63 Embargo Dark Status 0000 100}}100% 15 ??? 0   0  
TM65Bag TM Ghost Sprite.png TM65 Shadow Claw Ghost Physical 07070 100}}100% 15 ??? 0   0  
TM66Bag TM Dark Sprite.png TM66 Payback Dark Physical 05050 100}}100% 10 ??? 0   0  
TM67Bag TM Normal Sprite.png TM67 Retaliate Normal Physical 07070 100}}100% 5 ??? 0   0  
TM70Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20 ??? 0   0  
TM71Bag TM Rock Sprite.png TM71 Stone Edge Rock Physical 100100 080}}80% 5 ??? 0   0  
TM73Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 0000 —}}—% 20 ??? 0   0  
TM74Bag TM Steel Sprite.png TM74 Gyro Ball Steel Physical 0000 100}}100% 5 ??? 0   0  
TM75Bag TM Normal Sprite.png TM75 Swords Dance Normal Status 0000 —}}—% 20 ??? 0   0  
TM78Bag TM Ground Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20 ??? 0   0  
TM80Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10 ??? 0   0  
TM81Bag TM Bug Sprite.png TM81 X-Scissor Bug Physical 08080 100}}100% 15 ??? 0   0  
TM84Bag TM Poison Sprite.png TM84 Poison Jab Poison Physical 08080 100}}100% 20 ??? 0   0  
TM86Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20 ??? 0   0  
TM87Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15 ??? 0   0  
TM88Bag TM Normal Sprite.png TM88 Sleep Talk Normal Status 0000 —}}—% 10 ??? 0   0  
TM89Bag TM Bug Sprite.png TM89 U-turn Bug Physical 07070 100}}100% 20 ??? 0   0  
TM90Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10 ??? 0   0  
TM93Bag TM Electric Sprite.png TM93 Wild Charge Electric Physical 09090 100}}100% 15 ??? 0   0  
TM94Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15 ??? 0   0  
TM95Bag TM Dark Sprite.png TM95 Snarl Dark Special 05555 095}}95% 15 ??? 0   0  
TM96Bag TM Normal Sprite.png TM96 Nature Power Normal Status 0000 —}}—% 20 ??? 0   0  
TM97Bag TM Dark Sprite.png TM97 Dark Pulse Dark Special 08080 100}}100% 15 ??? 0   0  
TM98Bag TM Fighting Sprite.png TM98 Power-Up Punch Fighting Physical 04040 100}}100% 20 ??? 0   0  
XTM100Bag TM Normal Sprite.png TM100 Confide Normal Status 0000 —}}—% 20 ??? 0   0  
ZHM01Bag HM Normal Sprite.png HM01 Cut Normal Physical 05050 095}}95% 30 ??? 0   0  
ZHM04Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15 ??? 0   0  
  • Bold indicates a move that gets STAB when used by Wolvine
  • Italic indicates a move that gets STAB only when used by an evolution of Wolvine

By tutoring

Generation VII
Other generations:
None
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
X Y OR AS Grass Pledge Grass Special 80 100% 10 Cool 0   0  
  • A black or white abbreviation in a colored box indicates that Wolvine can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Wolvine cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Wolvine
  • Italic indicates a move that gets STAB only when used by an evolution of Wolvine

Evolution

000.png
Does not evolve
Wolvine
 Grass 
Rare Candy
Level 20


000.png
First evolution
Hujungle
 Grass 
Rare Candy
Level 40


000.png
Second evolution
Fortal
 Grass  Dragon 


Trivia

Origin

Wolvine is based on a wolf. The sunlight and water needed for Wolvine's life is a reference to plants.

Name origin

Wolvine is a combination of wolf and vine.