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Tyrantrum (Pokémon)/Generation VI learnset
Language
Watch
Edit
← Tyrantrum
By
leveling up
Generation VI
Other generations:
VII
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
01
1
Head Smash
Rock
Physical
150
150
080
80%
5
Tough
6
♥♥♥♥♥♥
0
01
1
Tail Whip
Normal
Status
0000
—
100
100%
30
Cute
2
♥♥
0
01
1
Tackle
Normal
Physical
050
50
100
100%
35
Tough
4
♥♥♥♥
0
06
6
Roar
Normal
Status
0000
—
00—
—%
20
Cool
3
♥♥♥
0
10
10
Stomp
Normal
Physical
065
65
100
100%
20
Tough
4
♥♥♥♥
0
12
12
Bide
Normal
Physical
0000
—
00—
—%
10
Tough
3
♥♥♥
0
15
15
Stealth Rock
Rock
Status
0000
—
00—
—%
20
Cool
2
♥♥
0
17
17
Bite
Dark
Physical
060
60
100
100%
25
Tough
2
♥♥
3
♥♥♥
20
20
Charm
Fairy
Status
0000
—
100
100%
20
Cute
2
♥♥
1
♥
26
26
Ancient Power
Rock
Special
060
60
100
100%
5
Tough
1
♥
0
30
30
Dragon Tail
Dragon
Physical
060
60
090
90%
10
Tough
3
♥♥♥
0
34
34
Crunch
Dark
Physical
080
80
100
100%
15
Tough
1
♥
4
♥♥♥♥
37
37
Dragon Claw
Dragon
Physical
080
80
100
100%
15
Cool
4
♥♥♥♥
0
42
42
Thrash
Normal
Physical
120
120
100
100%
10
Tough
6
♥♥♥♥♥♥
0
47
47
Earthquake
Ground
Physical
100
100
100
100%
10
Tough
2
♥♥
1
♥
53
53
Horn Drill
Normal
Physical
0000
—
030
30%
5
Cool
2
♥♥
1
♥
58
58
Head Smash
Rock
Physical
150
150
080
80%
5
Tough
6
♥♥♥♥♥♥
0
68
68
Rock Slide
Rock
Physical
075
75
090
90%
10
Tough
2
♥♥
2
♥♥
75
75
Giga Impact
Normal
Physical
150
150
090
90%
5
Tough
4
♥♥♥♥
4
♥♥♥♥
Bold
indicates a move that gets
STAB
when used by Tyrantrum
Italic
indicates a move that gets STAB only when used by an Evolution of Tyrantrum
By
TM
/
HM
Generation VI
Other generations:
VII
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
TM01
TM01
Hone Claws
Dark
Status
0000
—
00—}}
—%
15
Cute
1
♥
0
TM02
TM02
Dragon Claw
Dragon
Physical
080
80
100}}
100%
15
Cool
4
♥♥♥♥
0
TM05
TM05
Roar
Normal
Status
0000
—
00—}}
—%
20
Cool
3
♥♥♥
0
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
Clever
3
♥♥♥
0
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
Clever
3
♥♥♥
0
TM11
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
TM15
TM15
Hyper Beam
Normal
Special
150
150
090}}
90%
5
Cool
4
♥♥♥♥
4
♥♥♥♥
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
Cute
2
♥♥
3
♥♥♥
TM26
TM26
Earthquake
Ground
Physical
100
100
100}}
100%
10
Tough
2
♥♥
1
♥
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
TM28
TM28
Dig
Ground
Physical
080
80
100}}
100%
10
Tough
2
♥♥
0
TM31
TM31
Brick Break
Fighting
Physical
075
75
100}}
100%
15
Cool
4
♥♥♥♥
0
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
Cool
1
♥
0
TM37
TM37
Sandstorm
Rock
Status
0000
—
00—}}
—%
10
Tough
2
♥♥
1
♥
TM39
TM39
Rock Tomb
Rock
Physical
060
60
095}}
95%
15
Clever
3
♥♥♥
0
TM40
TM40
Aerial Ace
Flying
Physical
060
60
00—}}
—%
20
Cool
2
♥♥
0
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
Cute
2
♥♥
0
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
Cute
2
♥♥
0
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
Beautiful
2
♥♥
0
TM68
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
Tough
4
♥♥♥♥
4
♥♥♥♥
TM69
TM69
Rock Polish
Rock
Status
0000
—
00—}}
—%
20
Tough
3
♥♥♥
0
TM71
TM71
Stone Edge
Rock
Physical
100
100
080}}
80%
5
Tough
3
♥♥♥
0
TM78
TM78
Bulldoze
Ground
Physical
060
60
100}}
100%
20
Tough
2
♥♥
2
♥♥
TM80
TM80
Rock Slide
Rock
Physical
075
75
090}}
90%
10
Tough
2
♥♥
2
♥♥
TM82
TM82
Dragon Tail
Dragon
Physical
060
60
090}}
90%
10
Tough
3
♥♥♥
0
TM87
TM87
Swagger
Normal
Status
0000
—
090}}
90%
15
Cute
3
♥♥♥
0
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM94
TM94
Rock Smash
X
Y
Fighting
Physical
040
40
100}}
100%
15
Tough
4
♥♥♥♥
0
TM94
TM94
Secret Power
OR
AS
Normal
Physical
070
70
100}}
100%
20
Clever
1
♥
0
TM97
TM97
Dark Pulse
Dark
Special
080
80
100}}
100%
15
Cool
4
♥♥♥♥
0
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Cute
3
♥♥♥
0
ZHM04
HM04
Strength
Normal
Physical
080
80
100}}
100%
15
Tough
4
♥♥♥♥
0
ZHM06
HM06
Rock Smash
OR
AS
Fighting
Physical
040
40
100}}
100%
15
Tough
4
♥♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Tyrantrum
Italic
indicates a move that gets STAB only when used by an Evolution of Tyrantrum
By
breeding
Generation VI
Other generations:
VII
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
Curse
Ghost
Status
—
—%
10
Tough
3
♥♥♥
0
Dragon Dance
Dragon
Status
—
—%
20
Cool
1
♥
0
Fire Fang
Fire
Physical
65
95%
15
Cool
4
♥♥♥♥
0
Ice Fang
Ice
Physical
65
95%
15
Cool
4
♥♥♥♥
0
Poison Fang
Poison
Physical
50
100%
15
Clever
4
♥♥♥♥
0
Rock Polish
Rock
Status
—
—%
20
Tough
3
♥♥♥
0
Thunder Fang
Electric
Physical
65
95%
15
Cool
4
♥♥♥♥
0
Moves marked with an asterisk (*) must be
chain bred
onto Tyrantrum in Generation VI
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Tyrantrum in that game.
Bold
indicates a move that gets
STAB
when used by Tyrantrum
Italic
indicates a move that gets STAB only when used by an Evolution of Tyrantrum
By
tutoring
Generation VI
Other generations:
VII
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
X
Y
OR
AS
Block
Normal
Status
—
—%
5
Cute
2
♥♥
0
X
Y
OR
AS
Draco Meteor
Dragon
Special
130
90%
5
Beautiful
6
♥♥♥♥♥♥
0
X
Y
OR
AS
Dragon Pulse
Dragon
Special
85
100%
10
Beautiful
4
♥♥♥♥
0
X
Y
OR
AS
Earth Power
Ground
Special
90
100%
10
Beautiful
4
♥♥♥♥
0
X
Y
OR
AS
Hyper Voice
Normal
Special
90
100%
10
Cool
2
♥♥
2
♥♥
X
Y
OR
AS
Iron Defense
Steel
Status
—
—%
15
Tough
1
♥
0
X
Y
OR
AS
Iron Head
Steel
Physical
80
100%
15
Tough
4
♥♥♥♥
0
X
Y
OR
AS
Iron Tail
Steel
Physical
100
75%
15
Cool
4
♥♥♥♥
0
X
Y
OR
AS
Outrage
Dragon
Physical
120
100%
10
Cool
6
♥♥♥♥♥♥
0
X
Y
OR
AS
Snore
Normal
Special
50
100%
15
Cute
4
♥♥♥♥
0
X
Y
OR
AS
Stealth Rock
Rock
Status
—
—%
20
Cool
2
♥♥
0
X
Y
OR
AS
Superpower
Fighting
Physical
120
100%
5
Tough
6
♥♥♥♥♥♥
0
X
Y
OR
AS
Zen Headbutt
Psychic
Physical
80
90%
15
Clever
4
♥♥♥♥
0
A black or white abbreviation in a colored box indicates that Tyrantrum can be tutored the move in that game
A colored abbreviation in a white box indicates that Tyrantrum cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Tyrantrum
Italic
indicates a move that gets STAB only when used by an Evolution of Tyrantrum
By a prior
Evolution
Generation VI
Other generations:
VII
-
VIII
-
IX
Stage
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
This Pokémon has no moves exclusive to prior Evolutions.
Bold
indicates a move that gets
STAB
when used by Tyrantrum
Italic
indicates a move that gets STAB only when used by an Evolution of Tyrantrum