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Tynamo (Pokémon)/Generation VI learnset
Language
Watch
Edit
← Tynamo
By
leveling up
Generation VI
Other generations:
V
-
VII
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
01
1
Tackle
Normal
Physical
050
50
100
100%
35
Tough
4
♥♥♥♥
0
01
1
Thunder Wave
Electric
Status
0000
—
100
100%
20
Cool
1
♥
3
♥♥♥
01
1
Spark
Electric
Physical
065
65
100
100%
20
Cool
4
♥♥♥♥
0
01
1
Charge Beam
Electric
Special
050
50
090
90%
10
Beautiful
1
♥
0
Bold
indicates a move that gets
STAB
when used by Tynamo
Italic
indicates a move that gets STAB only when used by an evolution of Tynamo
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation VI
Other generations:
V
-
VII
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
TM57
TM57
Charge Beam
Electric
Special
050
50
090}}
90%
10
Beautiful
1
♥
0
TM73
TM73
Thunder Wave
Electric
Status
0000
—
100}}
100%
20
Cool
1
♥
3
♥♥♥
Bold
indicates a move that gets
STAB
when used by Tynamo
Italic
indicates a move that gets STAB only when used by an evolution of Tynamo
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VI
Other generations:
V
-
VII
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
This Pokémon learns no moves by breeding.
Moves marked with an asterisk (*) must be
chain bred
onto Tynamo in Generation VI
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Tynamo in that game.
Bold
indicates a move that gets
STAB
when used by Tynamo
Italic
indicates a move that gets STAB only when used by an evolution of Tynamo
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VI
Other generations:
V
-
VII
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
X
Y
OR
AS
Magnet Rise
Electric
Status
—
—%
10
Clever
2
♥♥
0
A black or white abbreviation in a colored box indicates that Tynamo can be tutored the move in that game
A colored abbreviation in a white box indicates that Tynamo cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Tynamo
Italic
indicates a move that gets STAB only when used by an evolution of Tynamo
Click on the generation numbers at the top to see Move Tutor moves from other generations