Twitch Plays Pokémon/Season 2

Twitch Plays Pokémon's second season was to be its first 'routine' season, consisting of four runs. The season was extended to five runs on October 19 after the completion of the fourth run, Pokémon Colosseum, in order to accommodate its sequel Pokémon XD.

Playing two games simultaneously in S02R02

Each run is the equivalent to a season episode, and can be referred to by number (e.g. S01R03). Timestamps mentioned in this article follow the format of "#d #h #m #s" (day, hour, minute, second).

R01: Pokémon Anniversary Red

On February 12, 2015 (February 13 in the time zone of the streamer), in reference to the one-year anniversary of the original runthrough, a modded version of Pokémon Red, named "Pokémon TPP Version", was started. Main changes from the original Red include a significantly higher difficulty curve (for example, the Elite Four's Pokémon are level 90+ the first time they are challenged) and all 151 Generation I Pokémon being obtainable. The primary goal of this playthrough was to complete the Pokédex.

The name of the protagonist is AIIIAAB. At 39d 19h 17m, the players completely finished the game, obtaining the diploma and entering the Hall of Fame.

Gameplay changes

See also: ROM hacks#Pokémon TPP Version

While the streamer originally intended the run to be played entirely in anarchy mode, the eventual arrangement was the implementation of a 24-hour countdown timer that would only run in specific areas that were thought to require democracy mode and would pause elsewhere. These areas turned out to be the second and third floors of the Rocket Hideout, the Safari Zone, Seafoam Islands, and Victory Road. Upon an area's timer reaching zero, democracy mode would be implemented in that area permanently. During the run, the players successfully cleared the Rocket Hideout and the Safari Zone in anarchy before those areas' timers ran out. Democracy mode was used in the Seafoam Islands and in Victory Road to clear the Strength puzzles and catch the Legendary Pokémon Articuno and Moltres, as well as to revise the party and toss unneeded items.

The ROM hack itself was based on another ROM hack named "Pokémon Red 151" created by a user named Blue on PokéCommunity,[1] which originally implemented the steeper difficulty curve as well as placing all 151 Generation I Pokémon in the wild. The original hack also changed several Pokémon species' base stats, mostly to Bug-type Pokémon which were very weak in the vanilla game. To complement this last feature, the player's rival has a new team consisting of Pidgeot, Fearow, Kingler, Tauros, Parasect, and one of three Generation I Eeveelutions, where Parasect and Kingler were the two Pokémon who received the largest base stat increase.

In addition to the above changes, Pokémon TPP Version featured its own set of changes, made by a newly formed team of hackers led by pigdevil2010 ("Pigu") and ProjectRevoTPP ("Revo"). (ProjectRevoTPP was also the programmer who helped start Pokémon Battle Revolution during intermissions, hence the "Revo" part of his username.) The majority of these changes were made to aid the Twitch players in completing the game, as well as adding additional goals for the true ending. Some of the changes were made while the run was still ongoing, necessitating the streamer to wait for the players to save the game and then briefly take down the stream and reset the game to apply the newly patched ROM.

A full list of known changes between "Pokémon Red 151" and the final release of "Pokémon TPP Version" follows:

  • The title screen reads "Pokémon TPP Version".
  • The Options menu displays the patch version number.
  • The "New Game" option is removed from the main menu when a save file exists (thus showing only "Continue" and "Option"), to prevent the save from being inadvertently deleted by the players in cases where the game needed to be reset.
  • In tandem with the above, the title screen command to delete the save file is changed from Up+B+Select to Start+Select, a combination specifically blocked by the chat input script to prevent soft resets.
  • The in-game timer's maximum value is raised from 255 hours to 65535 hours.
  • A female player character is added who resembles the scrapped design of Leaf that was supposed to appear in the original games.
  • To make it easier to change PC boxes without releasing Pokémon, pressing the Select button on the PC menu will automatically open the Change Box submenu without having to scroll past the "Release Pokémon" option.
  • When encountering a wild Pokémon whose species has already been caught, a Poké Ball icon will display next to the wild Pokémon's name, a feature carried back from the Generation II and later games.
  • After catching or receiving a Pokémon, the game will proceed directly to the nickname screen without prompting the player whether they want to give a nickname or not. Additionally, pressing Start on the nickname screen will not immediately confirm the nickname. (It is still possible to not give a nickname to a Pokémon, by entering a blank name and manually scrolling to the End input to confirm.)
  • The glitch to skip the ghost Marowak by using a Poké Doll is fixed, in order to require the Twitch players to traverse the Rocket Hideout and its spin tile maze. The Poké Doll now cannot be used at all in the battle (compared to its behavior in the Generation I remakes, where using it acts as if the player ran normally from the battle).
  • A PC is added to the Celadon Hotel, 'fixing' the invisible PC glitch.
  • The Fight Safari Zone Pokémon trick is indirectly fixed, by adding in grass encounter data for Routes 19 and 20[2] (which prevents the game from keeping around stale encounter data from e.g. the Safari Zone). The actual cause of the glitch (treating the east sides of coastlines as grass tiles) is not fixed.
  • As an easter egg, the NPC in the Pewter Museum of Science that used to talk about how humans first landed on the moon on July 20, 1969 and that they bought a color TV just to watch it, now talks about how Twitch Plays Pokémon began on February 13, 2014 and that they bought a laptop just to watch it.
  • A Battle Tent is added in Celadon City, where players can choose 3 Pokémon from their party to be leveled down to 50 and then face 10 Trainers in a row without the use of items. Defeating all 10 Trainers will award the player with $30,000. However, as the pre-battle initial setup is implemented by depositing the normal team into the PC and then creating level 50 copies in the party, it is required that the PC have enough empty slots (usually 6) or else the Battle Tent attendants will decline the player's challenge. This location was included to help the Twitch players earn money throughout the game (particularly for buying Poké Balls), as due to the lack of ability to rematch Trainers in Generation I, the amount of money one could acquire without repeatedly battling and re-battling the Elite Four and Champion was limited. The tent overall proved a useful tool, both for purchasing the aforementioned Poké Balls to complete the Pokédex in the postgame, as well as (perhaps unintentionally) for performing the box trick safely.
  • The Celadon Department Store has new TM sellers and a new basement floor dubbed the "TM Depot" added, allowing every TM in the game to be purchasable.
  • The Safari Zone's step limit is raised from 500 to 3000.
  • To prevent completing the Pokédex from becoming impossible, any Legendary Pokémon that is fainted or run away from respawns after taking a certain number of steps.
  • While Lance's team in the original Pokémon Red 151 hack contained all three legendary birds, this was changed to prevent exploitation of a Generation I AI bug where all three Pokémon would only use the non-damaging Agility against any Poison-type opponent.
Dream Red's pre-battle transition, consisting of over 200 lines of new code[3]
  • After entering the Hall of Fame, interacting with the bed in the player's bedroom in Pallet Town will send them to a replica of Mt. Silver from Pokémon Gold and Silver, represented as a dream. There, players can battle "Dream Red", who has a level 100 version of the team that Twitch completed the original run of Pokémon Red Version with. The battle also features its own unique intro animation, as well as a copy of the battle music played during the actual Mt. Silver Red battle in the Generation II games. Twitch successfully defeated Dream Red on their first try.
  • As an add-on to the game's difficulty curve, Gym Leader rematches are added with full teams of 6 Pokémon at level 100, after entering the Hall of Fame. Defeating all of them is necessary to complete the game's final goal; Twitch also successfully defeated all of them on their first try. For in-game continuity, Giovanni's rematch has a PC 'simulation' replace Giovanni as the Leader due to him disappearing after being defeated in the Viridian Gym.
  • Two wild Pokémon locations are changed from the original Red 151 hack: Aerodactyl and Mew. Aerodactyl is removed as a rare encounter in Mt. Moon, requiring Twitch to conquer the consecutive Cut tree and ledge blocking the way to the back entrance of the Pewter Museum of Science in order to receive the Old Amber. Mew is removed as a rare encounter in the basement of Cerulean Cave and given its own completely new area and encounter scene, where players can return to the S.S. Anne dock (without the ship) after entering the Hall of Fame, then use Strength on the infamous truck to cause Mew to appear and flee. A sailor in Vermilion Harbor will then allow the player to travel to a new island containing a multi-floor cave filled with holes and frequent high-level wild Pokémon encounters, where reaching the summit will allow Mew to be battled.
  • Consistent with the above, the Town Map displays an extra island in the water west of Vermilion City and north of Fuchsia City, and wild Pokémon that appear in the cave show up here when their Area is viewed in the Pokédex. According to internal data, the island's name is "Last Island",[4] though this is not mentioned in-game.
  • It is required to have 151 Pokémon, not just 150, registered in the Pokédex to receive the Diploma. This also applies to Prof. Oak's final Pokédex evaluation message.
  • Upon defeating Dream Red and all eight Gym Leader rematches, as well as receiving the Diploma, the Elite Four and Champion will receive their own upgraded teams of a full 6 Pokémon at level 100. The Champion rival's team during this rematch is replaced with his Champion team from Pokémon Yellow.
  • Upon defeating the Champion during the upgraded Pokémon League rematch, Professor Oak will also battle the player inside the Hall of Fame, using a level 100 version of his dummied-out team (with a level 100 Pikachu as the sixth member). Defeating Professor Oak will unlock the true ending with a special credit roll and custom music, ending the run.


For more information regarding Pokémon caught and items obtained, see here.

R02: Twitch Plays Touhoumon and Moemon

On May 10, 2015, a run of both ROM hacks Touhoumon and Moemon started. In Touhoumon, Maribel was chosen as the player character and named AAABBHM, and CSanae was picked as the starter. In Moemon, Leaf was chosen as the player character and named AAtatat, and Charmander was picked as the first partner Pokémon and nicknamed FFF.

Both games were completed on May 24, 2015.

Gameplay changes

Both games were played simultaneously using the same set of inputs (i.e. an input would be applied to both games at the same time). Unlike previous playthroughs, the chat was given the opportunity to switch between anarchy and democracy modes every 15 minutes through a simple majority vote. It was not possible to preemptively end democracy mode before the 15 minutes was up once it began.


  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.

R03: Twitch Plays Pokémon Alpha Sapphire

This run began on July 12, 2015 at 9:00pm UTC. May was chosen as the protagonist and named !!!0999   qq. The players entered the Hall of Fame for the first time at 8d 23h 8m, then completed the Delta Episode and entered the second round Hall of Fame at 14d 1h 27m. The run ended at 14d 5h 29m.

Gameplay changes

Like the remakes FireRed and HeartGold before it, the game was modified to use a randomizer. Unlike the previous two randomizers, the evolutions of Pokémon were also randomized, with for instance the player character's starting Torchic evolving into Lampent and then into Flareon.

In addition to the randomizer, the levels, IVs, and AI difficulty of opponents in the game was also increased. For example, Champion Steven's team reaches level 79 the first time he is challenged, compared to level 59 in the original game, and his second round rematch team is at a full level 100, compared to a maximum of level 79 in the original game.


The following information represents the players' team as of their final entry into the Hall of Fame, at 14d 1h 27m.

R04: Pokémon Colosseum

For the first time, the streamer allowed a polling of viewers to determine what game should be played next. The game selected was Pokémon Colosseum, the stream's first Nintendo GameCube game and first home console game to feature in a main run.

The run began on October 12, 2015 at 9:00pm UTC. The protagonist was named AAAAAAA and his partner named the default RUI. The game was completed on October 19, 2015 at 12:32am UTC.

Gameplay changes

Colosseum was played using the anarchy system only with no additional features or gameplay additions. While a democracy mode did exist (as seen in the previous intermission game, Pokémon Channel), it was never enabled during the actual run.


For more information regarding Pokémon caught and items obtained, see here.

R05: Pokémon XD: Gale of Darkness

In a change to the original four run schedule, Pokémon XD: Gale of Darkness (the sequel to Colosseum) was announced as the season's fifth run, which started December 12, 2015 at 9:00 PM UTC after a brief continuation of Pokémon Channel. The protagonist was named ABBBCC.

The run ended at 8d 4h 9m after Twitch successfully defeated Greevil.

Gameplay changes

The input system was identical to those used for GameCube games before it, Pokémon Colosseum and the intermission Channel. Unlike in Colosseum, democracy mode had to be enabled towards the end of the run after Twitch was unable to get past a number of puzzles in Citadark Isle after over 24 hours.

At one point while in the S.S. Libra, the Streamer had to decrease the emulator's control stick sensitivity due to the input system's inability to allow the player to slowly sneak up on Bonsly. The sensitivity was changed back to normal afterwards.


For more information regarding Pokémon caught and items obtained, see here.


  • In Pokémon Anniversary Red (TPP Version), the sailor who takes the player to Mew's dungeon was originally intended to take the player to an island where the dungeon entrance would be blocked by two rows of ledges in opposite directions. This was unable to be implemented in the final version due to Generation I's mechanics not allowing a warp between two overworld locations, and being unable to set the outer island as a dungeon location without causing wild Pokémon encounters outside of the grass. This left the island map unused in the final release, causing the sailor to take the player directly to the cave entrance instead.[5][6][7]
  • During the Pokémon Anniversary Red stream, a series of glitches occurred in the Battle Tent, including an oversight where the players could override the entering sequence and talk to the Battle Tent attendant mid-cutscene, which once caused their entering party to contain a nameless glitch Pokémon knowing only the move -- that crashed the game when successfully used, and another time caused them to have 0 Pokémon in their party after leaving the challenge (which then caused them to repeatedly black out every four steps), as well as an error in retrieving the original team from the PC at the end of the challenge which replaced the party with unstable hybrid glitch Pokémon, and a memory read error which at two points awarded the players with at least $999,999 and $225,000 instead of $30,000.

External links


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