Turtonator (Pokémon)/Generation VII learnset

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By leveling up

Generation VII
Other generations:
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Ember Fire Special 04040 100100% 25
011 Tackle Normal Physical 04040 100100% 35
055 Smog Poison Special 03030 07070% 20
099 Protect Normal Status 0000 00——% 10
1313 Incinerate Fire Special 06060 100100% 15
1717 Flail Normal Physical 0000 100100% 15
2121 Endure Normal Status 0000 00——% 10
2525 Iron Defense Steel Status 0000 00——% 15
2929 Flamethrower Fire Special 09090 100100% 15
3333 Body Slam Normal Physical 08585 100100% 15
3737 Shell Smash Normal Status 0000 00——% 15
4141 Dragon Pulse Dragon Special 08585 100100% 10
4545 Shell Trap Fire Special 150150 100100% 5
4949 Overheat Fire Special 130130 09090% 5
5353 Explosion Normal Physical 250250 100100% 5
  • Bold indicates a move that gets STAB when used by Turtonator
  • Italic indicates a move that gets STAB only when used by an evolution of Turtonator

By TM

Generation VII
Other generations:
VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01  TM01 Work Up Normal Status 0000 00—}}—% 30
TM02  TM02 Dragon Claw Dragon Physical 08080 100}}100% 15
TM05  TM05 Roar Normal Status 0000 00—}}—% 20
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM08  TM08 Bulk Up Fighting Status 0000 00—}}—% 20
TM09  TM09 Venoshock Poison Special 06565 100}}100% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM12  TM12 Taunt Dark Status 0000 100}}100% 20
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM22  TM22 Solar Beam Grass Special 120120 100}}100% 10
TM23  TM23 Smack Down Rock Physical 05050 100}}100% 15
TM26  TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM35  TM35 Flamethrower Fire Special 09090 100}}100% 15
TM38  TM38 Fire Blast Fire Special 110110 085}}85% 5
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM43  TM43 Flame Charge Fire Physical 05050 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM50  TM50 Overheat Fire Special 130130 090}}90% 5
TM52  TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM56  TM56 Fling Dark Physical 0000 100}}100% 10
TM57  TM57 Charge Beam Electric Special 05050 090}}90% 10
TM59  TM59 Brutal Swing Dark Physical 06060 100}}100% 20
TM61  TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
TM64  TM64 Explosion Normal Physical 250250 100}}100% 5
TM66  TM66 Payback Dark Physical 05050 100}}100% 10
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM71  TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM78  TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM82  TM82 Dragon Tail Dragon Physical 06060 090}}90% 10
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
TM91  TM91 Flash Cannon Steel Special 08080 100}}100% 10
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Turtonator
  • Italic indicates a move that gets STAB only when used by an evolution of Turtonator

By breeding

Generation VII
Other generations:
VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
    Fire Spin Fire Special 35 85% 15
      Head Smash Rock Physical 150 80% 5
  Revenge Fighting Physical 60 100% 10
  Wide Guard Rock Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Turtonator in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Turtonator in that game.
  • Bold indicates a move that gets STAB when used by Turtonator
  • Italic indicates a move that gets STAB only when used by an evolution of Turtonator

By tutoring

Generation VII
Other generations:
VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Block Normal Status —% 5
S M US UM Draco Meteor Dragon Special 130 90% 5
S M US UM Dragon Pulse Dragon Special 85 100% 10
S M US UM Endeavor Normal Physical 100% 5
S M US UM Heat Wave Fire Special 95 90% 10
S M US UM Hyper Voice Normal Special 90 100% 10
S M US UM Iron Defense Steel Status —% 15
S M US UM Iron Head Steel Physical 80 100% 15
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Outrage Dragon Physical 120 100% 10
S M US UM Shock Wave Electric Special 60 —% 20
S M US UM Snore Normal Special 50 100% 15
S M US UM Stomping Tantrum Ground Physical 75 100% 10
S M US UM Uproar Normal Special 90 100% 10
  • A black or white abbreviation in a colored box indicates that Turtonator can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Turtonator cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Turtonator
  • Italic indicates a move that gets STAB only when used by an evolution of Turtonator

By events

Generation VII
Other generations:
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Easter Egg Turtonator
Korean Egg Turtonator
Wide Guard Rock Status —% 10
  • A superscript level indicates that Turtonator can learn this move normally in Generation VII
  • Bold indicates a move that gets STAB when used by Turtonator
  • Italic indicates a move that gets STAB only when used by an evolution of Turtonator