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Turtonator (Pokémon)/Generation VIII learnset
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← Turtonator
Turtonator is available in
Sword and Shield
.
By
leveling up
Generation VIII
Other generations:
VII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Smog
Poison
Special
030
30
070
70%
20
01
1
Tackle
Normal
Physical
040
40
100
100%
35
04
4
Ember
Fire
Special
040
40
100
100%
25
08
8
Protect
Normal
Status
0000
—
00—
—%
10
12
12
Endure
Normal
Status
0000
—
00—
—%
10
16
16
Flail
Normal
Physical
0000
—
100
100%
15
20
20
Incinerate
Fire
Special
060
60
100
100%
15
24
24
Iron Defense
Steel
Status
0000
—
00—
—%
15
28
28
Dragon Pulse
Dragon
Special
085
85
100
100%
10
32
32
Body Slam
Normal
Physical
085
85
100
100%
15
36
36
Flamethrower
Fire
Special
090
90
100
100%
15
40
40
Shell Trap
Fire
Special
150
150
100
100%
5
44
44
Shell Smash
Normal
Status
0000
—
00—
—%
15
48
48
Overheat
Fire
Special
130
130
090
90%
5
52
52
Explosion
Normal
Physical
250
250
100
100%
5
Bold
indicates a move that gets
STAB
when used by Turtonator
Italic
indicates a move that gets STAB only when used by an evolution of Turtonator
By
TM
/
TR
Generation VIII
Other generations:
VII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM00
TM00
Mega Punch
Normal
Physical
080
80
085}}
85%
20
TM01
TM01
Mega Kick
Normal
Physical
120
120
075}}
75%
5
TM08
TM08
Hyper Beam
Normal
Special
150
150
090}}
90%
5
TM09
TM09
Giga Impact
Normal
Physical
150
150
090}}
90%
5
TM11
TM11
Solar Beam
Grass
Special
120
120
100}}
100%
10
TM13
TM13
Fire Spin
Fire
Special
035
35
085}}
85%
15
TM21
TM21
Rest
Psychic
Status
0000
—
00—}}
—%
10
TM24
TM24
Snore
Normal
Special
050
50
100}}
100%
15
TM25
TM25
Protect
Normal
Status
0000
—
00—}}
—%
10
TM31
TM31
Attract
Normal
Status
0000
—
100}}
100%
15
TM34
TM34
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
TM38
TM38
Will-O-Wisp
Fire
Status
0000
—
085}}
85%
15
TM39
TM39
Facade
Normal
Physical
070
70
100}}
100%
20
TM42
TM42
Revenge
Fighting
Physical
060
60
100}}
100%
10
TM48
TM48
Rock Tomb
Rock
Physical
060
60
095}}
95%
15
TM57
TM57
Payback
Dark
Physical
050
50
100}}
100%
10
TM59
TM59
Fling
Dark
Physical
0000
—
100}}
100%
10
TM74
TM74
Venoshock
Poison
Special
065
65
100}}
100%
10
TM76
TM76
Round
Normal
Special
060
60
100}}
100%
15
TM81
TM81
Bulldoze
Ground
Physical
060
60
100}}
100%
20
TM97
TM97
Brutal Swing
Dark
Physical
060
60
100}}
100%
20
TM98
TM98
Stomping Tantrum
Ground
Physical
075
75
100}}
100%
10
TR01
TR01
Body Slam
Normal
Physical
085
85
100}}
100%
15
TR02
TR02
Flamethrower
Fire
Special
090
90
100}}
100%
15
TR10
TR10
Earthquake
Ground
Physical
100
100
100}}
100%
10
TR15
TR15
Fire Blast
Fire
Special
110
110
085}}
85%
5
TR20
TR20
Substitute
Normal
Status
0000
—
00—}}
—%
10
TR24
TR24
Outrage
Dragon
Physical
120
120
100}}
100%
10
TR26
TR26
Endure
Normal
Status
0000
—
00—}}
—%
10
TR27
TR27
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
TR31
TR31
Iron Tail
Steel
Physical
100
100
075}}
75%
15
TR35
TR35
Uproar
Normal
Special
090
90
100}}
100%
10
TR36
TR36
Heat Wave
Fire
Special
095
95
090}}
90%
10
TR37
TR37
Taunt
Dark
Status
0000
—
100}}
100%
20
TR42
TR42
Hyper Voice
Normal
Special
090
90
100}}
100%
10
TR43
TR43
Overheat
Fire
Special
130
130
090}}
90%
5
TR46
TR46
Iron Defense
Steel
Status
0000
—
00—}}
—%
15
TR47
TR47
Dragon Claw
Dragon
Physical
080
80
100}}
100%
15
TR48
TR48
Bulk Up
Fighting
Status
0000
—
00—}}
—%
20
TR62
TR62
Dragon Pulse
Dragon
Special
085
85
100}}
100%
10
TR64
TR64
Focus Blast
Fighting
Special
120
120
070}}
70%
5
TR70
TR70
Flash Cannon
Steel
Special
080
80
100}}
100%
10
TR74
TR74
Iron Head
Steel
Physical
080
80
100}}
100%
15
TR75
TR75
Stone Edge
Rock
Physical
100
100
080}}
80%
5
TR79
TR79
Heavy Slam
Steel
Physical
0000
—
100}}
100%
10
TR85
TR85
Work Up
Normal
Status
0000
—
00—}}
—%
30
TR88
TR88
Heat Crash
Fire
Physical
0000
—
100}}
100%
10
TR99
TR99
Body Press
Fighting
Physical
080
80
100}}
100%
10
Bold
indicates a move that gets
STAB
when used by Turtonator
Italic
indicates a move that gets STAB only when used by an evolution of Turtonator
By
breeding
Generation VIII
Other generations:
VII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Curse
Ghost
Status
—
—%
10
Head Smash
Rock
Physical
150
80%
5
Rapid Spin
Normal
Physical
50
100%
40
Wide Guard
Rock
Status
—
—%
10
Moves marked with an asterisk (*) must be
chain bred
onto Turtonator in Generation VIII
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Turtonator in that game.
Bold
indicates a move that gets
STAB
when used by Turtonator
Italic
indicates a move that gets STAB only when used by an evolution of Turtonator
By
tutoring
Generation VIII
Other generations:
VII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
Sw
Sh
EP
BD
SP
Burning Jealousy
Fire
Special
70
100%
5
Sw
Sh
EP
BD
SP
Draco Meteor
Dragon
Special
130
90%
5
Sw
Sh
EP
BD
SP
Lash Out
Dark
Physical
75
100%
5
Sw
Sh
EP
BD
SP
Scale Shot
Dragon
Physical
25
90%
20
Sw
Sh
EP
BD
SP
Scorching Sands
Ground
Special
70
100%
10
Bold
indicates a move that gets
STAB
when used by Turtonator
Italic
indicates a move that gets STAB only when used by an evolution of Turtonator
Click on the generation numbers at the top to see Move Tutor moves from other generations
By
transfer
from another generation
Generation VIII
Other generations:
None
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
VII
Block
Normal
Status
0000
—
00—}}
—%
5
VII
Charge Beam
Electric
Special
050
50
090}}
90%
10
VII
Confide
Normal
Status
0000
—
00—}}
—%
20
VII
Double Team
Normal
Status
0000
—
00—}}
—%
15
VII
Dragon Tail
Dragon
Physical
060
60
090}}
90%
10
VII
Endeavor
Normal
Physical
0000
—
100}}
100%
5
VII
Flame Charge
Fire
Physical
050
50
100}}
100%
20
VII
Frustration
×
Normal
Physical
0000
—
100}}
100%
20
VII
Hidden Power
×
Normal
Special
060
60
100}}
100%
15
VII
Return
×
Normal
Physical
0000
—
100}}
100%
20
VII
Roar
Normal
Status
0000
—
00—}}
—%
20
VII
Shock Wave
Electric
Special
060
60
00—}}
—%
20
VII
Smack Down
Rock
Physical
050
50
100}}
100%
15
VII
Swagger
Normal
Status
0000
—
085}}
85%
15
VII
Toxic
Poison
Status
0000
—
090}}
90%
10
Transferred Pokémon only retain these moves in
Pokémon Sword and Shield
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Turtonator
Italic
indicates a move that gets STAB only when used by an evolution of Turtonator
×
indicates a move that
cannot be used in Sword and Shield