Trevenant (Pokémon)/Generation VII learnset

← Trevenant Trevenant

By leveling up

Generation VII
Other generations:
VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Shadow Claw Ghost Physical 07070 100100% 15
011 Horn Leech Grass Physical 07575 100100% 10
011 Tackle Normal Physical 04040 100100% 35
011 Confuse Ray Ghost Status 0000 100100% 10
011 Astonish Ghost Physical 03030 100100% 15
011 Growth Normal Status 0000 00——% 20
Evo.Evo. Shadow Claw Ghost Physical 07070 100100% 15
055 Astonish Ghost Physical 03030 100100% 15
088 Growth Normal Status 0000 00——% 20
1313 Ingrain Grass Status 0000 00——% 20
1919 Feint Attack Dark Physical 06060 00——% 20
2323 Leech Seed Grass Status 0000 09090% 10
2828 Curse Ghost Status 0000 00——% 10
3131 Will-O-Wisp Fire Status 0000 08585% 15
3535 Forest's Curse Grass Status 0000 100100% 20
3939 Destiny Bond Ghost Status 0000 00——% 5
4545 Phantom Force Ghost Physical 09090 100100% 10
4949 Wood Hammer Grass Physical 120120 100100% 15
5454 Horn Leech Grass Physical 07575 100100% 10
  • Bold indicates a move that gets STAB when used by Trevenant
  • Italic indicates a move that gets STAB only when used by an evolution of Trevenant

By TM

Generation VII
Other generations:
VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM04  TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM20  TM20 Safeguard Normal Status 0000 00—}}—% 25
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM22  TM22 Solar Beam Grass Special 120120 100}}100% 10
TM26  TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM29  TM29 Psychic Psychic Special 09090 100}}100% 10
TM30  TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM33  TM33 Reflect Psychic Status 0000 00—}}—% 20
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM46  TM46 Thief Dark Physical 06060 100}}100% 25
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM52  TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM53  TM53 Energy Ball Grass Special 09090 100}}100% 10
TM59  TM59 Brutal Swing Dark Physical 06060 100}}100% 20
TM61  TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
TM65  TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM78  TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM81  TM81 X-Scissor Bug Physical 08080 100}}100% 15
TM84  TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM85  TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM86  TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
TM92  TM92 Trick Room Psychic Status 0000 00—}}—% 5
TM96  TM96 Nature Power Normal Status 0000 00—}}—% 20
TM97  TM97 Dark Pulse Dark Special 08080 100}}100% 15
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Trevenant
  • Italic indicates a move that gets STAB only when used by an evolution of Trevenant

By breeding

Generation VII
Other generations:
VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Bestow Normal Status —% 15
Grudge Ghost Status —% 5
Imprison Psychic Status —% 10
Power-Up Punch*USUM Fighting Physical 40 100% 20
Venom Drench Poison Status 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Trevenant in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Trevenant in that game.
  • Bold indicates a move that gets STAB when used by Trevenant
  • Italic indicates a move that gets STAB only when used by an evolution of Trevenant

By tutoring

Generation VII
Other generations:
VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Ally Switch Psychic Status —% 15
S M US UM Block Normal Status —% 5
S M US UM Drain Punch Fighting Physical 75 100% 10
S M US UM Foul Play Dark Physical 95 100% 15
S M US UM Giga Drain Grass Special 75 100% 10
S M US UM Magic Coat Psychic Status —% 15
S M US UM Pain Split Normal Status —% 20
S M US UM Role Play Psychic Status —% 10
S M US UM Seed Bomb Grass Physical 80 100% 15
S M US UM Skill Swap Psychic Status —% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Spite Ghost Status 100% 10
S M US UM Telekinesis Psychic Status —% 15
S M US UM Trick Psychic Status 100% 10
S M US UM Worry Seed Grass Status 100% 10
  • A black or white abbreviation in a colored box indicates that Trevenant can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Trevenant cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Trevenant
  • Italic indicates a move that gets STAB only when used by an evolution of Trevenant

By a prior evolution

Generation VII
Other generations:
VI - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Trevenant
  • Italic indicates a move that gets STAB only when used by an evolution of Trevenant

By transfer from another generation

Generation VII
Other generations:
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
VI Cut Normal Physical 05050 095}}95% 30
VI Dig Ground Physical 08080 100}}100% 10
VI Hone Claws Dark Status 0000 00—}}—% 15
VI Rock Smash Fighting Physical 04040 100}}100% 15
VI Secret Power Normal Physical 07070 100}}100% 20
VI Strength Normal Physical 08080 100}}100% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Trevenant
  • Italic indicates a move that gets STAB only when used by an evolution of Trevenant
  • Click on the generation numbers at the top to see transfer-only moves for other generations