Unnumbered Promotional print
|
|
|
You can't have more than 1 ACE SPEC card in your deck.
|
|
|
You can't have more than 1 ACE SPEC card in your deck.
|
|
|
|
|
You can't have more than 1 ACE SPEC card in your deck.
|
|
|
FLARE
|
|
|
(Prism Star) Rule You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in the Lost Zone instead.
|
|
|
|
|
|
|
|
|
|
Look at your opponent's hand and choose 1 card there. Then, show your opponent your hand and have him or her choose 1 card there. Ask your opponent if you may switch those cards. If your opponent accepts, switch those cards. If your opponent declines, draw 2 cards. (You can't play this card if you have no cards in your hand other than this card or if your opponent has no cards in his or her hand.)
|
|
|
Do Nothing
|
|
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
|
|
|
|
|
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
|
|
|
Do Nothing
|
|
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
|
|
|
|
|
You can't have more than 1 ACE SPEC card in your deck.
|
|
|
You can't have more than 1 ACE SPEC card in your deck.
|
|
|
|
|
You can't have more than 1 ACE SPEC card in your deck.
|
|
|
FLARE
|
|
|
(Prism Star) Rule You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in the Lost Zone instead.
|
|
|
|
|
|
|
|
|
|
Look at your opponent's hand and choose 1 card there. Then, show your opponent your hand and have him or her choose 1 card there. Ask your opponent if you may switch those cards. If your opponent accepts, switch those cards. If your opponent declines, draw 2 cards. (You can't play this card if you have no cards in your hand other than this card or if your opponent has no cards in his or her hand.)
|
|
|
Do Nothing
|
|
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
|
|
|
|
|
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
|
|
|
Do Nothing
|
|
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
|
|
You may play only 1 Supporter card during your turn (before your attack).
|
|