Torkoal (Pokémon)/Generation VII learnset

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By leveling up

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Ember Fire Special 04040 100100% 25
044 Smog Poison Special 03030 07070% 20
077 Withdraw Water Status 0000 00——% 40
1010 Rapid Spin Normal Physical 02020 100100% 40
1313 Fire Spin Fire Special 03535 08585% 15
1515 Smokescreen Normal Status 0000 100100% 20
1818 Flame Wheel Fire Physical 06060 100100% 25
2222 Curse Ghost Status 0000 00——% 10
2525 Lava Plume Fire Special 08080 100100% 15
2727 Body Slam Normal Physical 08585 100100% 15
3030 Protect Normal Status 0000 00——% 10
3434 Flamethrower Fire Special 09090 100100% 15
3838 Iron Defense Steel Status 0000 00——% 15
4040 Amnesia Psychic Status 0000 00——% 20
4242 Flail Normal Physical 0000 100100% 15
4545 Heat Wave Fire Special 09595 09090% 10
4747 Shell Smash Normal Status 0000 00——% 15
5050 Inferno Fire Special 100100 05050% 5
  • Bold indicates a move that gets STAB when used by Torkoal
  • Italic indicates a move that gets STAB only when used by an evolution of Torkoal
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM22  TM22 Solar Beam Grass Special 120120 100}}100% 10
TM26  TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM35  TM35 Flamethrower Fire Special 09090 100}}100% 15
TM36  TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TM38  TM38 Fire Blast Fire Special 110110 085}}85% 5
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM43  TM43 Flame Charge Fire Physical 05050 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM50  TM50 Overheat Fire Special 130130 090}}90% 5
TM61  TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
TM64  TM64 Explosion Normal Physical 250250 100}}100% 5
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM71  TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM74  TM74 Gyro Ball Steel Physical 0000 100}}100% 5
TM78  TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
TM96  TM96 Nature Power Normal Status 0000 00—}}—% 20
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Torkoal
  • Italic indicates a move that gets STAB only when used by an evolution of Torkoal
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Clear Smog* Poison Special 50 —% 15
Endure Normal Status —% 10
Eruption Fire Special 150 100% 5
Fissure Ground Physical 30% 5
Flame Burst Fire Special 70 100% 15
Skull Bash* Normal Physical 130 100% 10
Sleep Talk Normal Status —% 10
Superpower Fighting Physical 120 100% 5
Yawn Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Torkoal in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Torkoal in that game.
  • Bold indicates a move that gets STAB when used by Torkoal
  • Italic indicates a move that gets STAB only when used by an evolution of Torkoal
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM After You Normal Status —% 15
S M US UM Earth Power Ground Special 90 100% 10
S M US UM Heat Wave Fire Special 95 90% 10
S M US UM Iron Defense Steel Status —% 15
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Snore Normal Special 50 100% 15
S M US UM Stealth Rock Rock Status —% 20
S M US UM Stomping Tantrum Ground Physical 75 100% 10
S M US UM Superpower Fighting Physical 120 100% 5
  • A black or white abbreviation in a colored box indicates that Torkoal can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Torkoal cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Torkoal
  • Italic indicates a move that gets STAB only when used by an evolution of Torkoal
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV V VI Captivate Normal Status 0000 100}}100% 20
III IV V VI Double-Edge Normal Physical 120120 100}}100% 15
III IV V VI Headbutt Normal Physical 07070 100}}100% 15
III IV V VI Incinerate Fire Special 06060 100}}100% 15
III IV V VI Mimic Normal Status 0000 00—}}—% 10
III IV V VI Mud-Slap Ground Special 02020 100}}100% 10
III IV V VI Natural Gift Normal Physical 0000 100}}100% 15
III IV V VI Rock Smash Fighting Physical 04040 100}}100% 15
III IV V VI Rollout Rock Physical 03030 090}}90% 20
III IV V VI Secret Power Normal Physical 07070 100}}100% 20
III IV V VI Self-Destruct Normal Physical 200200 100}}100% 5
III IV V VI Strength Normal Physical 08080 100}}100% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Torkoal
  • Italic indicates a move that gets STAB only when used by an evolution of Torkoal
  • Click on the generation numbers at the top to see transfer-only moves for other generations