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Tangrowth (Pokémon)/Generation VII learnset
Language
Watch
Edit
← Tangrowth
By
leveling up
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Block
Normal
Status
0000
—
00—
—%
5
01
1
Ingrain
Grass
Status
0000
—
00—
—%
20
01
1
Constrict
Normal
Physical
010
10
100
100%
35
04
4
Sleep Powder
Grass
Status
0000
—
075
75%
15
07
7
Vine Whip
Grass
Physical
045
45
100
100%
25
10
10
Absorb
Grass
Special
020
20
100
100%
25
14
14
Poison Powder
Poison
Status
0000
—
075
75%
35
17
17
Bind
Normal
Physical
015
15
085
85%
20
20
20
Growth
Normal
Status
0000
—
00—
—%
20
23
23
Mega Drain
Grass
Special
040
40
100
100%
15
27
27
Knock Off
Dark
Physical
065
65
100
100%
20
30
30
Stun Spore
Grass
Status
0000
—
075
75%
30
33
33
Natural Gift
Normal
Physical
0000
—
100
100%
15
36
36
Giga Drain
Grass
Special
075
75
100
100%
10
40
40
Ancient Power
Rock
Special
060
60
100
100%
5
43
43
Slam
Normal
Physical
080
80
075
75%
20
46
46
Tickle
Normal
Status
0000
—
100
100%
20
49
49
Wring Out
Normal
Special
0000
—
100
100%
5
50
50
Grassy Terrain
Grass
Status
0000
—
00—
—%
10
53
53
Power Whip
Grass
Physical
120
120
085
85%
10
56
56
Block
Normal
Status
0000
—
00—
—%
5
Bold
indicates a move that gets
STAB
when used by Tangrowth
Italic
indicates a move that gets STAB only when used by an Evolution of Tangrowth
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
TM11
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
TM15
TM15
Hyper Beam
Normal
Special
150
150
090}}
90%
5
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
TM22
TM22
Solar Beam
Grass
Special
120
120
100}}
100%
10
TM26
TM26
Earthquake
Ground
Physical
100
100
100}}
100%
10
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
TM31
TM31
Brick Break
Fighting
Physical
075
75
100}}
100%
15
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
TM33
TM33
Reflect
Psychic
Status
0000
—
00—}}
—%
20
TM36
TM36
Sludge Bomb
Poison
Special
090
90
100}}
100%
10
TM39
TM39
Rock Tomb
Rock
Physical
060
60
095}}
95%
15
TM40
TM40
Aerial Ace
Flying
Physical
060
60
00—}}
—%
20
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
TM46
TM46
Thief
Dark
Physical
060
60
100}}
100%
25
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
TM52
TM52
Focus Blast
Fighting
Special
120
120
070}}
70%
5
TM53
TM53
Energy Ball
Grass
Special
090
90
100}}
100%
10
TM56
TM56
Fling
Dark
Physical
0000
—
100}}
100%
10
TM66
TM66
Payback
Dark
Physical
050
50
100}}
100%
10
TM68
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
TM75
TM75
Swords Dance
Normal
Status
0000
—
00—}}
—%
20
TM77
TM77
Psych Up
Normal
Status
0000
—
00—}}
—%
10
TM78
TM78
Bulldoze
Ground
Physical
060
60
100}}
100%
20
TM80
TM80
Rock Slide
Rock
Physical
075
75
090}}
90%
10
TM83
TM83
Infestation
Bug
Special
020
20
100}}
100%
20
TM84
TM84
Poison Jab
Poison
Physical
080
80
100}}
100%
20
TM86
TM86
Grass Knot
Grass
Special
0000
—
100}}
100%
20
TM87
TM87
Swagger
Normal
Status
0000
—
085}}
85%
15
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
TM96
TM96
Nature Power
Normal
Status
0000
—
00—}}
—%
20
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Bold
indicates a move that gets
STAB
when used by Tangrowth
Italic
indicates a move that gets STAB only when used by an Evolution of Tangrowth
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Amnesia
*
Psychic
Status
—
—%
20
Confusion
Psychic
Special
50
100%
25
Endeavor
Normal
Physical
—
100%
5
Flail
*
Normal
Physical
—
100%
15
Giga Drain
Grass
Special
75
100%
10
Leaf Storm
Grass
Special
130
90%
5
Leech Seed
Grass
Status
—
90%
10
Mega Drain
Grass
Special
40
100%
15
Natural Gift
Normal
Physical
—
100%
15
Nature Power
Normal
Status
—
—%
20
Power Swap
*
Psychic
Status
—
—%
10
Rage Powder
Bug
Status
—
—%
20
Wake-Up Slap
*
US
UM
Fighting
Physical
70
100%
10
Moves marked with an asterisk (*) must be
chain bred
onto Tangrowth in Generation VII
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Tangrowth in that game.
Bold
indicates a move that gets
STAB
when used by Tangrowth
Italic
indicates a move that gets STAB only when used by an Evolution of Tangrowth
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
S
M
US
UM
Bind
Normal
Physical
15
85%
20
S
M
US
UM
Block
Normal
Status
—
—%
5
S
M
US
UM
Endeavor
Normal
Physical
—
100%
5
S
M
US
UM
Giga Drain
Grass
Special
75
100%
10
S
M
US
UM
Knock Off
Dark
Physical
65
100%
20
S
M
US
UM
Pain Split
Normal
Status
—
—%
20
S
M
US
UM
Seed Bomb
Grass
Physical
80
100%
15
S
M
US
UM
Shock Wave
Electric
Special
60
—%
20
S
M
US
UM
Snore
Normal
Special
50
100%
15
S
M
US
UM
Stomping Tantrum
Ground
Physical
75
100%
10
S
M
US
UM
Synthesis
Grass
Status
—
—%
5
S
M
US
UM
Worry Seed
Grass
Status
—
100%
10
A black or white abbreviation in a colored box indicates that Tangrowth can be tutored the move in that game
A colored abbreviation in a white box indicates that Tangrowth cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Tangrowth
Italic
indicates a move that gets STAB only when used by an Evolution of Tangrowth
Click on the generation numbers at the top to see Move Tutor moves from other generations
By a prior
Evolution
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Stage
Move
Type
Cat.
Pwr.
Acc.
PP
This Pokémon has no moves exclusive to prior Evolutions.
Bold
indicates a move that gets
STAB
when used by Tangrowth
Italic
indicates a move that gets STAB only when used by an Evolution of Tangrowth
Click on the generation numbers at the top to see moves from other generations
By
transfer
from another generation
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
IV
V
VI
Bullet Seed
Grass
Physical
025
25
100}}
100%
30
IV
V
VI
Captivate
Normal
Status
0000
—
100}}
100%
20
IV
V
VI
Cut
Normal
Physical
050
50
095}}
95%
30
IV
V
VI
Endure
Normal
Status
0000
—
00—}}
—%
10
IV
V
VI
Flash
Normal
Status
0000
—
100}}
100%
20
IV
V
VI
Headbutt
Normal
Physical
070
70
100}}
100%
15
IV
V
VI
Morning Sun
Normal
Status
0000
—
00—}}
—%
5
IV
V
VI
Mud-Slap
Ground
Special
020
20
100}}
100%
10
IV
V
VI
Rock Smash
Fighting
Physical
040
40
100}}
100%
15
IV
V
VI
Secret Power
Normal
Physical
070
70
100}}
100%
20
IV
V
VI
Strength
Normal
Physical
080
80
100}}
100%
15
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Tangrowth
Italic
indicates a move that gets STAB only when used by an Evolution of Tangrowth
Click on the generation numbers at the top to see transfer-only moves for other generations
By
transfer
, only via prior
Evolution
Generation VII
Prior evolution:
→Tangela
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
I
II
III
IV
V
VI
Bide
Normal
Physical
0000
—
00—}}
—%
10
I
II
III
IV
V
VI
Body Slam
Normal
Physical
085
85
100}}
100%
15
I
II
III
IV
V
VI
Curse
Ghost
Status
0000
—
00—}}
—%
10
I
II
III
IV
V
VI
Double-Edge
Normal
Physical
120
120
100}}
100%
15
I
II
III
IV
V
VI
Mimic
Normal
Status
0000
—
00—}}
—%
10
I
II
III
IV
V
VI
Rage
Normal
Physical
020
20
100}}
100%
20
I
II
III
IV
V
VI
Skull Bash
Normal
Physical
130
130
100}}
100%
10
I
II
III
IV
V
VI
Sweet Scent
Normal
Status
0000
—
100}}
100%
20
I
II
III
IV
V
VI
Take Down
Normal
Physical
090
90
085}}
85%
20
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Tangrowth
Italic
indicates a move that gets STAB only when used by an Evolution of Tangrowth
Click on the generation numbers at the top to see transfer-only moves for other generations