I was tinkering with ways to better list Raid Bosses so that the list is easier on the eyes and much easier to maintain and update- and make the page more on par with other Raid guides with minimal work. Here's the link to the template I made. Still a work-in-progress.
Difficulty is approximated based on # of players, Raid boss HP, Raid boss defense, and Raid timer. Difficulty score not take into account possible double-weaknesses, so a Pokemon like Tyranitar's score appears just slightly higher than it really is. It uses the same color scale as other guides. I got the colors calculated to be very close to the ones to the ones from TheSilphRoad.
Gray - theoretically impossible
Red - theoretically possible but very challenging (requires optimal counters, luck, and/or double weaknesses on raid boss)
Orange - challenging (requires very strong counters)
Yellow - Medium (requires strong counters)
Yellow-Green - Easy (requires a mix of counters)
Green - Very Easy (requires very few counters)
Blue - Split (no reason to have a raid group this big)
Updating the list of Raid Bosses every time they rotate is a real pain in the neck. I created some templates that I believe would aesthetically look better on the page, and be much easier to update and maintain.