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Sunkern (Pokémon)/Generation VII learnset
Language
Watch
Edit
← Sunkern
By
leveling up
Generation VII
Other generations:
II
-
III
-
IV
-
V
-
VI
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Absorb
Grass
Special
020
20
100
100%
25
01
1
Growth
Normal
Status
0000
—
00—
—%
20
04
4
Ingrain
Grass
Status
0000
—
00—
—%
20
07
7
Grass Whistle
Grass
Status
0000
—
055
55%
15
10
10
Mega Drain
Grass
Special
040
40
100
100%
15
13
13
Leech Seed
Grass
Status
0000
—
090
90%
10
16
16
Razor Leaf
Grass
Physical
055
55
095
95%
25
19
19
Worry Seed
Grass
Status
0000
—
100
100%
10
22
22
Giga Drain
Grass
Special
075
75
100
100%
10
25
25
Endeavor
Normal
Physical
0000
—
100
100%
5
28
28
Synthesis
Grass
Status
0000
—
00—
—%
5
31
31
Natural Gift
Normal
Physical
0000
—
100
100%
15
34
34
Solar Beam
Grass
Special
120
120
100
100%
10
37
37
Double-Edge
Normal
Physical
120
120
100
100%
15
40
40
Sunny Day
Fire
Status
0000
—
00—
—%
5
43
43
Seed Bomb
Grass
Physical
080
80
100
100%
15
Bold
indicates a move that gets
STAB
when used by Sunkern
Italic
indicates a move that gets STAB only when used by an Evolution of Sunkern
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
Generation VII
Other generations:
II
-
III
-
IV
-
V
-
VI
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
TM11
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
TM16
TM16
Light Screen
Psychic
Status
0000
—
00—}}
—%
30
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
TM20
TM20
Safeguard
Normal
Status
0000
—
00—}}
—%
25
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
TM22
TM22
Solar Beam
Grass
Special
120
120
100}}
100%
10
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
TM36
TM36
Sludge Bomb
Poison
Special
090
90
100}}
100%
10
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
TM53
TM53
Energy Ball
Grass
Special
090
90
100}}
100%
10
TM75
TM75
Swords Dance
Normal
Status
0000
—
00—}}
—%
20
TM86
TM86
Grass Knot
Grass
Special
0000
—
100}}
100%
20
TM87
TM87
Swagger
Normal
Status
0000
—
085}}
85%
15
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
TM96
TM96
Nature Power
Normal
Status
0000
—
00—}}
—%
20
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Bold
indicates a move that gets
STAB
when used by Sunkern
Italic
indicates a move that gets STAB only when used by an Evolution of Sunkern
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VII
Other generations:
II
-
III
-
IV
-
V
-
VI
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Bide
Normal
Physical
—
—%
10
Curse
Ghost
Status
—
—%
10
Encore
*
Normal
Status
—
100%
5
Endure
*
Normal
Status
—
—%
10
Grass Whistle
Grass
Status
—
55%
15
Grassy Terrain
Grass
Status
—
—%
10
Helping Hand
Normal
Status
—
—%
20
Ingrain
Grass
Status
—
—%
20
Leech Seed
Grass
Status
—
90%
10
Morning Sun
Normal
Status
—
—%
5
Natural Gift
Normal
Physical
—
100%
15
Nature Power
Normal
Status
—
—%
20
Sweet Scent
Normal
Status
—
100%
20
Moves marked with an asterisk (*) must be
chain bred
onto Sunkern in Generation VII
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Sunkern in that game.
Bold
indicates a move that gets
STAB
when used by Sunkern
Italic
indicates a move that gets STAB only when used by an Evolution of Sunkern
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VII
Other generations:
II
-
III
-
IV
-
V
-
VI
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
S
M
US
UM
After You
Normal
Status
—
—%
15
S
M
US
UM
Earth Power
Ground
Special
90
100%
10
S
M
US
UM
Endeavor
Normal
Physical
—
100%
5
S
M
US
UM
Giga Drain
Grass
Special
75
100%
10
S
M
US
UM
Helping Hand
Normal
Status
—
—%
20
S
M
US
UM
Seed Bomb
Grass
Physical
80
100%
15
S
M
US
UM
Snore
Normal
Special
50
100%
15
S
M
US
UM
Synthesis
Grass
Status
—
—%
5
S
M
US
UM
Uproar
Normal
Special
90
100%
10
S
M
US
UM
Worry Seed
Grass
Status
—
100%
10
A black or white abbreviation in a colored box indicates that Sunkern can be tutored the move in that game
A colored abbreviation in a white box indicates that Sunkern cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Sunkern
Italic
indicates a move that gets STAB only when used by an Evolution of Sunkern
Click on the generation numbers at the top to see Move Tutor moves from other generations
By
transfer
from another generation
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
II
III
IV
V
VI
Bullet Seed
Grass
Physical
025
25
100}}
100%
30
II
III
IV
V
VI
Captivate
Normal
Status
0000
—
100}}
100%
20
II
III
IV
V
VI
Cut
Normal
Physical
050
50
095}}
95%
30
II
III
IV
V
VI
Flash
Normal
Status
0000
—
100}}
100%
20
II
III
IV
V
VI
Mimic
Normal
Status
0000
—
00—}}
—%
10
II
III
IV
V
VI
Secret Power
Normal
Physical
070
70
100}}
100%
20
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Sunkern
Italic
indicates a move that gets STAB only when used by an Evolution of Sunkern
Click on the generation numbers at the top to see transfer-only moves for other generations