Sudowoodo (Pokémon)/Generation VIII learnset

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Sudowoodo is available in Sword and Shield, Brilliant Diamond and Shining Pearl, and Pokémon Legends: Arceus.

By leveling up

SwShBDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Slam Normal Physical 08080 07575% 20
011 Stone Edge Rock Physical 100100 08080% 5
011 Hammer Arm Fighting Physical 100100 09090% 10
011 Wood Hammer Grass Physical 120120 100100% 15
011 Fake Tears Dark Status 0000 100100% 20
011 Copycat Normal Status 0000 00——% 20
011 Flail Normal Physical 0000 100100% 15
011 Rock Throw Rock Physical 05050 09090% 15
Evo.Evo. Slam Normal Physical 08080 07575% 20
1212 Block Normal Status 0000 00——% 5
1616 Mimic Normal Status 0000 00——% 10
2020 Rock Tomb Rock Physical 06060 09595% 15
2424 Tearful Look Normal Status 0000 00——% 20
2828 Sucker Punch Dark Physical 07070 100100% 5
3232 Rock Slide Rock Physical 07575 09090% 10
3636 Low Kick Fighting Physical 0000 100100% 20
4040 Counter Fighting Physical 0000 100100% 20
4444 Double-Edge Normal Physical 120120 100100% 15
4848 Head Smash Rock Physical 150150 08080% 5
  • Bold indicates a move that gets STAB when used by Sudowoodo
  • Italic indicates a move that gets STAB only when used by an evolution of Sudowoodo
  • Click on the generation numbers at the top to see level-up moves from other generations

LA

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
Learn Mastery  Move   Type   Cat.   Power   Accuracy   PP
Base  St.   Ag.  Base  St. 
1 9 Rollout Rock Physical 40 50 30 90% 100% 20
5 14 Tackle Normal Physical 40 50 30 100% 100% 30
9 18 Stealth Rock Rock Physical 40 50 30 100% 100% 20
15 25 Rock Slide Rock Physical 75 90 60 90% 100% 10
21 31 Iron Defense Steel Status —% —% 20
29 0 Mimic Normal Status —% —% 10
37 48 Double-Edge Normal Physical 100 120 80 100% 100% 5
47 59 Head Smash Rock Physical 120 150 100 80% 90% 5
57 71 Wood Hammer Grass Physical 100 120 80 100% 100% 5
  • Bold indicates a move that gets STAB when used by Sudowoodo
  • Italic indicates a move that gets STAB only when used by an evolution of Sudowoodo
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00 TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01 TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM03 TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM04 TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM05 TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM15 TM15 Dig Ground Physical 08080 100}}100% 10
TM20 TM20 Self-Destruct Normal Physical 200200 100}}100% 5
TM21 TM21 Rest Psychic Status 0000 00—}}—% 10
TM22 TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM23 TM23 Thief Dark Physical 06060 100}}100% 25
TM24 TM24 Snore Normal Special 05050 100}}100% 15
TM25 TM25 Protect Normal Status 0000 00—}}—% 10
TM31 TM31 Attract Normal Status 0000 100}}100% 15
TM32 TM32 Sandstorm Rock Status 0000 00—}}—% 10
TM34 TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM39 TM39 Facade Normal Physical 07070 100}}100% 20
TM41 TM41 Helping Hand Normal Status 0000 00—}}—% 20
TM43 TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM47 TM47 Fake Tears Dark Status 0000 100}}100% 20
TM48 TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM49 TM49 Sand Tomb Ground Physical 03535 085}}85% 15
TM54 TM54 Rock Blast Rock Physical 02525 090}}90% 10
TM59 TM59 Fling Dark Physical 0000 100}}100% 10
TM76 TM76 Round Normal Special 06060 100}}100% 15
TM81 TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM98 TM98 Stomping Tantrum Ground Physical 07575 100}}100% 10
TR01 TR01 Body Slam Normal Physical 08585 100}}100% 15
TR07 TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR10 TR10 Earthquake Ground Physical 100100 100}}100% 10
TR20 TR20 Substitute Normal Status 0000 00—}}—% 10
TR26 TR26 Endure Normal Status 0000 00—}}—% 10
TR27 TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR35 TR35 Uproar Normal Special 09090 100}}100% 10
TR37 TR37 Taunt Dark Status 0000 100}}100% 20
TR46 TR46 Iron Defense Steel Status 0000 00—}}—% 15
TR49 TR49 Calm Mind Psychic Status 0000 00—}}—% 20
TR67 TR67 Earth Power Ground Special 09090 100}}100% 10
TR75 TR75 Stone Edge Rock Physical 100100 080}}80% 5
TR76 TR76 Stealth Rock Rock Status 0000 00—}}—% 20
TR81 TR81 Foul Play Dark Physical 09595 100}}100% 15
TR99 TR99 Body Press Fighting Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Sudowoodo
  • Italic indicates a move that gets STAB only when used by an evolution of Sudowoodo
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01 TM01 Focus Punch Fighting Physical 150150 100}}100% 20
TM04 TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TM11 TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM12 TM12 Taunt Dark Status 0000 100}}100% 20
TM17 TM17 Protect Normal Status 0000 00—}}—% 10
TM26 TM26 Earthquake Ground Physical 100100 100}}100% 10
TM28 TM28 Dig Ground Physical 08080 100}}100% 10
TM31 TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32 TM32 Double Team Normal Status 0000 00—}}—% 15
TM37 TM37 Sandstorm Rock Status 0000 00—}}—% 10
TM39 TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM41 TM41 Torment Dark Status 0000 100}}100% 15
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 00—}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM46 TM46 Thief Dark Physical 06060 100}}100% 25
TM56 TM56 Fling Dark Physical 0000 100}}100% 10
TM58 TM58 Endure Normal Status 0000 00—}}—% 10
TM64 TM64 Explosion Normal Physical 250250 100}}100% 5
TM69 TM69 Rock Polish Rock Status 0000 00—}}—% 20
TM71 TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM76 TM76 Stealth Rock Rock Status 0000 00—}}—% 20
TM77 TM77 Psych Up Normal Status 0000 00—}}—% 10
TM80 TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM82 TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TM83 TM83 Bulldoze Ground Physical 06060 100}}100% 20
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM90 TM90 Substitute Normal Status 0000 00—}}—% 10
TM96 TM96 Strength Normal Physical 08080 100}}100% 15
TM98 TM98 Rock Smash Fighting Physical 04040 100}}100% 15
  • Bold indicates a move that gets STAB when used by Sudowoodo
  • Italic indicates a move that gets STAB only when used by an evolution of Sudowoodo
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Curse Ghost Status —% 10
Defense Curl* Normal Status —% 40
Harden Normal Status —% 30
Headbutt Normal Physical 70 100% 15
Rock Polish Rock Status —% 20
Rollout Rock Physical 30 90% 20
  • Moves marked with an asterisk (*) must be chain bred onto Sudowoodo in Generation VIII
  • Moves marked with a dagger (†) can only be bred onto Sudowoodo if it hatches as a Bonsly, and cannot be obtained otherwise.
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Sudowoodo in that game.
  • Bold indicates a move that gets STAB when used by Sudowoodo
  • Italic indicates a move that gets STAB only when used by an evolution of Sudowoodo
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Curse Ghost Status —% 10
Defense Curl Normal Status —% 40
Harden Normal Status —% 30
Headbutt Normal Physical 70 100% 15
Rollout Rock Physical 30 90% 20
Sand Tomb Ground Physical 35 85% 15
Self-Destruct Normal Physical 200 100% 5
  • Moves marked with an asterisk (*) must be chain bred onto Sudowoodo in Generation VIII
  • Moves marked with a dagger (†) can only be bred onto Sudowoodo if it hatches as a Bonsly, and cannot be obtained otherwise.
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Sudowoodo in that game.
  • Bold indicates a move that gets STAB when used by Sudowoodo
  • Italic indicates a move that gets STAB only when used by an evolution of Sudowoodo
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

SwShBDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Meteor Beam Rock Special 120 90% 10
  • Bold indicates a move that gets STAB when used by Sudowoodo
  • Italic indicates a move that gets STAB only when used by an evolution of Sudowoodo
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

LA

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Power   Accuracy   PP 
Base  St.   Ag.  Base  St. 
LA Bulldoze Ground Physical 60 75 45 100% 100% 20
LA Calm Mind Psychic Status —% —% 10
LA Earth Power Ground Special 80 100 60 100% 100% 10
LA Fire Punch Fire Physical 75 90 60 100% 100% 10
LA Ice Punch Ice Physical 75 90 60 100% 100% 10
LA Rest Psychic Status —% —% 10
LA Rock Slide Rock Physical 75 90 60 90% 100% 10
LA Rock Smash Fighting Physical 40 50 30 100% 100% 20
LA Stealth Rock Rock Physical 40 50 30 100% 100% 20
LA Stone Edge Rock Physical 100 120 80 80% 90% 5
LA Thunder Punch Electric Physical 75 90 60 100% 100% 10
  • Bold indicates a move that gets STAB when used by Sudowoodo
  • Italic indicates a move that gets STAB only when used by an evolution of Sudowoodo
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Sudowoodo
  • Italic indicates a move that gets STAB only when used by an evolution of Sudowoodo
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
II III IV V VI VII After You Normal Status 0000 00—}}—% 15
II III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
II III IV V VI VII Confide Normal Status 0000 00—}}—% 20
II III IV V VI VII Covet Normal Physical 06060 100}}100% 25
II III IV V VI VII Double Team Normal Status 0000 00—}}—% 15
II III IV V VI VII Dynamic Punch Fighting Physical 100100 050}}50% 5
II III IV V VI VII Explosion Normal Physical 250250 100}}100% 5
II III IV V VI VII Feint Attack × Dark Physical 06060 00—}}—% 20
II III IV V VI VII Focus Punch Fighting Physical 150150 100}}100% 20
II III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
II III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
II III IV V VI VII Mud-Slap Ground Special 02020 100}}100% 10
II III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
II III IV V VI VII Nature Power Normal Status 0000 00—}}—% 20
II III IV V VI VII Power-Up Punch Fighting Physical 04040 100}}100% 20
II III IV V VI VII Psych Up Normal Status 0000 00—}}—% 10
II III IV V VI VII Return × Normal Physical 0000 100}}100% 20
II III IV V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
II III IV V VI VII Role Play Psychic Status 0000 00—}}—% 10
II III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
II III IV V VI VII Seismic Toss Fighting Physical 0000 100}}100% 20
II III IV V VI VII Smack Down Rock Physical 05050 100}}100% 15
II III IV V VI VII Strength Normal Physical 08080 100}}100% 15
II III IV V VI VII Swagger Normal Status 0000 085}}85% 15
II III IV V VI VII Torment Dark Status 0000 100}}100% 15
II III IV V VI VII Toxic Poison Status 0000 090}}90% 10
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Sudowoodo
  • Italic indicates a move that gets STAB only when used by an evolution of Sudowoodo
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations