Stunky (Pokémon)/Generation VII learnset

← Stunky Stunky

By leveling up

Generation VII
Other generations:
IV - V - VI - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Scratch Normal Physical 04040 100100% 35
011 Focus Energy Normal Status 0000 00——% 30
033 Poison Gas Poison Status 0000 09090% 40
077 Screech Normal Status 0000 08585% 40
099 Fury Swipes Normal Physical 01818 08080% 15
1313 Smokescreen Normal Status 0000 100100% 20
1515 Feint Normal Physical 03030 100100% 10
1919 Acid Spray Poison Special 04040 100100% 20
2121 Bite Dark Physical 06060 100100% 25
2525 Slash Normal Physical 07070 100100% 20
2727 Toxic Poison Status 0000 09090% 10
3131 Night Slash Dark Physical 07070 100100% 15
3333 Memento Dark Status 0000 100100% 10
3737 Venom Drench Poison Status 0000 100100% 20
3939 Sucker Punch Dark Physical 07070 100100% 5
4343 Belch Poison Special 120120 09090% 10
4545 Explosion Normal Physical 250250 100100% 5
  • Bold indicates a move that gets STAB when used by Stunky
  • Italic indicates a move that gets STAB only when used by an evolution of Stunky
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
IV - V - VI - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM05  TM05 Roar Normal Status 0000 00—}}—% 20
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM09  TM09 Venoshock Poison Special 06565 100}}100% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM12  TM12 Taunt Dark Status 0000 100}}100% 20
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM30  TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM35  TM35 Flamethrower Fire Special 09090 100}}100% 15
TM36  TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TM38  TM38 Fire Blast Fire Special 110110 085}}85% 5
TM41  TM41 Torment Dark Status 0000 100}}100% 15
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM46  TM46 Thief Dark Physical 06060 100}}100% 25
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM64  TM64 Explosion Normal Physical 250250 100}}100% 5
TM65  TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM66  TM66 Payback Dark Physical 05050 100}}100% 10
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
TM95  TM95 Snarl Dark Special 05555 095}}95% 15
TM97  TM97 Dark Pulse Dark Special 08080 100}}100% 15
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Stunky
  • Italic indicates a move that gets STAB only when used by an evolution of Stunky
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
IV - V - VI - VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
      
      
   
Astonish Ghost Physical 30 100% 15
      
      
      
      
      
      
      
     
Crunch Dark Physical 80 100% 15
      
      
      
      
Double-Edge Normal Physical 120 100% 15
      
  
Flame Burst Fire Special 70 100% 15
      
  
Foul Play Dark Physical 95 100% 15
       Haze Ice Status —% 30
    Iron Tail* Steel Physical 100 75% 15
      
      
      
      
      
      
      
      
      
      
      
  
Leer Normal Status 100% 30
      
      
     
Play Rough Fairy Physical 90 90% 10
      
  
Punishment Dark Physical 100% 5
      
      
      
     
Pursuit Dark Physical 40 100% 20
      
      
      
      
      
    
Scary Face Normal Status 100% 10
      
 
Smog Poison Special 30 70% 20
  • Moves marked with an asterisk (*) must be chain bred onto Stunky in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Stunky in that game.
  • Bold indicates a move that gets STAB when used by Stunky
  • Italic indicates a move that gets STAB only when used by an evolution of Stunky
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
IV - V - VI - VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Defog Flying Status —% 15
S M US UM Foul Play Dark Physical 95 100% 15
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Snatch Dark Status —% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Throat Chop Dark Physical 80 100% 15
  • A black or white abbreviation in a colored box indicates that Stunky can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Stunky cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Stunky
  • Italic indicates a move that gets STAB only when used by an evolution of Stunky
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VII
Other generations:
V - VI - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
IV V VI Captivate Normal Status 0000 100}}100% 20
IV V VI Cut Normal Physical 05050 095}}95% 30
IV V VI Dig Ground Physical 08080 100}}100% 10
IV V VI Endure Normal Status 0000 00—}}—% 10
IV V VI Fury Cutter Bug Physical 04040 095}}95% 20
IV V VI Headbutt Normal Physical 07070 100}}100% 15
IV V VI Hone Claws Dark Status 0000 00—}}—% 15
IV V VI Incinerate Fire Special 06060 100}}100% 15
IV V VI Mud-Slap Ground Special 02020 100}}100% 10
IV V VI Natural Gift Normal Physical 0000 100}}100% 15
IV V VI Rock Smash Fighting Physical 04040 100}}100% 15
IV V VI Secret Power Normal Physical 07070 100}}100% 20
IV V VI Swift Normal Special 06060 00—}}—% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Stunky
  • Italic indicates a move that gets STAB only when used by an evolution of Stunky
  • Click on the generation numbers at the top to see transfer-only moves for other generations