Poké Radar: Difference between revisions

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==The PokéWalker==
==The PokéWalker==
On the [[Pokéwalker]] that is bundled with [[Pokémon HeartGold and SoulSilver Versions]] there is a primitive version of the PokéRadar, which costs 10Watts to use. In this Poké Radar, there are four patches of grass, and one of which will display a '!' which indicates the presence of a wild Pokémon (or a '!!' or '!!!' depending on the Pokémon's rarity). As with chaining in the main series games, chaining is also possible in the Pokéwalker, but it is dependant on timing. If the player waits a while after a '!' appears and click it, there is a chance that he/she may get another '!' patch, over-riding the previous one, and if the player continues this trend he/she will get a '!!' patch , and then a '!!!' patch after that. The timing needed to wait seems to vary between the rarity of the Pokémon, with rarer Pokémon needing less time.
On the [[Pokéwalker]] that is bundled with [[Pokémon HeartGold and SoulSilver Versions]] there is a primitive version of the PokéRadar, which costs 10 Watts to use. In this Poké Radar, there are four patches of grass, and one of which will display a '!' which indicates the presence of a wild Pokémon (or a '!!' or '!!!' depending on the Pokémon's rarity). As with chaining in the main series games, chaining is also possible in the Pokéwalker, but it is dependant on timing. If the player waits a while after a '!' appears and click it, there is a chance that he/she may get another '!' patch, over-riding the previous one, and if the player continues this trend he/she will get a '!!' patch , and then a '!!!' patch after that. The timing needed to wait seems to vary between the rarity of the Pokémon, with rarer Pokémon needing less time.


==See also==
==See also==
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