Pokémon Pinball mini: Difference between revisions

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'''Pokémon Pinball Mini''' is a pinball game with several levels.
[[File:pkmnpnblmni.PNG|thumb|Pokémon Pinball Mini English boxart]]


The levels involve using {{p|Diglett}}, {{p|Pikachu}}, {{p|Clefairy}}, {{p|Wobbuffet}}, or {{p|Poliwag}} as a "bumping" mechanism.   
'''Pokémon Pinball Mini''' is a pinball game for the [[Pokémon mini]].  It has a total of 90 levels.
 
The levels involve using {{p|Diglett}}, {{p|Pikachu}}, {{p|Clefairy}}, {{p|Wobbuffet}}, or {{p|Poliwag}} as a plunger.   


==Gameplay==
==Gameplay==
Starting with Diglett, the {{player}} must play his or her way through a total of 90 levels of pinball (70 in Quest mode, and 10 each in Time Attack and Score Attack), the object usually being to put a [[Poké Ball]] (serving as the pinball) in each hole.  Along the way, the player can catch more Pokémon to use.
Starting with Diglett, the {{player}} must play his or her way through a total of 90 levels of pinball (70 in Quest mode, and 10 each in Time Attack and Score Attack), the object usually being to put a [[Poké Ball]] (serving as the pinball) in each hole.  Along the way, the player can catch more Pokémon to use.


Some levels have restrictions on which bumpers can and can't be used.   
Some levels have restrictions on which plungers can and can't be used.   


*The final level of the game only allows Diglett to be used.
*The final level of the game only allows Diglett to be used.
*A rather aquatic-based level only allows Poliwag to be used.
*A rather aquatic-based level only allows Poliwag to be used.
*The levels directly following their respective capture levels only allow Pikachu and Clefairy to be used, respectively.
*A number of the more tricky levels prohibit Clefairy from being used due to its ability to allow the player a small amount of control over where the ball goes.
*A number of the more tricky levels prohibit Clefairy from being used due to its ability to allow the player a small amount of control over where the ball goes.
*Pikachu, Wobbuffet, Clefairy, and Poliwag cannot be used to replay their respective capture levels.
*Pikachu, Wobbuffet, Clefairy, and Poliwag cannot be used to replay their respective capture levels.
==Modes==
There are three modes of play in Pokémon Pinball Mini.
===Quest===
Quest is the main mode, consisting of 70 levels.  It is also the only mode in which the player will encounter capture levels.  In addition, the Quest mode consists mainly of a mixture of Fill Holes and High Score levels.  Each level must be completed to unlock the following level, a restriction exclusive to this mode.  Upon completing level 70, the title screen will change to include Poliwag and Wobbuffet alongside Diglett.
===Time Attack===
Time Attack mode consists of ten Fill Holes levels.  Unlike Quest Mode, all ten levels are accessible from the start.
===Score Attack===
Score Attack mode consists of ten High Score levels.  Like Time Attack mode, all ten levels are accessible from the start.


==Types of levels==
==Types of levels==
There are three types of levels, all of which are restricted by time limits.
===Fill holes===
===Fill holes===
The object of such levels is to fill each of the multiple holes with a Poké Ball.  After a hole is filled, it will close up and another Poké Ball will appear.  This continues until all the holes are filled.  Levels like these are always restricted by a time limit.
The object of such levels is to fill each of the multiple holes with a Poké Ball.  After a hole is filled, it will close up and another Poké Ball will appear.  This continues until all the holes are filled.  Although the timer counts upwards on these levels, if the level is completed outside of the time limit, the player will be given a "time's up" message and the level will not be counted as completed.


===High Score===
===High Score===
In these sorts of levels, the player earns one point for getting a Poké Ball into a hole, and three points for getting it in there with a power shot. The level is limited by a time limit, plus a minimum score he or she must surpass.
In these sorts of levels, the player earns one point for getting a Poké Ball into a hole, and three points for getting it in there with a power shot. In addition to the time limit, there is also a minimum score the player must surpass.


===Capture===
===Capture===
There are only four levels like this, and in all of them, the Pokémon the player is to capture walks across the screen back and forth. Every time the player hits it with the Poké Ball, it loses 1 HP (3 if the target is hit by a power shot). When the HP gets to zero, the Pokémon will faint, and will go into the Poké Ball next time it is hit with it.  If the player waits too long to capture it, however, it will wake up with 1 HP and continue walking. After catching it, the player is to shoot the Poké Ball into one of the provided holes (bear in mind that after it captures a Pokémon, the Poké Ball becomes heavier, and thus harder to hit far). As usual, there is a time limit on these levels.
There are only four levels like this, and in all of them, the Pokémon the player is to capture walks across the screen back and forth. Every time the player hits it with the Poké Ball, it loses 1 HP (3 if the target is hit by a power shot). When the HP gets to zero, the Pokémon will faint, and will go into the Poké Ball next time it is hit with it.  If the player waits too long to capture it, however, it will wake up with 1 HP and continue walking. After catching it, the player is to shoot the Poké Ball into one of the provided holes (bear in mind that after it captures a Pokémon, the Poké Ball becomes heavier, and thus harder to hit far).


==List of usable Pokémon==
==List of usable Pokémon==