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==SharKing's Pokemon of the Week== | ==SharKing's Pokemon of the Week== | ||
[[Image:059Arcanine.png|left|thumb|{{ic|Fire}} | [[Image:059Arcanine.png|left|thumb|{{ic|Fire}}]] | ||
{{p|Arcanine}} ({{tt|ウインディ|Uindi}}), the Legendary Pokémon. | {{p|Arcanine}} ({{tt|ウインディ|Uindi}}), the Legendary Pokémon. '''UU tier.''' | ||
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Arcanine has awesome stats, evenly balanced to give it potential in many roles; potential that other Pokémon would kill for. So why is Arcanine stuck in UU? Its movepool, that's why. | Arcanine has awesome stats, evenly balanced to give it potential in many roles; potential that other Pokémon would kill for. So why is Arcanine stuck in UU? Its movepool, that's why. | ||
It has a respectable movepool as of [[HeartGold and SoulSilver]], but it still pales in comparison to other Pokémon, like Aerodactyl. It has some nice {{type2|Fire}} moves at its disposal, and the stats to pull them off, but not much else. | It has a respectable movepool as of [[HeartGold and SoulSilver]], but it still pales in comparison to other Pokémon, like {{p}Aerodactyl}}. It has some nice {{type2|Fire}} moves at its disposal, and the stats to pull them off, but not much else. | ||
With 110 Attack, Arcanine can successfully pull off a physical-attacker role. It has {{m|Flare Blitz}}, which is a powerful physical Fire-type attack, but it does have that nasty recoil. Its only other good physical flame is {{m|Fire Fang}}, so you're kinda stuck with Flare Blitz. It can make use of {{m|Thunder Fang}}, {{m|Crunch}}, and {{m|Iron Head}} for coverage. It also has a really nice priority attack, {{m|ExtremeSpeed}}, at its disposal. ''Use it.'' | With 110 Attack, Arcanine can successfully pull off a physical-attacker role. It has {{m|Flare Blitz}}, which is a powerful physical Fire-type attack, but it does have that nasty recoil. Its only other good physical flame is {{m|Fire Fang}}, so you're kinda stuck with Flare Blitz. It can make use of {{m|Thunder Fang}}, {{m|Crunch}}, and {{m|Iron Head}} for coverage. It also has a really nice priority attack, {{m|ExtremeSpeed}}, at its disposal. ''Use it.'' | ||
It's also present on the Special side, with 100 Sp. Attack, which is slightly lower than its Attack, but still quite high. For [[STAB]] options, it has {{m|Flamethrower}}, {{m|Heat Wave}}, {{m|Fire Blast}}, and {{m|Overheat}}. Flamethrower is one of the best options, with 95 power and (most importantly) 100% accuracy. Heat Wave reverses these, being slightly more powerful but less accurate than Flamethrower. It's a highly overlooked move for Arcanine. Fire Blast is a prime power option. It has 120 power, but 85% accuracy can cause some worry. And for sets relying on Choice Specs or Choice Scarf, Overheat is good. 140 power is ''really'' nice. The moves reduces your Sp. Attack, but a Choice set switches a lot, anyway. | |||
As for its other Special attacks, it can command {{m|Dragon Pulse}} and (like every other TM'er) {{m|Hidden Power}}. With its Fire moves, Dragon Pulse provides ''excellent'' neutral coverage. And a {{type2|Ground}} Hidden Power can hurt the one Poke that resists the Fire-{{t|Dragon}} combo: {{p|Heatran}}. Pair it all up with a Status move (or ExtremeSpeed), and you have a complete moveset. The Special options look shallow, but they provide perfect coverage all together. | |||
Speaking of status, Arcanine can also use status moves as either a wall or a tank. HG/SS introduced a ''wonderful'' move to Arcanine's pool: {{m|Morning Sun}}. Now it has a healing move! It also has {{m|Will-O-Wisp}} to cripple physical attackers. This, {{a|Intimidate}}, and proper EV investment in HP and/or Defense will allow Arcanine to survive Earthquakes! | |||
More to come. | More to come. |