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Silver (game)

17 bytes added, 12:32, 6 November 2009
In the games
Silver shows a strong dislike of Team Rocket considering them to be weak, and vowing to take them, as well as any other weak Trainer, down. He steals a {{p|Sneasel}} from a Trainer in [[Cianwood City]] and, while {{ga|Gold}}/{{ga|Kris}}/{{ga|Kotone}} attempts to take down Team Rocket in [[Mahogany Town]] and [[Goldenrod City]], interferes to prove himself. It is in the Mahogany hideout that he meets with [[Lance]], [[Champion]] of the [[Elite Four]] at the [[Indigo Plateau]], who sets him straight about his callous attitude towards Pokémon, and ultimately causes him to start changing into a better person. By the time the player reaches the Indigo Plateau themselves, Silver battles against the player not out of malice, but to prove that he is a good Trainer. He uses a {{p|Crobat}} during this battle, illustrating that he finally considers his Pokémon to be partners and friends rather than tools, as a Crobat can only be obtained if it loves its trainer. This is also further expressed in Generation IV when his [[starter Pokémon]] starts to [[Walking Pokémon|follow him around]], much like the player's Pokémon.
AfterFollowing theSilver's Elitefinal Fourencounter haswith beenthe defeatedplayer and after the player becomeshas thebecome Champion, Silver can be found training on Tuesday and Thursday in the [[Dragon's Den]], and will appear at the Indigo Plateau on Monday and Wednesday to challenge the player, should he or she appear. He does not appear at all on the weekends, indicating that he may in fact take the day off, resting his Pokémon. In {{game|HeartGold and SoulSilver|s}}, Lance and [[Clair]] will sometimes appear in the Dragon's Den and challenge the player and Silver to a [[tag battle]].
In terms of personality, Silver is the darkest of the rivals in the series. While most other rivals are generally good-natured, or at least zestful enough to crack a joke at the player, Silver is (at first) cruel, hateful, power-obsessed and even physically abusive, pushing the {{player}} character around several times. And even after he starts to become kinder, he remains a rather serious individual.