Appendix:Glossary (TCG): Difference between revisions

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{{main|Retreat cost}}
{{main|Retreat cost}}


When a player chooses to move his or her Active Pokémon onto the Bench, that player must retreat that Pokémon. Each Pokémon has a Retreat Cost: a specific number of Energy that must be discarded from the Pokémon being retreated in order to move it back to the Bench. Players can only retreat their Active Pokémon once per turn and cannot retreat if they have no Benched Pokémon or if the Active Pokémon does not have sufficient Energy to discard. Some Pokémon have no Retreat Cost, thus can retreat for free; others have a Retreat Cost of between one and five {{e}} Energy.
When a player chooses to move his or her Active Pokémon to the Bench, that player must retreat that Pokémon. Each Pokémon has a Retreat Cost: a specific number of {{TCG|Energy card|Energy}} that must be discarded from the Pokémon being retreated in order to move it back to the Bench. Retreating can only be done once per turn. If the player doesn't have the required amount of Energy attached to discard or doesn't have any Benched Pokémon they can't retreat. Some Pokémon have no Retreat Cost, thus can retreat for free; others have a Retreat Cost of between one and five {{e}} Energy. Any type of Energy can be used for retreating.


== Special Conditions ==
== Special Conditions ==
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