Talk:Greevil: Difference between revisions

1,186 bytes added ,  16 August 2009
→‎Lower catch rates?: Raikou and Suicune, too...?
(→‎Lower catch rates?: new section)
(→‎Lower catch rates?: Raikou and Suicune, too...?)
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Someone should look into this.  [[User:Sidnoea|Sidnoea]] 19:38, 5 June 2009 (UTC)
Someone should look into this.  [[User:Sidnoea|Sidnoea]] 19:38, 5 June 2009 (UTC)
: Yeah, I also couldn't help but notice that two of the Shadow Legendary Beasts in Colosseum were far, far easier to catch (everytime I've played through it, which is quite a few over the years) than their roaming counterparts in Johto and Kanto (with Mean Look used to stop them fleeing, so it's not just the fact that they keep running off that makes them seem harder). If this is true, it is likely that it was done because these legendaries are powerful, possess a move that can quite easily result in it KOing itself (Shadow Rush), and they form the latter part of an already tough tough opposing team - increased catch rates to make the battle fairer, in effect. Legendaries have always had a habit of destroying even full-health teams if you don't catch them fast enough. Although, similar to XD's Lugia as stated above, Raikou seems to be an exception. Again, this is a pattern I've seen across all my various saves of Colluseum - Entei and Suicune are suprisingly easy to snag, Raikou is pretty hard. It might be worth pointing out that Raikou also happens to be the last of the encountered Shadow Beasts in the storyline. --[[User:Raylax|Raylax]] 14:49, 16 August 2009 (UTC)
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