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==Design themes== | ==Design themes== | ||
The species of Pokémon for each [[generation]] are all designed in a similar fashion, though it is easily overlooked, especially to newcomers. The original 151 of [[Generation I]] were all very simple in appearance. At the time, the games were a very simple adventure and somewhat lacking in substance regarding the story. [[Generation II]] implemented much more creative features, emphasizing a more in-depth plot. Species in [[Generation III]] became more extravagant as the games took place in more exotic locations. Then there was [[Generation IV]]. Although not quite the same leap as before, the designs hold a dark elegance, symbolizing the themes of mysticism. | The species of Pokémon for each [[generation]] are all designed in a similar fashion, though it is easily overlooked, especially to newcomers. The original 151 of [[Generation I]] were all very simple in appearance. At the time, the games were a very simple adventure and somewhat lacking in substance regarding the story. [[Generation II]] implemented much more creative features, emphasizing a more in-depth plot. Species in [[Generation III]] became more extravagant as the games took place in more exotic locations. Then there was [[Generation IV]]. Although not quite the same leap as before, the designs hold a dark elegance, symbolizing the themes of mysticism. | ||
==See also== | ==See also== |
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