Game freeze: Difference between revisions

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A '''game freeze''' is when the data completely stops flowing to the screen, thus causing the game to lock up. During a game freeze, the player cannot move, speak to other characters, select an object, or use any buttons. The only way to escape a game freeze is to simply turn the power off. Game freezes can occur due to the lack of information input into the game, such as when walking out of the boundaries of an area. They also occur when performing glitches such as the [[Mew glitch|Mew trick]] incorrectly.
A '''game freeze''' is when the data completely stops flowing to the screen, thus causing the game to lock up. During a game freeze, the player cannot move, speak to other characters, select an object, or use any buttons. The only way to escape a game freeze is to simply turn the power off. Game freezes can occur due to the lack of information input into the game, such as when walking out of the boundaries of an area. They also occur when performing glitches such as the [[Mew glitch|Mew trick]] incorrectly.


Incorrect codes on devices such as a [[Action Replay]] or [[GameShark]] can result in encountering [[glitch Pokémon]] and then the game freezing. In addition, a game may freeze if the player has used too many cheats on it, thus rendering the save file unplayable and the game permanently damaged. Game freezes are often accompanied by an odd buzzing sound; however, sometimes the normal music for wherever the player was before the game froze can be heard. Frequently, a loop or constant replay of whatever sound was being played prior to the freeze will be played.
Incorrect codes on devices such as a [[Action Replay]] or [[GameShark]] can result in encountering [[glitch Pokémon]] and then the game freezing. In addition, a game may freeze if the player has used too many cheats on it, thus rendering the save file unplayable and the game permanently damaged. Game freezes are often accompanied by an odd buzzing sound; however, sometimes the normal music for wherever the player was before the game froze can be heard. Frequently, a loop or constant replay of whatever sound was being played prior to the freeze will be played. Sometimes, a freeze will play no sound, even if there was a sound being played before the freeze.


Occasionally, the game may freeze while playing {{game|Ruby and Sapphire|s}} when a player's Pokémon uses {{m|Thunderbolt}} or {{m|Thunder}}, though these cases are very rare. This can be rectified by turning off [[battle animation]]s.
Occasionally, the game may freeze while playing {{game|Ruby and Sapphire|s}} when a player's Pokémon uses {{m|Thunderbolt}} or {{m|Thunder}}, though these cases are very rare. This can be rectified by turning off [[battle animation]]s.
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