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: There are people who are interested in how the game works on a technical and fundamental level. If you do not want to see this, I see two alternatives. Remove it, and I will be happy to stop posting technical information about the game and I will be happy to post it elsewhere. Second, I can make a separate technical page for different aspects of the game. This has its advantages and disadvantages. Advantage would be a central location from where to pull information about the game, separate from game mechanics and background. Disadvantage is that much of the information will be duplicated. I personally don't care either way. {{unsigned|Sabresite}} | : There are people who are interested in how the game works on a technical and fundamental level. If you do not want to see this, I see two alternatives. Remove it, and I will be happy to stop posting technical information about the game and I will be happy to post it elsewhere. Second, I can make a separate technical page for different aspects of the game. This has its advantages and disadvantages. Advantage would be a central location from where to pull information about the game, separate from game mechanics and background. Disadvantage is that much of the information will be duplicated. I personally don't care either way. {{unsigned|Sabresite}} | ||
I'd like to note that although randomizers are indeed usually seeded by the current date and time, the 3rd generation RPGs use the total time spent on the title screen. --[[User:Kyoufu Kawa|Kyoufu Kawa]] 11:01, 12 April 2009 (UTC) |
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