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* Activating move: {{m|Sunny Day}} | * Activating move: {{m|Sunny Day}} | ||
* Activating ability: {{a|Drought}} | * Activating ability: {{a|Drought}} | ||
* Routes where it is encountered naturally: Eastern [[Hoenn]] [[Water route]]s (after {{p|Groudon}} is awakened, before it is captured) (R/E); Routes where [[Terra Cave]] appears (E) | * Routes where it is encountered naturally: Eastern [[Hoenn]] [[Water route]]s (after {{p|Groudon}} is awakened, before it is captured) ([[Pokémon Ruby and Sapphire Versions|R/E]]); Routes where [[Terra Cave]] appears ({{game3|Emerald|E}}) | ||
===Heavy rain=== | ===Heavy rain=== | ||
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* Activating move: {{m|Rain Dance}} | * Activating move: {{m|Rain Dance}} | ||
* Activating ability: {{a|Drizzle}} | * Activating ability: {{a|Drizzle}} | ||
* Routes where it is encountered naturally: | * Routes where it is encountered naturally: {{rt|119}} (some days: R/S/E); {{rt|120}} (always: R/S/E); {{rt|123}} (some days: R/S/E); eastern [[Hoenn]] [[Water route]]s (after {{p|Kyogre}} is awakened, before it is captured) (S/E); Routes where [[Marine Cave]] appears (E); {{rt|212}} (always: D/P); {{rt|213}} (sometimes: D/P); {{rtn|214}} (south leg) (D/P); {{rtn|215}} (always: D/P) | ||
===Sandstorm=== | ===Sandstorm=== | ||
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* Activating move: {{m|Sandstorm}} | * Activating move: {{m|Sandstorm}} | ||
* Activating ability: {{a|Sand Stream}} | * Activating ability: {{a|Sand Stream}} | ||
* Routes where it is encountered naturally: | * Routes where it is encountered naturally: {{rt|111}} (the desert: R/S/E), {{rt|228}} ([[Pokémon Diamond and Pearl Versions|D/P]]) | ||
===Hailstorm=== | ===Hailstorm=== | ||
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* Clearing move: {{m|Defog}} | * Clearing move: {{m|Defog}} | ||
* Activating ability: None. | * Activating ability: None. | ||
* Routes/areas where it is encountered naturally: | * Routes/areas where it is encountered naturally: {{rt|210}} (north leg) (D/P); [[Mt. Coronet|Mt. Coronet basement]] (D/P); {{si|Victory Road}} (path to [[Route 224]]: D/P); [[Turnback Cave]] (D/P); [[Courtyard Colosseum]] (PBR) | ||
<!--Are these conditions, do they get canceled by sun, rain, etc.? | <!--Are these conditions, do they get canceled by sun, rain, etc.? | ||
==Arena conditions== | ==Arena conditions== | ||
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<gallery perrow="3"> | <gallery perrow="3"> | ||
Image:Sunny Field.png|The blindingly-hot sun shines down. | Image:Sunny Field.png|The blindingly-hot sun shines down. | ||
Image:Rainy Field.png|A gloomy day on | Image:Rainy Field.png|A gloomy day on {{rt|101}}. | ||
Image:Sandstorm Field.png|A sandstorm rages. | Image:Sandstorm Field.png|A sandstorm rages. | ||
Image:Fog.jpg|Fog looming ahead. | Image:Fog.jpg|Fog looming ahead. | ||
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Another new weather condition introduced in Generation IV was the fog condition. Instead of having a move to activate it, however, there was a move introduced to ''clear'' it. This move was {{hm|05|Defog}}. | Another new weather condition introduced in Generation IV was the fog condition. Instead of having a move to activate it, however, there was a move introduced to ''clear'' it. This move was {{hm|05|Defog}}. | ||
More interesting things introduced within Generation IV were other conditions that had nothing to do with the weather, but behaved similarly to the weather-activating moves. Like the weather conditions, these moves would affect all Pokémon on the field for five turns, and in various ways. For example, {{ | More interesting things introduced within Generation IV were other conditions that had nothing to do with the weather, but behaved similarly to the weather-activating moves. Like the weather conditions, these moves would affect all Pokémon on the field for five turns, and in various ways. For example, {{m|Gravity|one move}} would rid {{a2|Levitate|Levitating}} Pokémon of their powers, and force both them and {{type2|Flying}}s to take damage from {{type2|Ground}} moves, as well as disabling moves like {{m|Fly}} and {{m|Bounce}}, whereas another, {{m|Magnet Rise}}, makes the user invulnerable to {{type2|Ground}} moves, again for five turns. Also, {{m|Trick Room}} alters the dimensions for five turns, making slower Pokémon attack first; and {{m|Tailwind}} increases the Speed of the user's team for three turns. | ||
== Trivia == | == Trivia == |
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