Magneton (Aquapolis H16): Difference between revisions

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!Set
!English Set
| {{TCG|Aquapolis}}
| {{TCG|Aquapolis}}
|-
|-
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!English Card No.
!English Card No.
| H16/H32, 22/147 (Non-holo)
| H16/H32, 22/147 (Non-holo)
|-
!Japanese Set
| {{TCG|Aquapolis|e-Card 2}}
|-
!Japanese Card No.
| 073/092 (Non-holo), 074/092
|}
|}


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type=Poké-POWER |
type=Poké-POWER |
name=Magnetic Flow |
name=Magnetic Flow |
jname= |
jname=マグネストーム |
jtrans= |
jtrans=Magne-Storm |
effect=Once during your turn (''before your attack''), if {{tt|Magneton|this Pokémon}} is your Active Pokémon, you may flip a coin. If heads, choose 2 of your opponent's Pokémon that have Energy cards attached to them. Choose 1 of the Energy cards attached to each of those Pokémon and switch them between the Pokémon. This power can't be used if {{tt|Magneton|this Pokémon}} is affected by a {{TCG|Special Condition}}. |
effect=Once during your turn (''before your attack''), if {{tt|Magneton|this Pokémon}} is your Active Pokémon, you may flip a coin. If heads, choose 2 of your opponent's Pokémon that have Energy cards attached to them. Choose 1 of the Energy cards attached to each of those Pokémon and switch them between the Pokémon. This power can't be used if {{tt|Magneton|this Pokémon}} is affected by a {{TCG|Special Condition}}. |
}}
}}
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name=Steel Wave |
name=Steel Wave |
damage=30 |
damage=30 |
jname= |
jname=メタルウェーブ |
jtrans= |
jtrans=Metal Wave |
effect=This attack does 10 damage to each of your opponent's Benched Pokémon that are the same type (color) as the Defending Pokémon. ''(Don't apply Weakness and Resistance for Benched Pokémon.)'' |
effect=This attack does 10 damage to each of your opponent's Benched Pokémon that are the same type (color) as the Defending Pokémon. ''(Don't apply Weakness and Resistance for Benched Pokémon.)'' |
}}
}}