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'''[[Status_ailment#Freeze|Freezing]]''' is a status ailment that prevents the target from attacking for a random number of rounds. Unlike other status-inflicting moves, there are no moves which will ''always'' freeze the foe on contact. The following moves may freeze their targets. | '''[[Status_ailment#Freeze|Freezing]]''' is a status ailment that prevents the target from attacking for a random number of rounds. Unlike other status-inflicting moves, there are no moves which will ''always'' freeze the foe on contact. The following moves may freeze their targets. | ||
{| {{bluetable2| | {| {{bluetable2|c sortable}} width="100%" | ||
|- | |- | ||
! style="text-align: left;" | Name | ! style="text-align: left;" | Name | ||
! [[Type]] | ! [[Type]] | ||
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! Power | ! Power | ||
! Accuracy | ! Accuracy | ||
! width=" | ! width="40%" | Notes | ||
|- | |- | ||
| class="l" | {{m|Blizzard}} | | class="l" | {{m|Blizzard}} | ||
| | {{typetable|Ice}} | ||
| | {{statustable|Special}} | ||
| 10% | | 10% | ||
| 120 | | 120 | ||
Line 20: | Line 20: | ||
|- | |- | ||
| class="l" | {{m|Ice Beam}} | | class="l" | {{m|Ice Beam}} | ||
| | {{typetable|Ice}} | ||
| | {{statustable|Special}} | ||
| 10% | | 10% | ||
| 95 | | 95 | ||
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|- | |- | ||
| class="l" | {{m|Ice Fang}} | | class="l" | {{m|Ice Fang}} | ||
| | {{typetable|Ice}} | ||
| | {{statustable|Physical}} | ||
| 10% | | 10% | ||
| 65 | | 65 | ||
Line 36: | Line 36: | ||
|- | |- | ||
| class="l" | {{m|Ice Punch}} | | class="l" | {{m|Ice Punch}} | ||
| | {{typetable|Ice}} | ||
| | {{statustable|Physical}} | ||
| 10% | | 10% | ||
| 75 | | 75 | ||
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|- | |- | ||
| class="l" | {{m|Powder Snow}} | | class="l" | {{m|Powder Snow}} | ||
| | {{typetable|Ice}} | ||
| | {{statustable|Special}} | ||
| 10% | | 10% | ||
| 40 | | 40 | ||
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|- | |- | ||
| class="l" | {{m|Tri Attack}} | | class="l" | {{m|Tri Attack}} | ||
| | {{typetable|Normal}} | ||
| | {{statustable|Special}} | ||
| 6.67% | | 6.67% | ||
| 80 | | 80 |
edits