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And stop some non-sense, such as Evasion Clause and not allowing "hax" items. | And stop some non-sense, such as Evasion Clause and not allowing "hax" items. | ||
If you are afraid of a {{p|Dusknoir}} with {{m|Double Team}}, use {{m|Foresight}}. It would cause massive damage (I just love saying ''massive damage'') to Dusknoir strategy. First, all its Double Teams would be useless; second, it would be vulnerable against [[Fighting (type)|fighting]] e [[Normal (type)|normal]] [[Move|moves]]. | If you are afraid of a {{p|Dusknoir}} with {{m|Double Team}}, use {{m|Foresight}}. It would cause massive damage (I just love saying ''massive damage'') to Dusknoir strategy. First, all its Double Teams would be useless; second, it would be vulnerable against [[Fighting (type)|fighting]] e [[Normal (type)|normal]] [[Move|moves]]. | ||
I tried to explain that to some people, but they said foresight is an idiot move and mocked me... But if that's the point, we should ban {{m|Stealth Rock}} and {{m|Spikes}} because {{m|Rapid Spin}} is weak | I tried to explain that to some people, but they said foresight is an idiot move and mocked me... But if that's the point, we should ban {{m|Stealth Rock}} and {{m|Spikes}} because {{m|Rapid Spin}} is weak. | ||
{| class="userboxitem" style="border: 9px solid #000000;" cellspacing="0" cellpadding="0" | |||
! style="background: #f45;" | [[Image:445.png|100px]] | |||
| style="background: #fba; color: #123;" | This user deals massive damage. | |||
|} |
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