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Talk:Status condition

481 bytes added, 18:08, 21 January 2009
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why are status ailments such as sleep and paralyzation called non-volatile? they seem pretty volatile to me [[User:Happizelpom|<span style="color:#FF7070">Happi</span>]][[User talk:Happizelpom|<span style="color:#FF8000">zel</span>]][[Special:Contributions/Happizelpom|<span style="color:#660099">pom</span>]] 01:59, 6 January 2009 (UTC)
: Because they don't damage the affected Pokemon, unlike Poisoning and Burn [[User:Gastlys mama|Gastlys mama]] 18:08, 21 January 2009 (UTC)
== Poisoning ==
Would it be worthwhile noting that your last Pokemon dying of poison is the only way to black out outside of battle? Also, it could be added that the reason a poisoned Pokemon with one HP loses this status in Gen IV is probably to prevent that from happening.[[User:Gastlys mama|Gastlys mama]] 18:08, 21 January 2009 (UTC)