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==Experience gain in battle== | ==Experience gain in battle== | ||
The amount of experience a Pokémon will yield when defeated is simpler. This uses only one formula: [[Image:Exp.png]] | The amount of experience a Pokémon will yield when defeated is simpler. This uses only one formula: [[Image:Exp.png]], where: | ||
* ''a'' is equal to 1 under normal circumstances. | |||
* ''b'' represents the base experience yield of the species | |||
* ''L'' is the level of the fainted Pokémon | |||
The variable ''a'' is increased by 0.5 for each of either following situations: | |||
* the Pokémon's OT value is not equal to the current trainer's | |||
* the battle is an NPC {{pkmn|trainer}} battle. | |||
If the Pokémon is from a country other than the native one of the player, it will gain an additional multiplier of 0.2×, resulting in 1.7× experience for foreign Pokémon. | |||
[[Category:Game mechanics]] | [[Category:Game mechanics]] |
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