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{{PokémoncardInfobox | | {{PokémoncardInfobox | ||
title=Dusknoir <small>LV.</small>X | | | title = Dusknoir <small>LV.</small>X | ||
jname=ヨノワール | | | jname = ヨノワール | ||
jtrans=Yonoir | | | jtrans = Yonoir | ||
image=Stormfront96Dusknoir.jpg | | | image = Stormfront96Dusknoir.jpg | ||
caption=Illus. [[Shizurow]] | | | caption = Illus. [[Shizurow]] | ||
name=[[Dusknoir (TCG)#Dusknoir LV.X|Dusknoir]] | | | name = [[Dusknoir (TCG)#Dusknoir LV.X|Dusknoir]] | ||
stage={{TCG|Pokémon LV.X|Level Up}}<br>(Put onto [[Dusknoir (TCG)#Dusknoir|Dusknoir]]) | | | stage = {{TCG|Pokémon LV.X|Level Up}}<br>(Put onto [[Dusknoir (TCG)#Dusknoir|Dusknoir]]) | ||
type={{e|Psychic}} | | | type = {{e|Psychic}} | ||
hp=160 | | | hp = 160 | ||
weakness={{e|Darkness}}×2 | | | weakness = {{e|Darkness}}×2 | ||
resistance={{e|Colorless}}-20 | | | resistance = {{e|Colorless}}-20 | ||
retreatcost={{e}}{{e}}{{e}} | | | retreatcost = {{e}}{{e}}{{e}} | ||
species=Dusknoir | | | species = Dusknoir | ||
}} | |}} | ||
|- | |- | ||
!Set | !Set | ||
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|- | |- | ||
!Rarity | !Rarity | ||
| | | {{rar|Rare Holo LV.X}} | ||
|- | |- | ||
!English Card No. | !English Card No. | ||
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==Card text== | ==Card text== | ||
===Poké-POWER=== | ===Poké-POWER=== | ||
{{Cardpower | | {{Cardpower | ||
type=Poké-POWER | | | type = Poké-POWER | ||
name=Ectoplasm | | | name = Ectoplasm | ||
jname= | | | jname = | ||
jtrans= | | | jtrans = | ||
effect=If {{tt|Dusknoir|this Pokémon}} is your Active Pokémon and would be Knocked Out by damage from your opponent's attack, you may discard all cards attached to {{tt|Dusknoir LV.X|this Pokémon}} and put {{tt|Dusknoir LV.X|this Pokémon}} as a Stadium card into play instead of discarding it. This counts as {{tt|Dusknoir|this Pokémon}} being Knocked Out and your opponent takes a Prize card. As long as you have {{tt|Dusknoir LV.X|this Pokémon}} as a Stadium card in play, put 1 damage counter on each of your opponent's Pokémon between turns. If another Stadium card comes into play or {{tt|Dusknoir LV.X|this Pokémon}} is discarded by the effects of any attacks, Poké-Powers, Poké-Bodies, Trainer, or Supporter cards, return {{tt|Dusknoir LV.X|this Pokémon}} to your hand. | | | effect = If {{tt|Dusknoir|this Pokémon}} is your Active Pokémon and would be Knocked Out by damage from your opponent's attack, you may discard all cards attached to {{tt|Dusknoir LV.X|this Pokémon}} and put {{tt|Dusknoir LV.X|this Pokémon}} as a Stadium card into play instead of discarding it. This counts as {{tt|Dusknoir|this Pokémon}} being Knocked Out and your opponent takes a Prize card. As long as you have {{tt|Dusknoir LV.X|this Pokémon}} as a Stadium card in play, put 1 damage counter on each of your opponent's Pokémon between turns. If another Stadium card comes into play or {{tt|Dusknoir LV.X|this Pokémon}} is discarded by the effects of any attacks, Poké-Powers, Poké-Bodies, Trainer, or Supporter cards, return {{tt|Dusknoir LV.X|this Pokémon}} to your hand. | ||
}} | |}} | ||
===Level-Up Rule=== | ===Level-Up Rule=== | ||
Put this card onto your Active Dusknoir. Dusknoir LV.''X'' can use any attack, Poké-Power, or Poké-Body from its previous Level. | Put this card onto your Active Dusknoir. Dusknoir LV.''X'' can use any attack, Poké-Power, or Poké-Body from its previous Level. | ||
{{Project TCGDex notice}} | {{Project TCGDex notice}} |
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