Special Conditions (TFG): Difference between revisions

m
no edit summary
m (robot Adding: fr:États spéciaux (JFC))
mNo edit summary
Line 1: Line 1:
[[Image:special_condition_counters.JPG|thumb|right|150px|Assorted special condition markers]]
[[Image:special_condition_counters.JPG|thumb|right|150px|Assorted special condition markers]]
'''Special conditions''' are a group of lasting effects that are sometimes applied to a Pokémon figure in the [[Pokémon Trading Figure Game]]. A Pokémon with a special condition is marked by a marker which is attached to the figure. Different status conditions have different markers.


'''Special conditions''' are a group of lasting effects that are sometimes applied to a Pokémon figure in the [[Pokémon Trading Figure Game]]. A Pokémon with a special condition is marked by a marker which is attached to the figure. Different status conditions have different markers. 2 are included with each figure that is capable of inficting a status condition. Special conditions are removed when the figure leaves the field. A Pokémon figure can only have 1 special condition at a time, when it receives a new condition the old one is removed.
Two are included with each figure that is capable of inficting a status condition. Special conditions are removed when the figure leaves the field. A Pokémon figure can only have one special condition at a time, when it receives a new condition the old one is removed.
 
 
=Implemented conditions=
Currently only 4 special conditions, asleep, confused, poisoned and paralyzed, have been fully implemented.


==Implemented conditions==
Currently only four special conditions have been fully implemented.


===Paralyzed===
[[Image:TFG_ParalyzedMarker.JPG|thumb|right|80px|A paralyzed counter]]
[[Image:TFG_ParalyzedMarker.JPG|thumb|right|80px|A paralyzed counter]]
==Paralyzed==
Paralyzed was a special condition introduced with the first set, {{TFG|Next Quest}}. If a paralyzed Pokémon figure gets into a battle, each time before it's spun, the user of that figure must choose one of its non-miss attacks. All attacks with that name are considered a miss instead of their normal effect.
Paralyzed was a special condition introduced with the first set, {{TFG|Next Quest}}. If a paralyzed Pokémon figure gets into a battle, each time before it's spun, the user of that figure must choose one of its non-miss attacks. All attacks with that name are considered a miss instead of their normal effect.


===Poisoned===
[[Image:TFG_PoisonMarker.JPG|thumb|right|80px|A poisoned counter]]
[[Image:TFG_PoisonMarker.JPG|thumb|right|80px|A poisoned counter]]
==Poisoned==
Poisoned was a special condition introduced with the first set, {{TFG|Next Quest}}. If a poisoned Pokémon figure gets into battle all white moves do 20 less damage. This effect is applied after other effects such as [[trainer card (TFG)|trainer cards]] and move effects.
Poisoned was a special condition introduced with the first set, {{TFG|Next Quest}}. If a poisoned Pokémon figure gets into battle all white moves do 20 less damage. This effect is applied after other effects such as [[trainer card (TFG)|trainer cards]] and move effects.


==Asleep==
===Asleep===
Asleep was introduced with the {{TFG|Groundbreakers}} expansion set. An asleep Pokémon can't choose to move or attack. While asleep, the Pokémon doesn't block other Pokémon from passing through it, and it cannot help to surround opposing Pokémon.Asleep Pokémon remain asleep until attacked by an opposing Pokémon or is touched by an adjacent freindly Pokémon instead of an attack.
Asleep was introduced with the {{TFG|Groundbreakers}} expansion set. An asleep Pokémon can't choose to move or attack. While asleep, the Pokémon doesn't block other Pokémon from passing through it, and it cannot help to surround opposing Pokémon.Asleep Pokémon remain asleep until attacked by an opposing Pokémon or is touched by an adjacent freindly Pokémon instead of an attack.


==Confused==
===Confused===
Confused was introduced with the {{TFG|Groundbreakers}} expansion set. If a confused Pokémon figure gets into battle, it is spun normally. Before applying the result, the figure is turned counter-clockwise to the next attack. that is the final spin result.
Confused was introduced with the {{TFG|Groundbreakers}} expansion set. If a confused Pokémon figure gets into battle, it is spun normally. Before applying the result, the figure is turned counter-clockwise to the next attack. that is the final spin result.


=Future conditions=
==Future conditions==
Several figures and cards reference to some special conditions that are yet to be fully introduced to the game. These conditions are expected to be introduced in later expansion sets.
Several figures and cards reference to some special conditions that are yet to be fully introduced to the game. These conditions are expected to be introduced in later expansion sets.


==Burned==
===Burned===
Burned is a yet to be impemented special condition.
Burned is a yet to be impemented special condition.


==Frozen==
===Frozen===
Frozen is a yet to be impemented special condition.
Frozen is a yet to be impemented special condition.


==Noxious==
===Noxious===
Noxious is a yet to be impemented special condition.
Noxious is a yet to be impemented special condition.


[[Category:TFG game mechanics]]
[[Category:TFG game mechanics]]
[[fr:États spéciaux (JFC)]]
[[fr:États spéciaux (JFC)]]
5,080

edits