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Spikes (move)

6 bytes removed, 04:36, 10 November 2008
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Spikes sets spikes around the target Pokémon. In Generation III onwards, it can be increased by using Spikes again (up to the third time) after the initial Spikes was used. The damage inflicted by switching out will not occur on {{type2|Flying}}s or Pokémon with {{a|Levitate}} unless {{a|Magnet}} is used. In a double battle, Spikes affects all Pokémon in play. The only way to get rid of Spikes is to use {{m|Rapid Spin}}. One secondary effect of {{m|Defog}} is to clear spikes, but can only clear one's own spikes if used in a double battle on one's partner.