Talk:Pokémon data substructures (Generation III): Difference between revisions

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: As far as I can tell, no -- the species is stored in only two out of (in your case) 80 bytes. Very interesting. Perhaps you (the person) simply misread the data itself? I prefer to display this kind of stuff parsed. --[[User:Kyoufu Kawa|Kyoufu Kawa]] 19:06, 3 October 2008 (UTC)
: As far as I can tell, no -- the species is stored in only two out of (in your case) 80 bytes. Very interesting. Perhaps you (the person) simply misread the data itself? I prefer to display this kind of stuff parsed. --[[User:Kyoufu Kawa|Kyoufu Kawa]] 19:06, 3 October 2008 (UTC)
::Nevermind, I double checked the pokemon on the actual game - the pokemon where their species was set to zero weren't actually in the boxes.  It looks like it doesn't actually delete the pokemon from the box in some cases, just sets the species to zero?  I don't know, I guess I'll know to expect it in the future though.  [[User:PuppyBoy|PuppyBoy]] 02:20, 5 October 2008 (UTC)
::Nevermind, I double checked the pokemon on the actual game - the pokemon where their species was set to zero weren't actually in the boxes.  It looks like it doesn't actually delete the pokemon from the box in some cases, just sets the species to zero?  I don't know, I guess I'll know to expect it in the future though.  [[User:PuppyBoy|PuppyBoy]] 02:20, 5 October 2008 (UTC)
:::I should do some research into that. I remember empty slots being zero'd out in the party, except for some 0xFF bytes. I'll call you back on this page with my test results for party and box. --[[User:Kyoufu Kawa|Kyoufu Kawa]] 14:05, 5 October 2008 (UTC)
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