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Category:Moves that cannot miss

172 bytes added, 19:40, 6 September 2008
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TheseWith the exception of {{m|Vital Throw}} (never misses but makes the user go last) and {{m|Aura Sphere}} (has 90 base power compared to 60 base power with {{m|Swift}}), these moves are all [[Move variations|variations]] on the move {{m|Swift}}; that is to say, they will always hit (unless the foe is using {{m|Fly}}, {{m|Dig}}, {{m|Dive}}, or a similar move{{m|Bounce}}).
[[Category:Moves by effect]]