Duraludon (UNITE): Difference between revisions

→‎Move slot 1: Seems Dragon Pulse's description was also rewritten
(→‎Moveset: New balance patch)
(→‎Move slot 1: Seems Dragon Pulse's description was also rewritten)
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|cat1=Area
|cat1=Area
|cat2=
|cat2=
|desc=Charges power before dealing damage to opposing Pokémon in the area of effect. The user's movement speed is decreased while charging, but the longer the power is charged, the wider the move's area of effect becomes and the more damage it deals. After the user learns this move, a damage marker will be attached to any opposing Pokémon the user damages. When Dragon Pulse hits a marked opposing Pokémon, it deals additional damage to the Pokémon for each damage marker attached to it, then removes all the damage markers. In addition, if this move knocks out an opposing Pokémon, its cooldown is reduced, and the user's next three basic attacks will each deal additional damage and further reduce this move's cooldown when they hit.  
|desc=After the user learns this move, a damage marker will be attached to any opposing Pokémon the user damages. After charging, the user deals damage to nearby Pokémon. It also deal additional damage to those Pokémon for each damage marker attached to them. The longer power is charged, the wider the move's area of effect becomes and the more damage it deals. If this moves knocks out any opposing Pokémon, its cooldown is reduced, and an effect is applied to the user's next three basic attacks the causes them to deal additional damage and reduce this move's cooldown.
Upgrade: Also restores the user's HP if this move knocks out a Pokémon from the opposing team.  
Upgrade: Also restores the user's HP if this move knocks out a Pokémon from the opposing team.  
}}
}}
===Move slot 2===
===Move slot 2===
<!--[[File:Metal Claw UNITE.png|275px|thumb|right|Metal Claw]]-->
<!--[[File:Metal Claw UNITE.png|275px|thumb|right|Metal Claw]]-->
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