Metal Burst (move): Difference between revisions

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→‎Pokémon Masters EX: formatting tweaks
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===[[Pokémon Masters EX]]===
===[[Pokémon Masters EX]]===
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center"
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center; width:80%"
|- style="background: #{{steel color light}}"
|- style="background: #{{steel color light}}"
! style="width: 50px"|{{color2|000|Damage category|Category}}
! style="{{roundytl|5px}}" | Name
! style="width: 50px"|Move Gauge
! {{color2|000|Damage category|Category}}
! style="width: 50px"|MP
! <small>Cost in move-gauge slots</small>
! style="width: 50px"|Base {{color2|000|Power}}
! MP<br>(uses)
! style="width: 50px"|Max {{color2|000|Power}}
! Base {{color2|000|power}}
! style="width: 50px"|{{color2|000|Accuracy}}
! Max {{color2|000|power}}
! style="width: 70px"|Target
! {{color2|000|Accuracy}}
! style="width: 55px"|Effect Tag
! Target
! style="width: 250px"|Description
! Effect tag
! style="width: 250px"|Playable Users
! Description
! style="{{roundytr|5px}}" | Playable {{color2|000|Sync pair|sync pair(s)}}
|- style="background:#fff"
|- style="background:#fff"
|style="{{roundybl|5px}}"|Metal Burst
{{statustable|Physical}}  
{{statustable|Physical}}  
|3
|3
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|—
|—
|The user takes up a counterattacking posture. Using this move again will cause the user to leave this posture. No other actions can be taken while in this posture. The user will leave this posture if hit by an attack move while it is in this counterattacking posture, then attacks the opponent that made the hit. The more damage the user has taken, the greater the power of this attack.
|The user takes up a counterattacking posture. Using this move again will cause the user to leave this posture. No other actions can be taken while in this posture. The user will leave this posture if hit by an attack move while it is in this counterattacking posture, then attacks the opponent that made the hit. The more damage the user has taken, the greater the power of this attack.
|{{mas|Grimsley}} {{DL|Grimsley (Masters)|Bisharp|(Kimono)}} & {{p|Bisharp}}
|style="{{roundybr|5px}}"|{{sync|Grimsley|Bisharp|Kimono}}
|- style="background:#fff"
|}
|}
*Description prior to Version 2.20.0{{tt|*|from April 27, 2022}}: ...The more damage the user has taken, the greater the power of this move.
* Description prior to Version 2.20.0 (from April 27, 2022): ...The more damage the user has taken, the greater the power of this move.


====In-depth description====
====In-depth description====
This move's power scales based on how much [[HP]] the user loses while in their counterattacking posture.  The more HP lost, the higher this move's power multiplier. This boost resets when the user leaves this posture.
This move's power scales based on how much [[HP]] the user loses while in their counterattacking posture.  The more HP lost, the higher this move's power multiplier. The power multiplier resets when the user leaves this posture.


Here is a table showing the specifics of this move<ref name="How Metal Coat works in Pokémon Masters EX">[https://docs.google.com/document/d/1f5jJSZx4vkGIle2oiVWdbwQ82fl7RqYi84jPgaWbIKE/edit#heading=h.wws3b3ndj1pp ''Pokémon Masters Damage Formula'' by StDk]</ref>:
Here is a table showing the specifics of this move<ref name="How Metal Coat works in Pokémon Masters EX">[https://docs.google.com/document/d/1f5jJSZx4vkGIle2oiVWdbwQ82fl7RqYi84jPgaWbIKE/edit#heading=h.wws3b3ndj1pp ''Pokémon Masters Damage Formula'' by StDk]</ref>:
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|- style="background: #{{steel color light}}"
|- style="background: #{{steel color light}}"
! style="width: 200px"|HP Lost While in Counterattacking Posture
! style="width: 200px"|HP Lost While in Counterattacking Posture
! style="width: 75px"|Power Multiplier{{tt|*|This resets when the user leaves their counterattacking posture.}}
! style="width: 75px"|Power Multiplier
|- style="background:#fff"
|- style="background:#fff"
|0% — 33.3%
|0% — 33.3%