List of moves (Masters): Difference between revisions

Added information about the newly released sync pair, and corrected Iono's placement in the table of unique trainer moves.
(→‎List of Pokémon moves: Created two tables for both forms of Metronome, erased those two moves' dedicated rows from the main moves table, corrected Inferno's max power, added Zap Cannon, cleaned up lines of code that allowed certain moves' categories to span multiple rows, made one version of Mega Kick easier to see, and dedicated a new row for the unique version of Tri Attack, and called for help in covering Masterful Metronome.)
(Added information about the newly released sync pair, and corrected Iono's placement in the table of unique trainer moves.)
Line 614: Line 614:
|-
|-
|{{m|Close Combat}}
|{{m|Close Combat}}
|{{sync|Wally|Gallade}} <small>(post-[[Mega Evolution]])</small><hr>{{sync|Korrina|Lucario}}<hr>{{sync|Gloria|Urshifu|Dojo Uniform}} <small>({{form|Urshifu|Rapid Strike Style}})</small><hr>{{sync|Riley|Lucario}}<hr>{{sync/player|egg|Pinsir}} <small>(Strike)</small><hr>{{sync/player|egg|Machop/Machoke/Machamp}}
|{{sync|Wally|Gallade}} <small>(post-[[Mega Evolution]])</small><hr>{{sync|Korrina|Lucario}}<hr>{{sync|Gloria|Urshifu|Dojo Uniform}} <small>({{form|Urshifu|Rapid Strike Style}})</small><hr>{{sync|Riley|Lucario}}<hr>{{sync|Barry|Heracross|Special Costume}}<hr>{{sync/player|egg|Pinsir}} <small>(Strike)</small><hr>{{sync/player|egg|Machop/Machoke/Machamp}}
{{typetable|Fighting}}
{{typetable|Fighting}}
{{statustable|Physical}}
{{statustable|Physical}}
Line 2,891: Line 2,891:
|-
|-
|{{m|Pin Missile}}
|{{m|Pin Missile}}
|{{sync|Guzma|Golisopod}}<hr>{{sync/player|egg|Beedrill}}
|{{sync|Guzma|Golisopod}}<hr>{{sync|Barry|Heracross|Special Costume}}<hr>{{sync/player|egg|Beedrill}}
{{typetable|Bug}}
{{typetable|Bug}}
{{statustable|Physical}}
{{statustable|Physical}}
Line 5,513: Line 5,513:


The power of this move is not lowered even if there are multiple targets. Decreases the amount of move gauge slots needed to use this move by 2 when the zone is a Poison Zone. This attack’s power increases 20% when the target is affected by a status condition.
The power of this move is not lowered even if there are multiple targets. Decreases the amount of move gauge slots needed to use this move by 2 when the zone is a Poison Zone. This attack’s power increases 20% when the target is affected by a status condition.
|-
|Sprial {{m|Megahorn}}
|{{sync|Barry|Heracross|Special Costume}}
{{typetable|Bug}}
{{statustable|Physical}}
|4
|—
|300
|360
|100%
|All opponents
|—
|'''Activation Condition:''' When any of the user’s attack moves hit a total of 5 times while this move is deactivated.
'''Deactivation Condition:''' When this move is used.
The power of this move is not lowered even if there are multiple targets.
|-
|-
|Starry {{m|Draining Kiss}}
|Starry {{m|Draining Kiss}}
Line 7,028: Line 7,045:
** Applies the Supereffective ↑ Next effect to all allied sync pairs.
** Applies the Supereffective ↑ Next effect to all allied sync pairs.
</div>
</div>
|-
|[[File:VSIono Masters.png|75px]]
|<center>{{mas|Iono}}</center>
|On the Rise!
|1
|—
|All allies
|—
|Raises the critical-hit rate of all allied sync pairs by 3 stat ranks. Increases the Special Moves ↑ Next effect of all allied sync pairs by 2 ranks. Applies the Enduring effect to all allied sync pairs.
|-
|-
|rowspan=2 |[[File:VSBarry Masters.png|75px]]
|rowspan=2 |[[File:VSBarry Masters.png|75px]]
Line 7,054: Line 7,062:
|—
|—
|Applies the Critical-Hit Defense effect to the allied field of play. Raises the Defense and Sp. Def of all allied sync pairs by 1 stat rank. Raises the Sp. Atk of all allied sync pairs by 2 stat ranks.
|Applies the Critical-Hit Defense effect to the allied field of play. Raises the Defense and Sp. Def of all allied sync pairs by 1 stat rank. Raises the Sp. Atk of all allied sync pairs by 2 stat ranks.
|-
|[[File:VSBarry Special Costume Masters.png|75px]]
|<center>{{mas|Barry}} (Special Costume)</center>
|Go Ahead!
|1
|—
|Self ({{p|Heracross}})
|—
|Reduces the user’s sync move countdown by 1. Raises the user’s Attack by 2 stat ranks. Raises the user’s critical-hit rate by 3 stat ranks. Applies the Enduring effect to the user.
|-
|-
|[[File:VSBea Masters.png|75px]]
|[[File:VSBea Masters.png|75px]]
Line 8,224: Line 8,241:
|—
|—
|Raises the user's evasiveness by 2 stat rank. Raises the accuracy and evasiveness of all allied sync pairs by 1 stat ranks.
|Raises the user's evasiveness by 2 stat rank. Raises the accuracy and evasiveness of all allied sync pairs by 1 stat ranks.
|-
|[[File:VSIono Masters.png|75px]]
|<center>{{mas|Iono}}</center>
|On the Rise!
|1
|—
|All allies
|—
|Raises the critical-hit rate of all allied sync pairs by 3 stat ranks. Increases the Special Moves ↑ Next effect of all allied sync pairs by 2 ranks. Applies the Enduring effect to all allied sync pairs.
|-
|-
|rowspan=2 |[[File:VSIrida Masters.png|75px]]
|rowspan=2 |[[File:VSIrida Masters.png|75px]]
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