Umbreon (UNITE): Difference between revisions

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|jtrans=Danger Premonition
|jtrans=Danger Premonition
|stage=Eevee
|stage=Eevee
|desc=
|desc=When the Pokémon would be shoved, thrown, or left unable to act, that effect is negated. This Ability goes on cooldown after it's triggered.
}}
}}
{{UnitePassiveAbility
{{UnitePassiveAbility
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|jtrans=Force of Will
|jtrans=Force of Will
|stage=Umbreon
|stage=Umbreon
|desc=
|desc=When the Pokémon would be shoved, thrown, or left unable to act, that effect is negated. For a short time, the Pokémon also becomes immune to hindrances, and its Defense and Sp. Def. are increased. This Ability goes on cooldown after it's triggered.
}}
}}
===Basic Attack===
===Basic Attack===
{{UniteBasicAttack
{{UniteBasicAttack
|boostdmg=Atk
|boostdmg=Atk
|desc=
|desc=Becomes a boosted attack with every third attack, lunging at an opposing Pokémon and dealing damage. This boosted attack also restores the user's HP. The lower the user's remaining HP, the more HP is restored.
}}
}}


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|cat1=Buff
|cat1=Buff
|cat2=
|cat2=
|desc=
|desc=Has the user shoot star-shaped rays, dealing damage to opposing Pokémon and applying a mark to them. The user's movement speed is increased when it is near marked opposing Pokémon. When the user deals damage to marked opposing Pokémon, its next basic attack becomes a boosted attack.
}}
}}
{{UniteMove
{{UniteMove
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|cat1=Hindrance
|cat1=Hindrance
|cat2=
|cat2=
|desc=
|desc=Has the user pin an opposing Pokémon with a dark, arresting look. For a short time, the opposing Pokémon becomes surrounded by a black zone, which it cannot leave. While the user is in the black zone, its basic attacks become boosted attacks, and it deals increased damage.
Upgrade: Increases the black zone's duration.
}}
}}
{{UniteMove
{{UniteMove
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|cat1=Dash
|cat1=Dash
|cat2=
|cat2=
|desc=
|desc=Has the user charge, dealing damage to opposing Pokémon it hits and decreasing their movement speed. If the charge hits an opposing Pokémon, this move can be used again. If this move is used again, the user sweeps in front of itself with its tail, dealing damage to opposing Pokémon it hits, decreasing their movement speed, and shoving them. The second stage of this move deals increased damage based on the Attack of the opposing Pokémon hit in the first stage. The higher their Attack, the higher the damage.
Upgrade: The user's next basic attack after using this move becomes a boosted attack.
}}
}}
===Move slot 2===
===Move slot 2===
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|cat1=Area
|cat1=Area
|cat2=
|cat2=
|desc=
|desc=Has the user feign crying, dealing damage to nearby opposing Pokémon and decreasing their Defense and Sp. Def. Also grants the user a shield.
}}
}}
{{UniteMove
{{UniteMove
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|cat1=Recovery
|cat1=Recovery
|cat2=
|cat2=
|desc=
|desc=Has the user make a wish for an ally Pokémon. For a set amount of time, that ally Pokémon receives reduced damage, then afterward, the wish comes true and restores HP to that Pokémon. If the targeted ally is knocked out before the wish comes true, a different ally Pokémon near it takes the wish instead.
Upgrade: Further reduces the damage received by the targeted ally Pokémon. Also increases the amount of HP restored when the wish comes true.
}}
}}
{{UniteMove
{{UniteMove
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|cat1=Debuff
|cat1=Debuff
|cat2=
|cat2=
|desc=
|desc=Has the user yell as if ranting about something, dealing damage to opposing Pokémon in the area around it and decreasing their Attack, Sp. Atk., and movement speed. Also grants the user a shield. The user continues to yell for a set amount of time, then it lets loose a final shout, leaving opposing Pokémon in the area around it unable to act and further decreasing their Attack and Sp. Atk. The Attack and Sp. Atk decreases can stack.
Upgrade: Increases the length of time the final shout leaves opposing Pokémon unable to act.
}}
}}
===Unite Move===
===Unite Move===
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|cat1=Debuff
|cat1=Debuff
|cat2=
|cat2=
|desc=
|desc=Has the user continually recover HP when it is not in combat. Also has the user leap up and absorb the shield of opposing Pokémon in the area around it, taking them for itself. Then, the user lands, dealing damage to opposing Pokémon in the area of effect and leaving them unable to act. For a short time afterward, when an opposing Pokémon in the area of effect is granted a shield, the user absorbs a portion of it and takes it for itself.
}}
}}


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