Crustle (UNITE): Difference between revisions

Line 66: Line 66:
|jname=いわなだれ
|jname=いわなだれ
|jtrans=Rock Slide
|jtrans=Rock Slide
|level=
|level=1
|level2=
|level2=3
|cooldown=6
|cooldown=6
|upgrade1='''Rock Tomb'''
|upgrade1='''Rock Tomb'''
|upgrade2='''Shell Smash'''
|upgrade2='''Shell Smash'''
|cat1=Area
|cat1=Hindrance
|cat2=
|cat2=
|desc=
|desc=
Line 82: Line 82:
|jname=がんせきふうじ
|jname=がんせきふうじ
|jtrans=Rock Trap
|jtrans=Rock Trap
|level=
|level=4
|level2=
|level2=
|cooldown=5
|cooldown=5
|upgrade1=
|upgrade1='''Rock Tomb+''' at Lv. 11
|upgrade2=
|upgrade2=
|cat1=Area
|cat1=Hindrance
|cat2=
|cat2=
|desc=
|desc=
Line 98: Line 98:
|jname=からをやぶる  
|jname=からをやぶる  
|jtrans=Shell Break
|jtrans=Shell Break
|level=
|level=4
|level2=
|level2=
|cooldown=7
|cooldown=7
|upgrade1=
|upgrade1='''Shell Smash+''' at Lv. 11
|upgrade2=
|upgrade2=
|cat1=Buff
|cat1=Buff
Line 115: Line 115:
|jname=れんぞくぎり
|jname=れんぞくぎり
|jtrans=Consecutive Cut
|jtrans=Consecutive Cut
|level=
|level=1
|level2=
|level2=3
|cooldown=3
|cooldown=3.5
|upgrade1='''Stealth Rock'''
|upgrade1='''Stealth Rock'''
|upgrade2='''X-Scissor'''
|upgrade2='''X-Scissor'''
Line 131: Line 131:
|jname=ステルスロック
|jname=ステルスロック
|jtrans=Stealth Rock
|jtrans=Stealth Rock
|level=
|level=6
|level2=
|level2=
|cooldown=5
|cooldown=5
|upgrade1=
|upgrade1='''Stealth Rock+''' at Lv. 13
|upgrade2=
|upgrade2=
|cat1=Area
|cat1=Area
Line 147: Line 147:
|jname=シザークロス
|jname=シザークロス
|jtrans=Scissor Cross
|jtrans=Scissor Cross
|level=
|level=6
|level2=
|level2=
|cooldown=6
|cooldown=6
|upgrade1=
|upgrade1='''X-Scissor+''' at Lv. 11
|upgrade2=
|upgrade2=
|cat1=Melee
|cat1=Melee
Line 170: Line 170:
|desc=Gain a shield for a short time and leave nearby enemies unable to act, dealing damage over time to them. If the user receives damage while this move is in effect, the move deals additional hits to nearby enemies.
|desc=Gain a shield for a short time and leave nearby enemies unable to act, dealing damage over time to them. If the user receives damage while this move is in effect, the move deals additional hits to nearby enemies.
}}
}}
==Holowear==
==Holowear==
{| class="roundy" align=center style="text-align:center; border:3px solid #{{Violet color}}; background:#{{Violet color}}" cellpadding=5px
{| class="roundy" align=center style="text-align:center; border:3px solid #{{Violet color}}; background:#{{Violet color}}" cellpadding=5px
958

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