Pokémon HeartGold and SoulSilver Versions: Difference between revisions

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(Localization changes - Editing and also copying content from List of localization changes in the Pokémon games)
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==Localization changes==
==Localization changes==
* Unlike in [[Generation II]], the availability of these Pokémon remains the same in all language versions: {{p|Phanpy}}/{{p|Donphan}} is exclusive to HeartGold and {{p|Teddiursa}}/{{p|Ursaring}} is exclusive to SoulSilver
** In the Japanese and Korean versions of {{game|Gold and Silver|s}}, Phanpy and Donphan were exclusive to Gold, and Teddiursa and Ursaring were exclusive to Silver. In the Western localizations, this was switched for unknown reasons: Teddiursa and Ursaring could be found in Gold, and Phanpy and Donphan could be found in Silver instead.
* In all international versions, the slot machines were replaced with a Minesweeper style game called [[Voltorb Flip]].
* In all international versions, the slot machines were replaced with a Minesweeper style game called [[Voltorb Flip]].
* In the Korean versions of Pokémon HeartGold and SoulSilver, Sage's sprite was altered to remove the prayer beads in his hands and gave him a sash.
** Although the [[Goldenrod Game Corner|Goldenrod]] and [[Celadon Game Corner]]s were changed in the non-Japanese releases, all versions (Japanese, Korean, and Western) have every map of the Game Corners: in the Japanese versions, the maps related to [[Voltorb Flip]] and [[Mr. Game]] are unused and have no events or warps programmed, while the Korean and Western versions have the original maps with their warps intact, plus the event to interact with the clerk is still present and the interface used to buy {{OBP|Coin|Game Corner}}s is functional and was translated. {{TM|78|Captivate}} also remains in the unused Goldenrod Game Corner in the Korean and Western versions, and the [[slot machine]]s in the leftover maps trigger [[Voltorb Flip]] in these versions.
* In the Korean versions of Pokémon HeartGold and SoulSilver, {{tc|Sage}}'s sprite was altered to remove the prayer beads in his hands and gave him a sash. His Trainer class name was changed as well.
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* These titles are the first Pokémon games to be available domestically in {{pmin|Canada}} in French, other than just in English.
* These titles are the first Pokémon games to be available domestically in {{pmin|Canada}} in French, other than just in English.
** Similarly, these titles are the second set of Pokémon games (after the original {{2v2|Red|Blue}}) to be released in {{pmin|Latin America}} in Spanish.
** Similarly, these titles are the second set of Pokémon games (after the original {{2v2|Red|Blue}}) to be released in {{pmin|Latin America}} in Spanish.
* In the Japanese and Korean versions of Gold and Silver, Phanpy and Donphan were exclusive to Gold, and Teddiursa and Ursaring were exclusive to Silver. In the Western localizations, this was switched for unknown reasons: Teddiursa and Ursaring could be found in Gold, and Phanpy and Donphan could be found in Silver instead. However, ''all'' versions of HeartGold and SoulSilver have Phanpy/Donphan in HeartGold and Teddiursa/Ursaring in SoulSilver.
* HeartGold and SoulSilver, as well as {{2v2|Gold|Silver}}, have [[Gym Leader]] or [[Elite Four]] specialists for every type that existed at the time except the {{t|Ground}} type. However, [[Giovanni]], a former Kanto Gym Leader who specialized in the Ground type, appears during a special event and can be battled.
* HeartGold and SoulSilver, as well as {{2v2|Gold|Silver}}, have [[Gym Leader]] or [[Elite Four]] specialists for every type that existed at the time except the {{t|Ground}} type. However, [[Giovanni]], a former Kanto Gym Leader who specialized in the Ground type, appears during a special event and can be battled.
* Unlike {{3v2|Diamond|Pearl|Platinum}}, HeartGold and SoulSilver do not track sudden changes of the system's clock, making the games act as if it is a new day, letting daily events happen instead of them not occurring due to the games knowing the date has been changed.
* Unlike {{3v2|Diamond|Pearl|Platinum}}, HeartGold and SoulSilver do not track sudden changes of the system's clock, making the games act as if it is a new day, letting daily events happen instead of them not occurring due to the games knowing the date has been changed.
* Although the [[Goldenrod Game Corner|Goldenrod]] and [[Celadon Game Corner]]s were changed in the non-Japanese releases, all versions (Japanese, Korean, and Western) have every map of the Game Corners: in the Japanese versions, the maps related to [[Voltorb Flip]] and [[Mr. Game]] are unused and have no events or warps programmed, while the Korean and Western versions have the original maps with their warps intact, plus the event to interact with the clerk is still present and the interface used to buy {{OBP|Coin|Game Corner}}s is functional and was translated. {{TM|78|Captivate}} also remains in the unused Goldenrod Game Corner in the Korean and Western versions, and the [[slot machine]]s in the leftover maps trigger [[Voltorb Flip]] in these versions.
* HeartGold and SoulSilver are the last Pokémon games to include a [[Game Corner]].
* HeartGold and SoulSilver are the last Pokémon games to include a [[Game Corner]].
* In the Korean localization, the {{tc|Sage}}'s sprite and trainer class name were changed.
* These were the last games up until [[Brilliant Diamond and Shining Pearl]] to have single-use TMs.
* These were the last games up until [[Brilliant Diamond and Shining Pearl]] to have single-use TMs.
* HeartGold and SoulSilver were the last games to have two explorable regions, until {{2v2|Scarlet|Violet}}, with [[Paldea]] and [[Kitakami]].
* HeartGold and SoulSilver were the last games to have two explorable regions, until {{2v2|Scarlet|Violet}}, with [[Paldea]] and [[Kitakami]].