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===Generation VI and VII===
===Generation VI and Pokémon Sun, Moon, Ultra Sun, and Ultra Moon===
Compared to Generation V, only the at sign has been removed. The uppercase and lowercase é were added to the English and German versions, while the letters ç, ï, à, è, ì, ò, and ù were added in uppercase and lowercase to the Spanish version. No changes in character availability were made between Generation VI and VII.
Compared to Generation V, only the at sign has been removed. The uppercase and lowercase é were added to the English and German versions, while the letters ç, ï, à, è, ì, ò, and ù were added in uppercase and lowercase to the Spanish version. No changes in character availability were made between Generation VI and VII.
[[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] use the native [[Nintendo Switch]] text entry system. Games played in Western languages or Japanese can use characters from the English, French, German, Italian, Spanish, Dutch, Portuguese, Russian, and Symbol keyboards. Games played in Japanese can also use the Japanese keyboard, but {{wp|kanji}} conversion is not available. Games played in Korean or Chinese have access only to the keyboard of that language and the Symbol keyboard; additional characters can be entered by manipulating the {{wp|predictive text}} suggestions. (Note that the Japanese, Korean, and Chinese keyboards include access to a basic English keyboard.) The only character that cannot be entered from the keyboard is the at sign.


{| class="roundy" style="border: 3px solid #{{kalos color}}; background: #{{kalos color dark}}; margin:auto; width:100%"
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===Generation VIII and IX===
===Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, Generation VIII, and IX===
All Generation VIII and IX core series games use the native [[Nintendo Switch]] text entry system. Games played in Western languages or Japanese can use characters from the English, French, German, Italian, Spanish, Dutch, Portuguese, Russian, and Symbol keyboards. Games played in Japanese can also use the Japanese keyboard, but {{wp|kanji}} conversion is not available. Games played in Korean or Chinese have access only to the keyboard of that language and the Symbol keyboard; additional characters can be entered by manipulating the {{wp|predictive text}} suggestions. (Note that the Japanese, Korean, and Chinese keyboards include access to a basic English keyboard.) The only character that cannot be entered from the keyboard is @.
[[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] and all Generation VIII and IX core series games use the native [[Nintendo Switch]] text entry system. Games played in Western languages or Japanese can use characters from the English, French, German, Italian, Spanish, Dutch, Portuguese, Russian, and Symbol keyboards. Games played in Japanese can also use the Japanese keyboard, but {{wp|kanji}} conversion is not available. Games played in Korean or Chinese have access only to the keyboard of that language and the Symbol keyboard; additional characters can be entered by manipulating the {{wp|predictive text}} suggestions. (Note that the Japanese, Korean, and Chinese keyboards include access to a basic English keyboard.) The only character that cannot be entered from the keyboard is the at sign.
 
The face characters, arrows, and sleeping symbol that have been present since Pokémon Diamond and Pearl are no longer supported in [[Nintendo Switch]] games. If they appear in a Pokémon's nickname or the name of its [[Original Trainer]], they are replaced with spaces (fullwidth spaces for the characters that can be entered in Japanese or Chinese, halfwidth spaces otherwise).
 
The halfwidth ellipsis, gender symbols, suits, shapes, music note, sun, cloud, umbrella, and snowman are replaced with the corresponding Unicode code point that was used only for their fullwidth counterparts in previous games.


The special face characters, arrows, and sleeping symbol are no longer supported; any instances of these characters in the nickname or [[Original Trainer]] of a Pokémon transferred from an earlier generation are replaced by spaces. This makes it possible to have a Pokémon whose nickname or Original Trainer name consists entirely of spaces, which cannot normally be entered after Generation I. Additionally, the fullwidth characters used in games played in Japanese and Chinese (including letters, digits, and punctuation) are replaced with their halfwidth forms.
If either of these replacements are made anywhere in the string, any leading or trailing halfwidth spaces are trimmed from the resulting string. This makes it possible to have a Pokémon whose nickname or Original Trainer name is an empty string, or consists entirely of fullwidth spaces (which cannot normally be entered after Generation I).


==In the spin-off games==
==In the spin-off games==