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(→In the TCG: New paragraph about modified "two flip Asleep". Note about how Asleep is cured, sentence about how Snorlax and Komala frequently use Asleep. (I don't think Darkrai has enough cards)) |
m (→In the core series games: missing period) |
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Sleep now lasts 1-6 turns (1-3 in the {{gdis|Battle Tower|II}}). Starting this generation, a Pokémon is now capable of attacking after waking up. | Sleep now lasts 1-6 turns (1-3 in the {{gdis|Battle Tower|II}}). Starting this generation, a Pokémon is now capable of attacking after waking up. | ||
A sleeping Pokémon can use {{m|Sleep Talk}} and {{m|Snore}} | A sleeping Pokémon can use {{m|Sleep Talk}} and {{m|Snore}}. | ||
[[Roaming Pokémon]] do not [[Escape|flee]] while asleep. | [[Roaming Pokémon]] do not [[Escape|flee]] while asleep. | ||
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===Appearance=== | ===Appearance=== | ||
====Core series games==== | ====Core series games==== | ||
{{movegen | {{movegen | ||
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{{typetable|Poison}} | {{typetable|Poison}} | ||
{{statustable|Physical}} | {{statustable|Physical}} | ||
| 16. | | 16.7% | ||
| 80 | | 80 | ||
| 100% | | 100% | ||
| class="l" | May also {{status|paralyze}} or {{status|poison}} (16. | | class="l" | May also {{status|paralyze}} or {{status|poison}} (16.7% chance of each) | ||
|- | |- | ||
| class="l" | {{m|G-Max Befuddle}} | | class="l" | {{m|G-Max Befuddle}} | ||
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In ''[[AG182|Channeling the Battle Zone!]]'', [[Solidad]] had her {{p|Slowbro}} use Yawn to put [[May's Combusken]] to sleep during their match in the [[Kanto Grand Festival]]. | In ''[[AG182|Channeling the Battle Zone!]]'', [[Solidad]] had her {{p|Slowbro}} use Yawn to put [[May's Combusken]] to sleep during their match in the [[Kanto Grand Festival]]. | ||
In ''[[AG190|Pace - The Final Frontier!]]'', {{an|Brandon}}'s {{DL|Brandon's | In ''[[AG190|Pace - The Final Frontier!]]'', {{an|Brandon}}'s {{DL|Brandon's legendary giants|Regice}} went to sleep twice by using Rest in order to recover from the damage and {{status|paralysis}} that it sustained while battling with Ash's Pikachu. | ||
===''[[Pokémon the Series: Diamond and Pearl]]''=== | ===''[[Pokémon the Series: Diamond and Pearl]]''=== | ||
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==In the TCG== | ==In the TCG== | ||
In the {{pkmn|Trading Card Game}}, Sleep, called Asleep, is one of the five {{TCG|Special Conditions}} along with [[Poisoned]], [[Burned]], [[Confused]], and [[Paralyzed]]. If a Pokémon is Asleep, it cannot {{TCG|attack}} or [[retreat]] by itself. It must also be turned to the left. Between turns, during the [[Pokémon Checkup]] step, if a player's Pokémon is Asleep, the player must flip a {{TCG|coin}}: if heads, the Asleep Pokémon "wakes up" and is no longer affected by the Special Condition. However, if the coin lands on tails, the Pokémon is still asleep. Unlike the Pokémon games, a Pokémon can be afflicted with Posioned and Burned while already Alseep; however, Confused and Paralyzed will override Asleep because they are also indicated by turning the card a specific way. Aside from a successful "sleep flip", Asleep can be cured if a Pokémon moves to the [[Bench]], [[evolve]]s or [[devolve]]s, or if an effect cures Asleep explicitly. | In the {{pkmn|Trading Card Game}}, Sleep, called Asleep, is one of the five {{TCG|Special Conditions}} along with [[Poisoned]], [[Burned]], [[Confused]], and [[Paralyzed]]. If a Pokémon is Asleep, it cannot {{TCG|attack}} or [[retreat]] by itself. It must also be turned to the left. Between turns, during the [[Appendix:Glossary (TCG)#Pokémon Checkup|Pokémon Checkup]] step, if a player's Pokémon is Asleep, the player must flip a {{TCG|coin}}: if heads, the Asleep Pokémon "wakes up" and is no longer affected by the Special Condition. However, if the coin lands on tails, the Pokémon is still asleep. Unlike the Pokémon games, a Pokémon can be afflicted with Posioned and Burned while already Alseep; however, Confused and Paralyzed will override Asleep because they are also indicated by turning the card a specific way. Aside from a successful "sleep flip", Asleep can be cured if a Pokémon moves to the [[Bench]], [[evolve]]s or [[devolve]]s, or if an effect cures Asleep explicitly. | ||
Asleep's properties can be modified by certain effects. Most commonly, a modified Asleep requires the player to flip two coins during [[Pokémon Checkup]]. If either coin has a "Tails" result, the Pokémon will stay Asleep. This can be caused by the {{TCG|Ability}} of the Pokémon that is Asleep, such as by [[Snorlax (Flashfire 80)|Snorlax]]'s Stir and Snooze, or inflicted on an opponent by attacks such as [[Altaria (Obsidian Flames 160)|Altaria]]'s Soothing Lullaby. The {{TCG|Stadium card}} [[Slumbering Forest (Unified Minds 207)|Slumbering Forest]] causes all Asleep to work in this manner. | Asleep's properties can be modified by certain effects. Most commonly, a modified Asleep requires the player to flip two coins during [[Appendix:Glossary (TCG)#Pokémon Checkup|Pokémon Checkup]]. If either coin has a "Tails" result, the Pokémon will stay Asleep. This can be caused by the {{TCG|Ability}} of the Pokémon that is Asleep, such as by [[Snorlax (Flashfire 80)|Snorlax]]'s Stir and Snooze, or inflicted on an opponent by attacks such as [[Altaria (Obsidian Flames 160)|Altaria]]'s Soothing Lullaby. The {{TCG|Stadium card}} [[Slumbering Forest (Unified Minds 207)|Slumbering Forest]] causes all Asleep to work in this manner. | ||
The Pokémon [[Snorlax]] and [[Komala]] are strongly associated with Asleep, and each has multiple cards that work with the Asleep mechanic. | The Pokémon [[Snorlax]] and [[Komala]] are strongly associated with Asleep, and each has multiple cards that work with the Asleep mechanic. |
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