Evolution: Difference between revisions

684 bytes added ,  2 December 2023
→‎In the TCG: Linked to Baby Pokemon, added some common exceptions to the evolution restriction paragraph. Rearranged the Ability to evolve section. Added Ditto Marker with red link
(→‎Pokémon UNITE: Added exp deferring mechanic, split into two paragraphs, added sentence to latter paragraph.)
(→‎In the TCG: Linked to Baby Pokemon, added some common exceptions to the evolution restriction paragraph. Rearranged the Ability to evolve section. Added Ditto Marker with red link)
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'''Evolution''' in the [[Pokémon Trading Card Game]] is very similar in some aspects to its counterpart in the [[core series]]. However, it differs mostly in the fact that all Pokémon evolve simply by placing the next stage card on top of a Pokémon in play that it evolves into. Unlike in video games, moves do not carry over between a Pokémon and its evolution. A Pokémon can only use the attacks on the card of its current state. However, certain effects can care about if a Pokémon has evolved, if a Pokémon has evolved on a specific turn, what Pokémon it evolved from, or even allow an Evolved Pokémon to use moves from its prior evolutions.
'''Evolution''' in the [[Pokémon Trading Card Game]] is very similar in some aspects to its counterpart in the [[core series]]. However, it differs mostly in the fact that all Pokémon evolve simply by placing the next stage card on top of a Pokémon in play that it evolves into. Unlike in video games, moves do not carry over between a Pokémon and its evolution. A Pokémon can only use the attacks on the card of its current state. However, certain effects can care about if a Pokémon has evolved, if a Pokémon has evolved on a specific turn, what Pokémon it evolved from, or even allow an Evolved Pokémon to use moves from its prior evolutions.


Normally, Pokémon cannot be evolved on the first turn of the game or the first turn they come into play, as well as evolve on the same turn they have previously evolved or devolved.
Normally, Pokémon cannot be evolved on the first turn of the game or the first turn they come into play, as well as evolve on the same turn they have previously evolved or devolved. However, some effects exist which can circumvent these rules. The most common of them are the Adaptive Evolution and Evolutionary Advantage [[Ability (TCG)|Abilities]]. The Ancient Trait [[Ancient Trait|Δ Evolution]] is a mechanic from [[Roaring Skies]] which allows this as well.


===Stages of evolution===
===Stages of evolution===
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*Stage 2 Pokémon, which represent the final evolutionary forms of certain Pokémon.
*Stage 2 Pokémon, which represent the final evolutionary forms of certain Pokémon.


Only Baby Pokémon and Basic Pokémon may be placed onto the Bench during the setup phase and during play, other cards are considered to be Evolution cards, or Evolution Pokémon.
Only {{TCG|Baby Pokémon}} and Basic Pokémon may be placed onto the Bench during the setup phase and during play, other cards are considered to be Evolution cards, or Evolution Pokémon.


A Pokémon becomes evolved once the Evolution card is placed on top of its corresponding pre-evolved form. The stage of evolution is placed conspicuously on every Pokémon card, though this placement differs among the generations of cards.
A Pokémon evolves when the Evolution card is placed on top of its corresponding pre-evolved form. The stage of evolution of a Pokémon is placed conspicuously on every Pokémon card, though this placement differs among the generations of cards.


===Ability to evolve===
===Ability to evolve===
A Pokémon card in a player's hand must specifically state that it evolves from a card in play on the player's bench. For example, {{TCG ID|Team Rocket|Dark Blastoise|3}} states on the card "'''Evolves from Dark Wartortle'''". This means that any card named Dark Wartortle may be evolved into Dark Blastoise. However, a card simply named Wartortle cannot. Likewise, Pokémon such as {{TCG ID|EX Emerald|Rhyhorn|62}} cannot be evolved into a Pokémon that says on it "'''Evolves from Team Magma's Rhyhorn'''".
A Pokémon card in a player's hand must specifically state that it evolves from a card in play on the player's bench. For example, {{TCG ID|Team Rocket|Dark Blastoise|3}} states on the card "'''Evolves from Dark Wartortle'''". This means that any card named Dark Wartortle may be evolved into Dark Blastoise. However, a card simply named Wartortle cannot. Likewise, Pokémon such as {{TCG ID|EX Emerald|Rhyhorn|62}} cannot be evolved into a Pokémon that says on it "'''Evolves from Team Magma's Rhyhorn'''". Some effects are designed to circumvent this, allowing a Pokémon to evolve into a second Pokémon even though the second Pokémon does not evolve from the first Pokémon. Examples of this include the additional text on [[Buried Fossil (Skyridge 47)|Buried Fossil]] and the Baby Evolution [[Poke-Power]] found on some {{TCG|Baby Pokémon}}. The [[Ditto Marker]] used in the alternate formats of Pack Battle and Ditto Draft allows any Basic Pokemon without a [[Rule Box]] to evolve into any {{TCG|Stage 1 Pokémon}} or {{TCG|Stage 2 Pokémon}}.


However, Pokémon cards from different sets may evolve into one another. For example, {{TCG ID|Neo Destiny|Dark Crobat|2}} can evolve from either {{TCG ID|Team Rocket|Dark Golbat|7}} from {{TCG|Team Rocket}} or {{TCG ID|EX Team Rocket Returns|Dark Golbat|34}} from {{TCG|EX Team Rocket Returns}}. Of course, this rule can be circumvented by certain means, such as {{TCG|Pokémon Power}}s and {{TCG|Trainer card}}s, however, this is not common.
Pokémon cards from different sets may evolve into one another. For example, {{TCG ID|Neo Destiny|Dark Crobat|2}} can evolve from either {{TCG ID|Team Rocket|Dark Golbat|7}} from {{TCG|Team Rocket}} or {{TCG ID|EX Team Rocket Returns|Dark Golbat|34}} from {{TCG|EX Team Rocket Returns}}.


==In relation to the real world==
==In relation to the real world==
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