Battle Frontier (Generation IV): Difference between revisions

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→‎Trivia: Edited for inclusivity and conciseness. Player is no longer referred to as "his or her" but "their"
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* The Battle Arcade is the only location in a Generation IV game to have moving animation while the player is saving, as the screens that show the player and their opponent's Pokémon flash, despite everything else pausing during the save.
* The Battle Arcade is the only location in a Generation IV game to have moving animation while the player is saving, as the screens that show the player and their opponent's Pokémon flash, despite everything else pausing during the save.
* In the Battle Castle, there are crosses above the foe's entrance which change depending on the round the player is on. For example, if the player is on round 1, then there is 1 cross.
* In the Battle Castle, there are crosses above the foe's entrance which change depending on the round the player is on. For example, if the player is on round 1, then there is 1 cross.
* In {{game|HeartGold and SoulSilver|s}}, the player cannot [[walking Pokémon|keep his or her Pokémon outside of its Poké Ball]] in the Battle Frontier, despite being an open place. This is likely due to the fact that once the player steps into the opening of a facility, they are automatically drawn deeper inside, and would cause problems with the walking Pokémon.
* In {{game|HeartGold and SoulSilver|s}}, the player cannot [[walking Pokémon|keep their Pokémon outside of its Poké Ball]] in the Battle Frontier, despite being an open place. This is likely due to the fact that once the player steps into the opening of a facility, they are automatically drawn deeper inside, and would cause problems with the walking Pokémon.
* In HeartGold and SoulSilver, the [[Pokégear]] will not play any radio channels whatsoever when the player is in any facilities. It is unknown why this happens.
* In HeartGold and SoulSilver, the [[Pokégear]] will not play any radio channels whatsoever when the player is in any facilities. It is unknown why this happens.
* In HeartGold and SoulSilver, the [[stat Trainers]] all appear in the Battle Tower without any reason, as the player character has never met them before in these games. This is possibly done to ensure full compatibility with {{game|Platinum}}.
* In HeartGold and SoulSilver, the [[stat Trainers]] all appear in the Battle Tower without any reason, as the player character has never met them before in these games. This is possibly done to ensure full compatibility with {{game|Platinum}}.
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