HZ014: Difference between revisions

2 bytes added ,  9 November 2023
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==Plot==
==Plot==
On the [[Brave Asagi]], [[Dot]] is working on getting the phone signal back, but to no avail. [[Liko]], [[Friede]], and [[Murdock]] are outside her door, unsure of what to do. Friede suggests starting up the ship to see what happens, but Dot panics at the idea, thinking it's too dangerous since the ship will only fly straight. After Murdock reassures Dot, he suddenly has Liko come with him for some shopping in [[Levincia]]. Hearing {{p|Noctowl}} on the top of the ship, Friede goes outside and sees a swarm of {{p|Magneton}}, the cause of the power problem. He has {{TP|Friede|Charizard}} use {{m|Flamethrower}} to drive them away, ending the electromagnetic storm they were causing. With the Magneton scattering, the power is back, and Friede starts to feel suspicious.
On the [[Brave Olivine]], [[Dot]] is working on getting the phone signal back, but to no avail. [[Liko]], [[Friede]], and [[Murdock]] are outside her door, unsure of what to do. Friede suggests starting up the ship to see what happens, but Dot panics at the idea, thinking it's too dangerous since the ship will only fly straight. After Murdock reassures Dot, he suddenly has Liko come with him for some shopping in [[Levincia]]. Hearing {{p|Noctowl}} on the top of the ship, Friede goes outside and sees a swarm of {{p|Magneton}}, the cause of the power problem. He has {{TP|Friede|Charizard}} use {{m|Flamethrower}} to drive them away, ending the electromagnetic storm they were causing. With the Magneton scattering, the power is back, and Friede starts to feel suspicious.


Meanwhile, [[Roy]] is looking for {{TP|Roy|Wattrel}} and spots it sitting on a rock by a river. Roy and {{TP|Roy|Fuecoco}} hide behind a bush, where they see that Wattrel is not with its flock, who fly to the top of a nearby watchtower. Roy notices that Wattrel remains stationary as Fuecoco goes over to some {{p|Combee}}. Fuecoco's presence scares them off, angering the {{p|Vespiquen}} with them. Vespiquen chases Roy, Fuecoco, and Wattrel around until Wattrel avoids falling into the river, unlike the other two. Wattrel approaches the river before running away from Roy and Fuecoco. Roy says that he just wants to be friends with Wattrel before offering it an [[Oran Berry]] to make peace. After Wattrel eats the berry, Roy asks why it didn't fly away before, and Wattrel gets into its flight stance. Roy jumps into the river to give Wattrel extra incentive, but Wattrel, paralyzed by fear, refuses.
Meanwhile, [[Roy]] is looking for {{TP|Roy|Wattrel}} and spots it sitting on a rock by a river. Roy and {{TP|Roy|Fuecoco}} hide behind a bush, where they see that Wattrel is not with its flock, who fly to the top of a nearby watchtower. Roy notices that Wattrel remains stationary as Fuecoco goes over to some {{p|Combee}}. Fuecoco's presence scares them off, angering the {{p|Vespiquen}} with them. Vespiquen chases Roy, Fuecoco, and Wattrel around until Wattrel avoids falling into the river, unlike the other two. Wattrel approaches the river before running away from Roy and Fuecoco. Roy says that he just wants to be friends with Wattrel before offering it an [[Oran Berry]] to make peace. After Wattrel eats the berry, Roy asks why it didn't fly away before, and Wattrel gets into its flight stance. Roy jumps into the river to give Wattrel extra incentive, but Wattrel, paralyzed by fear, refuses.
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